scrawl
32d5dece58
Add count argument to getToolTipInfo
9 years ago
scrawl
b0894ea20d
Accept a ConstPtr in hasToolTip
9 years ago
scrawl
04f7a8f8eb
Remove redundant getId function
9 years ago
scrawl
da7ebfde99
Accept a ConstPtr in copyToCell
9 years ago
scrawl
d120f76031
Accept a ConstPtr in getSound
9 years ago
scrawl
d77f785cbc
Accept a ConstPtr in get*SoundId
9 years ago
scrawl
dc92fefd2b
Accept a ConstPtr in canBeEquipped, getEquipmentSlots & hasItemHealth
9 years ago
scrawl
e0bb284804
Accept a ConstPtr in getWeight
9 years ago
scrawl
0047a2d330
Accept a ConstPtr in canSell
9 years ago
scrawl
beb8805a12
Accept a ConstPtr in getInventoryIcon
9 years ago
scrawl
f258c5c508
Accept a ConstPtr in getModel
9 years ago
scrawl
d9bbd83b09
Accept a ConstPtr in getToolTipInfo
...
Accept a ConstPtr in functions used by getToolTipInfo
9 years ago
scrawl
b48445dea7
Accept a ConstPtr in getScript
9 years ago
scrawl
fc449233be
Restore support for inserting objects into a cell
9 years ago
scrawl
0975f60d59
Stub out CellStore::get<T> accessors in preparation of reference movement between cells
9 years ago
Emmanuel Anne
944dfa5372
a light without the carry flag can't be equipped !
...
it fixes Antares big mod teaching disciplines, it adds a light which should
not be equipped to npcs which have learnt something.
9 years ago
Emmanuel Anne
29a84452ab
durations in tooltips : use "show effect duration" setting
9 years ago
Emmanuel Anne
1472711583
add duration to spell icons too
...
and use gmststrings instead of direct strings in tooltips
durations can display minutes and hours
I don't know any effect lasting an hour or more but you never know...
9 years ago
Emmanuel Anne
47e29480ce
show duration of light sources in tooltip
...
I had forgotten light sources disappear after a while, this way at least
you know it's normal !
9 years ago
scrawl
67bd6cd708
Remove empty line at the beginning of files
...
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
10 years ago
scrawl
4036978718
Empty model exception fix
10 years ago
scrawl
47758c11cd
Readded collision objects and movement physics
10 years ago
scrawl
c31b416ba1
Move physicssystem to a new mwphysics module
10 years ago
scrawl
c92592493e
OpenMW: create a window and render the starting cell(s)
10 years ago
dteviot
e197f5318b
fixing MSVC 2013 warning C4244: & C4305
...
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
10 years ago
dteviot
45b6538820
fixed MSVC 2013 warning C4800
...
forcing value to bool 'true' or 'false'
10 years ago
scrawl
c7d15e6f74
Revert "Revert "Light charge handling fix""
...
This reverts commit b95748d044
.
10 years ago
scrawl
b95748d044
Revert "Light charge handling fix"
...
This reverts commit 5e0428243b
.
10 years ago
scrawl
5e0428243b
Light charge handling fix
10 years ago
scrawl
235683e449
Remove LightState from openmw save format to streamline inventory loading
10 years ago
scrawl
41b3a9dba9
Rewrite animated collision shape support ( Fixes #2123 )
10 years ago
scrawl
d55fe43fc9
Support animation groups for Light and Door objects ( Fixes #2039 )
10 years ago
MiroslavR
fa746b8e54
Do not display weight or value in tooltip for zero-weight items ( Fixes #2047 )
10 years ago
Lukasz Gromanowski
a6a3eca930
Fixes #1887 : Equipped items do not emit sounds
...
Corrected wrong return type of Class::getSound() method.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
Lukasz Gromanowski
e1663de7cf
Fixes #1887 : Equipped items do not emit sounds
...
Added getSound() method to MWClass class and implementation
into Light class.
Also added additional bool parameter responsible for enabling/disabling
of playing items sounds into NpcAnimation class constructor.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
scrawl
6b06ab23aa
Don't play sound for torches with OffDefault flag ( Fixes #1884 )
10 years ago
scrawl
28fe81df90
Make Lights with OffDefault flag not emit light nor particles when placed in a cell ( Fixes #1796 )
11 years ago
Marc Zinnschlag
c9cd7fb6b7
Merge branch 'scripts'
11 years ago
scrawl
75366b2e37
Implement CellRef's faction rank (rank requirement to use item)
11 years ago
scrawl
2b57c7fa67
Use CellRef's global variable to disable owner ( Fixes #1677 )
11 years ago
Marc Zinnschlag
4fb897f2f8
added missing getId functions to classes derived from MWWorld::Class
11 years ago
scrawl
91ed5183c8
Show base item value in tooltip, not real value ( Fixes #1469 )
11 years ago
scrawl
a6788cfb0e
Support lights that do not have a model ( Fixes #1361 )
11 years ago
scrawl
039398c8ae
Basic RefData and CellRef change tracking
...
Wrapped item charge handling in getItemHealth function
11 years ago
Emanuel Guevel
1e4a854433
Remove static method MWWorld::Class::get(&Ptr)
...
It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
11 years ago
scrawl
c8c0e5de38
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
11 years ago
Marc Zinnschlag
83ded18af0
encapsulated reference collections
11 years ago
Marc Zinnschlag
900532a6ca
store additional state of lights in saved game files
11 years ago
scrawl
0285d18fc2
Respect items belonging to a faction
11 years ago
scrawl
cd756a8a39
Fix incorrect value for partially used items (missing float casts). Make sure the correct value is displayed in tooltips.
11 years ago