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44 commits

Author SHA1 Message Date
David Cernat
4db64e1721 [Client] Synchronize spellcasting for non-bipedal creatures 2017-07-28 20:49:26 +03:00
David Cernat
ee5c9b65c5 [General] When changing region, send new region name in PlayerCellChange 2017-06-10 11:43:40 +03:00
David Cernat
34378fbb4f [General] Make coding style consistent 2017-06-08 23:34:56 +03:00
David Cernat
a84cf7c191 [General] Fix packet validation for ActorPackets sent by server scripts
This allows Lua scripts to send actor data again, which hadn't been possible anymore after 2ed1bfe
2017-06-08 23:28:58 +03:00
Koncord
2ed1bfe427 [General] Simplify ActorPackets 2017-06-03 03:42:10 +08:00
Koncord
556bf18535 [General] Minor improvements for player packets
Add compression, remove useless loop iterations
2017-06-03 02:23:34 +08:00
David Cernat
d0a0b6ffa4 [General] Add basic integrity checks to all Actor and World packets 2017-06-02 01:35:32 +03:00
David Cernat
068a45be87 [General] Synchronize player & NPC rotation animations 2017-05-30 12:08:58 +03:00
David Cernat
4e5c8873e0 [General] Use ObjectSpawn instead of ObjectPlace for actors 2017-05-29 06:59:05 +03:00
David Cernat
c211d53190 [General] Use only direction.pos in ActorPosition, as advised by Koncord 2017-05-29 05:55:25 +03:00
David Cernat
27148ce9eb [General] Add placeholders for 12 new packets, to be implemented soon
Additionally, make it slightly clearer who created which previously existing packets.
2017-05-29 04:43:52 +03:00
Koncord
f7473e3379 [General] Fix copy-posty bug 2017-05-28 17:00:52 +08:00
David Cernat
9fe5b4a305 [General] Remove debug line from ActorAnimFlags 2017-05-28 10:43:53 +03:00
Koncord
8478fed98a [General] Simplify Actor packets. 2017-05-28 15:23:16 +08:00
Koncord
f6fba70a4e [General] Use compression for Position packets 2017-05-28 14:57:30 +08:00
David Cernat
73b9683182 [General] Make most ActorPackets smaller by not including refIds in them 2017-05-27 16:59:23 +03:00
David Cernat
311ce4119d [General] Fix logic issues related to ActorEquipment 2017-05-26 22:53:28 +03:00
David Cernat
4f273932af [General] Implement sending and reading of ActorEquipment packets 2017-05-26 04:37:49 +03:00
David Cernat
7ec431ce3d [General] Make packet style more consistent 2017-05-24 22:09:35 +03:00
Koncord
956b573323 [General] Use different ordering channels for packets 2017-05-19 20:02:16 +08:00
David Cernat
ad388c7e12 [General] Add placeholders for ActorEquipment & PlayerFaction packets
Also reorder packets and packet processors.
2017-05-16 19:25:31 +03:00
David Cernat
f527fe9ebe [General] Add basic integrity check to reading of ActorList packets
Additionally, add newlines to files missing them.
2017-05-16 14:20:40 +03:00
David Cernat
60cf623455 [Client] Make DedicatedActors transition into LocalActors when eligible 2017-05-05 07:37:09 +03:00
David Cernat
63dd2d9246 [General] Remove code related to ActorAuthority packets that is not used 2017-05-03 04:43:59 +03:00
David Cernat
1a699329e5 [General] Set new BaseActor booleans in corresponding packets 2017-05-01 20:18:22 +03:00
David Cernat
e8e0090b9b [General] Use new SimpleCreatureStats struct in BaseActor 2017-04-30 18:44:59 +03:00
David Cernat
f4c3a28141 [General] Finalize ActorCellChange packet structure 2017-04-23 14:01:13 +03:00
David Cernat
cc2250815d [General] Add packet data for attacks on and by Actors 2017-04-18 10:03:58 +03:00
David Cernat
f0f0b2dcc9 [General] Send and read ActorSpeech packets 2017-04-16 18:43:13 +03:00
David Cernat
1fb11dafef [General] Send and read ActorStatsDynamic packets 2017-04-16 16:42:07 +03:00
David Cernat
870886192b [General] Rename DYNAMICSTATS into STATS_DYNAMIC 2017-04-16 09:00:18 +03:00
David Cernat
ca8fd1aa72 [General] Remove ActorHeadRotation packet because it would be too spammy 2017-04-15 15:49:40 +03:00
David Cernat
2872675f5e [General] Send and read ActorAnimPlay packets 2017-04-15 13:42:30 +03:00
David Cernat
e7960eee76 [General] Rename DrawState packets into AnimFlags ones for clarity 2017-04-14 16:00:34 +03:00
David Cernat
d2fe777f89 [General] Send and read ActorDrawState packets 2017-04-13 15:26:48 +03:00
David Cernat
10ad5b2a99 [General] Remove BaseActor's AnimStates that are no longer needed 2017-04-13 13:06:09 +03:00
David Cernat
0d196af685 [General] Add placeholders for 7 new ActorPackets 2017-04-11 11:37:38 +03:00
David Cernat
7700b82952 [General] Clean up BaseEvent and BaseStructs 2017-04-10 16:33:07 +03:00
David Cernat
7662297334 [General] Use ESM::Position to store BaseActor's movement 2017-04-10 16:32:10 +03:00
David Cernat
742d6f653a [General] Add ActorPosition packet 2017-04-10 12:38:30 +03:00
David Cernat
174f316787 [General] Rename PacketActorFrame into PacketActorTest 2017-04-10 08:37:18 +03:00
David Cernat
a5d0486c82 [General] Set actor data correctly 2017-04-10 07:22:03 +03:00
David Cernat
c52084a028 [General] Use BaseActorLists in ActorPackets 2017-04-09 16:32:44 +03:00
David Cernat
070c6a3bd4 [General] Add ActorPacketController & make controller var names clearer 2017-04-09 08:51:28 +03:00