cc9cii
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7437647f70
|
Forgot to add a guard :-(
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11 years ago |
cc9cii
|
a0fc514df7
|
Suppress compiler warning.
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11 years ago |
cc9cii
|
c652cb1568
|
More cleaning up.
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11 years ago |
cc9cii
|
2447f0f4aa
|
Cleaned up logging statements.
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11 years ago |
cc9cii
|
aad13d315c
|
Fixed issue where allowed nodes were being erased. PathFinder was returning an empty path if the closest pathgrid point to the start was also the closest pathgrid point to the goal. Still need to clean up and remove logging statements.
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11 years ago |
cc9cii
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d3be725ee7
|
Actors are moved on if idling near a closed interior door. Unreachable pathgrid points due to a closed door are removed from the allowed set of points.
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11 years ago |
cc9cii
|
1ceeeb4a22
|
Fix movement glitches for actors with low speeds (e.g. a rat). Was caused by false detection of being stuck.
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11 years ago |
Marc Zinnschlag
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65161c3e24
|
Merge remote-tracking branch 'sirherrbatka/less-signals'
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11 years ago |
Marc Zinnschlag
|
ce33912980
|
Merge remote-tracking branch 'sirherrbatka/AngryFix'
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11 years ago |
Marc Zinnschlag
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a7cece3d30
|
do not generate modfiy commands on edits to change a cell to a value equal its original value before the edit
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11 years ago |
Marek Kochanowicz
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8fba71101c
|
removed signals
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11 years ago |
Marek Kochanowicz
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fc1837e2ed
|
fixed bug: regions can be dragged
ps
fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu
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11 years ago |
Marc Zinnschlag
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30d5040f2f
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Merge remote-tracking branch 'cc9cii/Bug-No-1260'
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11 years ago |
cc9cii
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1fc030653f
|
Avoid hard coding "thief.dds" string.
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11 years ago |
Marc Zinnschlag
|
86e65944b8
|
Merge remote-tracking branch 'jeffreyhaines/master'
Conflicts:
apps/openmw/CMakeLists.txt
|
11 years ago |
Jeffrey Haines
|
e2fab228f9
|
Save state is handled correctly now.
|
11 years ago |
mrcheko
|
4e7ee97050
|
fix for windows builds
|
11 years ago |
cc9cii
|
89be1069a7
|
Bug #1260: show thief.dds image for a custom class level up menu
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11 years ago |
Marc Zinnschlag
|
71068ae3ad
|
Merge branch 'regionmap'
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11 years ago |
Marc Zinnschlag
|
d188e68227
|
added f-type hint to TableSubView
|
11 years ago |
Marc Zinnschlag
|
097c063b8a
|
added 'view in table' action to region map
|
11 years ago |
Marc Zinnschlag
|
2eca9e72fd
|
added view action to region map
|
11 years ago |
Marc Zinnschlag
|
1892550833
|
added set/unset region actions to region map
|
11 years ago |
Marc Zinnschlag
|
fc4195a88f
|
added create cell menu item to regionmap
|
11 years ago |
Marc Zinnschlag
|
19b31c4146
|
always use the cell ID instead of the exterior coordinate fields from the original cell struct
|
11 years ago |
Marc Zinnschlag
|
decd4270d9
|
added CellId role to RegionMap model
|
11 years ago |
Marc Zinnschlag
|
e520dcd62d
|
Merge remote-tracking branch 'cc9cii/Bug-No-1271'
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11 years ago |
Marc Zinnschlag
|
300eb6f444
|
make FNAM sub-record optional for all record types
|
11 years ago |
cc9cii
|
966ed46870
|
Better performance but less tolerant of collision induced glitches. Also had to use const_cast to cache on ground status.
|
11 years ago |
cc9cii
|
3e6e325e5b
|
Instead of hacking character.cpp, provide a more reliable check for world->isOnGround(mPtr).
|
11 years ago |
cc9cii
|
e9be6d3f42
|
Fix falling animation where vec.z is set to zero.
|
11 years ago |
cc9cii
|
0bef754873
|
Fix jumping animation glitches caused by minor vertical movements. Should resolve Bug #1271.
|
11 years ago |
Marc Zinnschlag
|
2f63eb7ca4
|
added missing edit lock for record reordering
|
11 years ago |
cc9cii
|
d2a41167d0
|
Allow flying and swimming creatures to step inclines. Should have listen to Chris in the first place, see https://forum.openmw.org/viewtopic.php?f=6&t=2075
|
11 years ago |
Marc Zinnschlag
|
d0ea23431c
|
replaced CellIndex typedef with new CellCoordinates class
|
11 years ago |
Marc Zinnschlag
|
0516d95253
|
added context menu with selection functions to region map
|
11 years ago |
Marc Zinnschlag
|
7f12733463
|
Merge remote-tracking branch 'potatoesmaster/1071'
|
11 years ago |
Emanuel Guevel
|
09bd0324c9
|
Fail properly when a content file is not found
|
11 years ago |
Marc Zinnschlag
|
d205d5f0af
|
Merge branch 'cellselect'
|
11 years ago |
Marc Zinnschlag
|
e0550ba336
|
allow multiple cell coordinates in c-type hint for scene subviews
|
11 years ago |
Marc Zinnschlag
|
0d352cb883
|
replaced rectangular cell selection with a CellSelection object
|
11 years ago |
Marc Zinnschlag
|
67965ec10c
|
added CellCoordinates and CellSelection classes
|
11 years ago |
Marc Zinnschlag
|
324b2743d4
|
removed grid button (discarding the first attempt at a cell selector)
|
11 years ago |
Marc Zinnschlag
|
03b3487f1b
|
minor cleanup
|
11 years ago |
Marc Zinnschlag
|
fafb7501e3
|
Merge remote-tracking branch 'cc9cii/PathFinder-split'
|
11 years ago |
Emanuel Guevel
|
ce7aa96371
|
Fix visual glitch happening when closing inventory while sneaking
(bug #1255)
|
11 years ago |
Marc Zinnschlag
|
c7f2cfeca0
|
Merge remote-tracking branch 'gus/AIFix2'
|
11 years ago |
Jeffrey Haines
|
a274b48f2f
|
States are saved. Crime is reacted to.
Issues where some crime is ignored. Needs a lot more work
|
11 years ago |
Jeffrey Haines
|
940c88d2ec
|
Cleaned up code, implemented crime ids
There is a problem with my game freezing. ToggleAi stops my character
|
11 years ago |
Marc Zinnschlag
|
0fe67b586a
|
increased scene toolbar button size
|
11 years ago |