David Cernat
|
4db64e1721
|
[Client] Synchronize spellcasting for non-bipedal creatures
|
2017-07-28 20:49:26 +03:00 |
|
David Cernat
|
ee5c9b65c5
|
[General] When changing region, send new region name in PlayerCellChange
|
2017-06-10 11:43:40 +03:00 |
|
David Cernat
|
34378fbb4f
|
[General] Make coding style consistent
|
2017-06-08 23:34:56 +03:00 |
|
David Cernat
|
a84cf7c191
|
[General] Fix packet validation for ActorPackets sent by server scripts
This allows Lua scripts to send actor data again, which hadn't been possible anymore after 2ed1bfe
|
2017-06-08 23:28:58 +03:00 |
|
Koncord
|
2ed1bfe427
|
[General] Simplify ActorPackets
|
2017-06-03 03:42:10 +08:00 |
|
Koncord
|
556bf18535
|
[General] Minor improvements for player packets
Add compression, remove useless loop iterations
|
2017-06-03 02:23:34 +08:00 |
|
David Cernat
|
d0a0b6ffa4
|
[General] Add basic integrity checks to all Actor and World packets
|
2017-06-02 01:35:32 +03:00 |
|
David Cernat
|
068a45be87
|
[General] Synchronize player & NPC rotation animations
|
2017-05-30 12:08:58 +03:00 |
|
David Cernat
|
4e5c8873e0
|
[General] Use ObjectSpawn instead of ObjectPlace for actors
|
2017-05-29 06:59:05 +03:00 |
|
David Cernat
|
c211d53190
|
[General] Use only direction.pos in ActorPosition, as advised by Koncord
|
2017-05-29 05:55:25 +03:00 |
|
David Cernat
|
27148ce9eb
|
[General] Add placeholders for 12 new packets, to be implemented soon
Additionally, make it slightly clearer who created which previously existing packets.
|
2017-05-29 04:43:52 +03:00 |
|
Koncord
|
f7473e3379
|
[General] Fix copy-posty bug
|
2017-05-28 17:00:52 +08:00 |
|
David Cernat
|
9fe5b4a305
|
[General] Remove debug line from ActorAnimFlags
|
2017-05-28 10:43:53 +03:00 |
|
Koncord
|
8478fed98a
|
[General] Simplify Actor packets.
|
2017-05-28 15:23:16 +08:00 |
|
Koncord
|
f6fba70a4e
|
[General] Use compression for Position packets
|
2017-05-28 14:57:30 +08:00 |
|
David Cernat
|
73b9683182
|
[General] Make most ActorPackets smaller by not including refIds in them
|
2017-05-27 16:59:23 +03:00 |
|
David Cernat
|
311ce4119d
|
[General] Fix logic issues related to ActorEquipment
|
2017-05-26 22:53:28 +03:00 |
|
David Cernat
|
4f273932af
|
[General] Implement sending and reading of ActorEquipment packets
|
2017-05-26 04:37:49 +03:00 |
|
David Cernat
|
7ec431ce3d
|
[General] Make packet style more consistent
|
2017-05-24 22:09:35 +03:00 |
|
Koncord
|
956b573323
|
[General] Use different ordering channels for packets
|
2017-05-19 20:02:16 +08:00 |
|
David Cernat
|
ad388c7e12
|
[General] Add placeholders for ActorEquipment & PlayerFaction packets
Also reorder packets and packet processors.
|
2017-05-16 19:25:31 +03:00 |
|
David Cernat
|
f527fe9ebe
|
[General] Add basic integrity check to reading of ActorList packets
Additionally, add newlines to files missing them.
|
2017-05-16 14:20:40 +03:00 |
|
David Cernat
|
60cf623455
|
[Client] Make DedicatedActors transition into LocalActors when eligible
|
2017-05-05 07:37:09 +03:00 |
|
David Cernat
|
63dd2d9246
|
[General] Remove code related to ActorAuthority packets that is not used
|
2017-05-03 04:43:59 +03:00 |
|
David Cernat
|
1a699329e5
|
[General] Set new BaseActor booleans in corresponding packets
|
2017-05-01 20:18:22 +03:00 |
|
David Cernat
|
e8e0090b9b
|
[General] Use new SimpleCreatureStats struct in BaseActor
|
2017-04-30 18:44:59 +03:00 |
|
David Cernat
|
f4c3a28141
|
[General] Finalize ActorCellChange packet structure
|
2017-04-23 14:01:13 +03:00 |
|
David Cernat
|
cc2250815d
|
[General] Add packet data for attacks on and by Actors
|
2017-04-18 10:03:58 +03:00 |
|
David Cernat
|
f0f0b2dcc9
|
[General] Send and read ActorSpeech packets
|
2017-04-16 18:43:13 +03:00 |
|
David Cernat
|
1fb11dafef
|
[General] Send and read ActorStatsDynamic packets
|
2017-04-16 16:42:07 +03:00 |
|
David Cernat
|
870886192b
|
[General] Rename DYNAMICSTATS into STATS_DYNAMIC
|
2017-04-16 09:00:18 +03:00 |
|
David Cernat
|
ca8fd1aa72
|
[General] Remove ActorHeadRotation packet because it would be too spammy
|
2017-04-15 15:49:40 +03:00 |
|
David Cernat
|
2872675f5e
|
[General] Send and read ActorAnimPlay packets
|
2017-04-15 13:42:30 +03:00 |
|
David Cernat
|
e7960eee76
|
[General] Rename DrawState packets into AnimFlags ones for clarity
|
2017-04-14 16:00:34 +03:00 |
|
David Cernat
|
d2fe777f89
|
[General] Send and read ActorDrawState packets
|
2017-04-13 15:26:48 +03:00 |
|
David Cernat
|
10ad5b2a99
|
[General] Remove BaseActor's AnimStates that are no longer needed
|
2017-04-13 13:06:09 +03:00 |
|
David Cernat
|
0d196af685
|
[General] Add placeholders for 7 new ActorPackets
|
2017-04-11 11:37:38 +03:00 |
|
David Cernat
|
7700b82952
|
[General] Clean up BaseEvent and BaseStructs
|
2017-04-10 16:33:07 +03:00 |
|
David Cernat
|
7662297334
|
[General] Use ESM::Position to store BaseActor's movement
|
2017-04-10 16:32:10 +03:00 |
|
David Cernat
|
742d6f653a
|
[General] Add ActorPosition packet
|
2017-04-10 12:38:30 +03:00 |
|
David Cernat
|
174f316787
|
[General] Rename PacketActorFrame into PacketActorTest
|
2017-04-10 08:37:18 +03:00 |
|
David Cernat
|
a5d0486c82
|
[General] Set actor data correctly
|
2017-04-10 07:22:03 +03:00 |
|
David Cernat
|
c52084a028
|
[General] Use BaseActorLists in ActorPackets
|
2017-04-09 16:32:44 +03:00 |
|
David Cernat
|
070c6a3bd4
|
[General] Add ActorPacketController & make controller var names clearer
|
2017-04-09 08:51:28 +03:00 |
|