Commit Graph

27 Commits (moveref)

Author SHA1 Message Date
scrawl 598c0c4ae7 Implement mouth animation for NPCs based on say sound (Fixes #642) 11 years ago
PLkolek f297c21e4d Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 12 years ago
Chris Robinson 2f8daec379 Allow pausing only certain types of sounds 12 years ago
Chris Robinson dd3e568a00 Set the sound properties at initialization 12 years ago
Chris Robinson 86bf6388c6 Pass a decoder to the playStream sound output method 12 years ago
Chris Robinson 2c1eceb9f0 Add methods to pause and stop all playing sounds (and music) 12 years ago
Marc Zinnschlag 6bd48d12af Issue #107: SoundManager is accessed only through the interface class from now on 13 years ago
scrawl c85c794c86 fixed some cppcheck issues 13 years ago
Chris Robinson 87e8917c4d Don't try to play sounds when no sound output is initialized 13 years ago
Chris Robinson cbf6c0404a Implement a basic underwater sound environment 13 years ago
Chris Robinson 575474ff69 Pass the mode flags to the sound output play methods 13 years ago
Chris Robinson fc167dbc83 Pass Ogre Vector3s to playSound3D and updateListener 13 years ago
Chris Robinson fefc8f86ab Remove the unused streamSound3D method 13 years ago
Chris Robinson 1ee8b963d0 Store the sound listener position as well 13 years ago
Chris Robinson c6c06f1140 Return SoundPtr objects from the playSound and streamSound methods 13 years ago
Chris Robinson 5cb90ab704 Add some dummy copy constructors and assignment operators to prevent implicit versions from being used 13 years ago
Chris Robinson f11e3e39a1 Add an enumerate method to the sound output interface 13 years ago
Chris Robinson 4f69972a9c Add a method to stream a sound in 3D 13 years ago
Chris Robinson b938fd7b36 Make the sound output init return void 13 years ago
Chris Robinson 362e254720 Rename some more sound class member variables and functions 13 years ago
Chris Robinson 44fc204864 Avoid passing a sound decoder to the play methods 13 years ago
Chris Robinson 7160d20db3 Be more consistent with the vector orientations given the sound handler 13 years ago
Chris Robinson 979ae89aab Pass volume and pitch parameters to streamed sounds 13 years ago
Chris Robinson 656863ec6e Add functions to play sounds 13 years ago
Chris Robinson 2dabdcb9e5 Add a function to update the sound listener 13 years ago
Chris Robinson 1ade01edc8 Add a function to stream sounds 13 years ago
Chris Robinson 1322b1e160 Move Sound_Output's definition to a separate header 13 years ago