scrawl
762460f042
Use negative count when restocking item to ensure that its properly tracked ( Fixes #3635 )
8 years ago
Allofich
1c54f54ab8
Fix shadowing warnings
8 years ago
scrawl
3dce155d96
Fix uninitialized variable
8 years ago
MiroslavR
11565b5966
Make actors with non-portable lights in inventory glow ( Closes #2042 , #3338 )
8 years ago
Allofich
53e94b7c3f
Fix shadowing warnings
8 years ago
scrawl
ce9a18fb87
Merge pull request #879 from jordan-ayers/bugfix/1544
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Improve Drop Command - Bugfix/1544
9 years ago
Jordan Ayers
c82d9a1e87
Adjust ContainerStore / InventoryStore to allow partial unequip of items.
9 years ago
scrawl
4f2a031f4e
Improve error message
9 years ago
scrawl
ef1a1125e0
Fix an error in restocking logic ( Fixes #3131 )
9 years ago
scrawl
3856f931db
Accept a ConstPtr in ContainerStore::addNewStack
9 years ago
scrawl
e1c6261fee
Accept a ConstPtr in ContainerStore::getType
9 years ago
scrawl
edde5bd065
Accept a ConstPtr in ContainerStore::stacks
9 years ago
scrawl
ed3486e816
Improve const-correctness in writeAdditionalState
9 years ago
MatthewRock
ddd4004c95
Fix: remove space
9 years ago
MatthewRock
3b254ad631
Allows the same item to have multiple ancestors
9 years ago
MatthewRock
b0e6a52595
Replace ancestor with parent
9 years ago
MatthewRock
aa721fe1f6
Fix bug 2952 with merchant and levelled items
9 years ago
MatthewRock
a662a00c62
Fixing bug for merchant
9 years ago
scrawl
91bf5ae237
Add new script instance when a container item is unstacked (Bug #2962 )
9 years ago
Emmanuel Anne
2fff6b06cc
removed items by mods do not break cell loading
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like fortify intelligence potions removed by sris_alchemy which break the
loading of the firewatch mages guild
9 years ago
dteviot
77a1d947cc
extracted MWMechanics::getPlayer()
10 years ago
scrawl
67bd6cd708
Remove empty line at the beginning of files
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git ls-files -z | xargs -0 sed -i '1{/^$/d}'
10 years ago
Koncord
6c3c85f0d4
Fix indent
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Remove misc.hpp in containerstore.cpp
10 years ago
Koncord
a24df8cb66
Revert addImp() and remove()
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add isGold() in MWWorld::Class
10 years ago
Koncord
9485aa5e44
Fix "removeitem gold_100" behavior
10 years ago
Koncord
aefcd1ad07
Fix "additem gold_100" behavior
10 years ago
Koncord
75e5023590
fix code duplication
10 years ago
scrawl
7a3bc69df7
Readded sound listener
10 years ago
scrawl
c92592493e
OpenMW: create a window and render the starting cell(s)
10 years ago
scrawl
3879ce6ac1
Get rid of "player" string checks ( Fixes #2216 )
10 years ago
dteviot
e197f5318b
fixing MSVC 2013 warning C4244: & C4305
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conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
10 years ago
scrawl
bea88c3643
Stolen item tracking overhaul part 2 ( Fixes #2338 )
10 years ago
scrawl
79d2eebe54
Store selected enchant item in savegame ( Fixes #1702 )
10 years ago
scrawl
0fd5575efe
Improve warning message in ContainerStore::readState
10 years ago
scrawl
d13335ba40
Ensure the item can be equipped in the given slot when loading inventory
10 years ago
scrawl
c65f9cb3c0
Revert "Change save format to store relative equipment index"
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This reverts commit 89d9649b50
.
10 years ago
scrawl
89d9649b50
Change save format to store relative equipment index
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Store the index for the allowedSlots vector instead of the absolute slot index. This will more gracefully handle edge cases like the available slots for an item having changed when loading the game, or the "allows stacking" property having changed. However the main reason this was done is to ease work on the essimporter.
10 years ago
scrawl
235683e449
Remove LightState from openmw save format to streamline inventory loading
10 years ago
scrawl
3912ee2b1d
Fix faction rank not being set on items in faction-owned containers
10 years ago
scrawl
1bcc4430e0
Fix owner not getting set on restocked items
10 years ago
MiroslavR
ed3a3f717f
Handle getdistance on objects inside a container ( Fixes #2046 )
10 years ago
scrawl
0f8a10f468
Savegame: Set equipment slot for lights ( Fixes #1761 )
11 years ago
scrawl
9e48d56244
Reset RefNum when copying an object ( Fixes #1723 )
11 years ago
scrawl
08ce6ed7fb
Attempt to restack item after repair or recharge ( Fixes #1656 )
11 years ago
scrawl
4e71db7081
Savegame: Don't load/save deleted container items. This is currently pointless, and also causes new garbage being added on each load/save cycle: Container stores are first filled from ESM records, then cleared and filled from the savegame. The items from ESM records remain as deleted refs.
11 years ago
scrawl
42ea43c3d1
Fix container scripts not getting removed properly on cell change
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Broken by f99eda1a54
11 years ago
scrawl
039398c8ae
Basic RefData and CellRef change tracking
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Wrapped item charge handling in getItemHealth function
11 years ago
Emanuel Guevel
1e4a854433
Remove static method MWWorld::Class::get(&Ptr)
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It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
11 years ago
scrawl
a872c9f83a
Feature #1323 : handle restocking levelled items
11 years ago
scrawl
b4ed828e21
Feature #1323 : Implement restocking items (does not handle levelled lists yet)
11 years ago