Marc Zinnschlag
|
7f905470fa
|
fixed moved reference loading
|
10 years ago |
Marc Zinnschlag
|
89998a6a03
|
save MVRF subrecords
|
10 years ago |
Marc Zinnschlag
|
a97f599e65
|
fixed ref num saving in non-wide format
|
10 years ago |
Marc Zinnschlag
|
764c155cec
|
moved code for writing/reading ref nums into RefNum struct
|
10 years ago |
Thoronador
|
773669952b
|
remove initializing constructors from "dumb structs"
As suggested by Marc Zinnschlag:
https://github.com/OpenMW/openmw/pull/423#issuecomment-68526701
|
10 years ago |
Thoronador
|
9cc219ff76
|
fix uninitialized members in Pathgrid::Point
|
10 years ago |
Thoronador
|
87fac78823
|
fix uninitialized members in Cell and structures
|
10 years ago |
scrawl
|
01652bbcc5
|
Store original actor position in AiWander package (Fixes #2200)
|
10 years ago |
scrawl
|
e2346d7c37
|
Store permanent magic effects in savegame (Fixes #1648)
|
10 years ago |
scrawl
|
f931ba2efc
|
Fix some static analysis issues (coverity)
|
10 years ago |
scrawl
|
886903d70e
|
Implement HitAttemptOnMe function (Bug #2078)
|
10 years ago |
scrawl
|
e0c6f84546
|
AiFollow: target has to be seen in order to start following (Fixes #1637)
|
10 years ago |
scrawl
|
3f0bc6eecb
|
Ignore extra bytes after the SCVR string list (Fixes #2184)
|
10 years ago |
scrawl
|
dffa8c6c14
|
Re-insert existing DialInfo records when they are modified by another content file (Fixes #2170)
|
10 years ago |
cc9cii
|
5ae1554a75
|
Simplify skipping moved references (thanks scrawl)
|
10 years ago |
cc9cii
|
33c454e073
|
Check whether any subrecords remain after skipping moved references. Should resolve bug #2070.
|
10 years ago |
scrawl
|
273a80e2c0
|
Merge branch 'master' of https://github.com/OpenMW/openmw
|
10 years ago |
scrawl
|
92ab292e18
|
Make MODL subrecord for light records optional (Fixes #2114)
|
10 years ago |
MiroslavR
|
b8d5a9486a
|
Make Restore/Damage Attribute/Skill effects continuous
|
10 years ago |
scrawl
|
fc1a897fbf
|
Add comment to WNAM in ESM::Land
|
10 years ago |
scrawl
|
4047e3c928
|
Properly handle DialInfo records that were marked as Deleted (Fixes #2035)
|
10 years ago |
scrawl
|
86280df55a
|
DialInfo: Clear SelectStructs from previous loadings when a record is overwritten (Fixes #2017)
|
10 years ago |
Marc Zinnschlag
|
21b16f8425
|
Merge branch 'tables'
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/model/world/data.cpp
apps/opencs/model/world/data.hpp
|
10 years ago |
scrawl
|
8786fb639f
|
Implement terrain rendering in OpenCS (Fixes #1597)
|
10 years ago |
scrawl
|
861cc26aa6
|
Don't sell racial spells (Fixes #1961)
|
10 years ago |
Marc Zinnschlag
|
f4c9897bbd
|
Merge branch 'master' into tables
|
10 years ago |
Marc Zinnschlag
|
d64127106b
|
load and save pathgrid records
|
10 years ago |
scrawl
|
7252cb63a6
|
Fix cppcheck issues
|
10 years ago |
scrawl
|
790e0150b1
|
Fix global map markers being duplicated when cell is visited again
|
10 years ago |
Marc Zinnschlag
|
850dbb55a5
|
improved magic effect IDs
|
10 years ago |
Marc Zinnschlag
|
58a9176c18
|
preparing magic effects record for use in OpenCS
|
10 years ago |
scrawl
|
45b4304237
|
Store levitation/teleport enabled state in savegames (Fixes #1923)
|
10 years ago |
Marc Zinnschlag
|
02247fe712
|
load and save sound gen records
|
10 years ago |
scrawl
|
dec9ffdb6c
|
ESM: Make sure to clear old list when a list is overwritten by another content file (Fixes #1932)
|
10 years ago |
Marc Zinnschlag
|
d1d861e1be
|
Merge branch 'run'
Conflicts:
apps/opencs/model/world/columns.cpp
apps/opencs/model/world/columns.hpp
apps/opencs/model/world/data.cpp
components/CMakeLists.txt
|
10 years ago |
Marc Zinnschlag
|
bf6150d009
|
allow project scope scripts
|
10 years ago |
Marc Zinnschlag
|
d4c27d4ce0
|
Merge remote-tracking branch 'mellotanica/master'
|
10 years ago |
Marco Melletti
|
9b6faa2ffa
|
wrong rearrangement fixes
misleading comments fixed
|
10 years ago |
Marco Melletti
|
e1393ad2df
|
reputation sorted out
|
10 years ago |
Marco Melletti
|
2e47290ed0
|
finished loadnpc.hpp, fixed npdt 52byte structure
|
10 years ago |
scrawl
|
1c178768f5
|
Allow Script records with missing SCDT (precompiled code, not used anyway)
Not sure on the exact conditions, but this was missing in a plugin that I made in the TES-CS, while vanilla MW would load it just fine.
|
10 years ago |
Marco Melletti
|
bc7e154643
|
done with header files, unsure about mSkills and mReputation in
loadnpc.hpp
|
10 years ago |
Marco Melletti
|
8bce460f34
|
loadnpc is still unfinished, bodypartcheck.cpp mFlags check fix
|
10 years ago |
cc9cii
|
df87859d7c
|
Move the workaround to loadscpt.cpp as per feedback comments.
|
10 years ago |
scrawl
|
4f92044d71
|
Allow user-created markers on local map (Fixes #1571)
|
10 years ago |
scrawl
|
44642ae21b
|
Fix incorrect Speed value in ESM::MagicEffect (thanks Hrnchamd)
|
10 years ago |
MiroslavR
|
46e9ee408f
|
Do not allow mods to change fixed effect properties in the legacy format, but allow it entirely in the new format.
|
10 years ago |
MiroslavR
|
d16e0c063c
|
Enchanting, spellmaking dialog: check for flags when listing known effects
|
10 years ago |
Marc Zinnschlag
|
f468c53281
|
renamed the script field in DebugProfile to improve consistency
|
11 years ago |
Marc Zinnschlag
|
232c6c9ad3
|
Merge branch 'scriptedit' into run
|
11 years ago |