scrawl
d4ac5c0b57
Use a raycast to find spawn point if convexSweepTest doesn't find one ( Fixes #1623 , Fixes #1679 )
10 years ago
scrawl
6fc53e73ad
Don't run AI for knocked-out actors ( Fixes #1854 )
10 years ago
scrawl
4859c94c72
Ignore other actors in ActorTracer::findGround ( Fixes #1472 )
10 years ago
Marc Zinnschlag
9fd82212b3
Merge remote-tracking branch 'cc9cii/opencs-settings'
10 years ago
scrawl
81a9dc0655
Hotfix for not being able to scroll the world map
10 years ago
cc9cii
115841d31d
Do not save window size on exit.
10 years ago
scrawl
083bcaf483
Fix journal quest logs not being marked finished when there are multiple quest IDs in the log
10 years ago
scrawl
8dc20712de
Merge branch 'master' of https://github.com/OpenMW/openmw
10 years ago
scrawl
58672c6bb5
Fix for crash in main menu when reflections are enabled
10 years ago
scrawl
db086a4d89
Remove unused PairCachingGhostObject
10 years ago
Marc Zinnschlag
a166034e12
Merge remote-tracking branch 'jordan-ayers/topic/disease-cleanup'
10 years ago
Marc Zinnschlag
f64964d5dd
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
7d36a202a8
Implement cell loading threshold ( Fixes #1874 )
...
The cell loading threshold (default: 1024 units) prevents exterior cell loading until the player has travelled part-way into the next cell. This gets rid of excessive cell loadings when walking along an exterior cell border.
Lower the maximum allowed view distance in options menu to accomodate. Change setting name so that old settings files are upgraded.
10 years ago
scrawl
eda296f1e3
Remove workaround for Ogre 1.8 (no longer supported)
10 years ago
scrawl
861cc26aa6
Don't sell racial spells ( Fixes #1961 )
10 years ago
Marc Zinnschlag
f4c9897bbd
Merge branch 'master' into tables
10 years ago
Marc Zinnschlag
00073694c6
added pathgrid subview
10 years ago
scrawl
cc63f7f051
Fix broken idle camera
10 years ago
scrawl
afbd2de511
Fix broken alchemy magnitude/duration
10 years ago
scrawl
7e10818bdf
Fix uninitialized flags for custom-made spells
10 years ago
scrawl
d99e416208
Remove some unused methods from OEngine::Gui::Layout
10 years ago
scrawl
0bd9f30c67
Remove comment for old MyGUI version
10 years ago
scrawl
a33514fa1d
More shader compatibility fixes
10 years ago
Marc Zinnschlag
d64127106b
load and save pathgrid records
10 years ago
Marc Zinnschlag
ce52735df6
Merge remote-tracking branch 'cc9cii/Bug-No-1750'
10 years ago
Jordan Ayers
3bc91c66e6
Disease Check: Shorten the resistance calculations.
10 years ago
Jordan Ayers
a9a0930b85
Disease check: Reuse corprus check from spells.hpp.
10 years ago
scrawl
1c51694aa9
Don't update physics and animation for actors outside the AI processing distance
10 years ago
scrawl
cd52002740
Remove some unneeded bits from collision mask
10 years ago
scrawl
88da7f5157
Adjust border skin for loading bar and message boxes to match vanilla MW
10 years ago
scrawl
85f5754bb6
Apply third person camera distance to the camera node instead of only the camera itself ( Fixes #1705 )
10 years ago
cc9cii
517a797a3e
Remove seemingly unnecessary clearFocus() call (thanks scrawl for help). Fix saving window size on linux.
10 years ago
scrawl
f9b6cc468d
Don't reset an unbound input action to its default binding if the key/mouse button for that default binding is already used by another action ( Fixes #1960 )
10 years ago
scrawl
46adf6344a
Adjust third person camera height and default distance to match vanilla MW
10 years ago
scrawl
ee8b85aa2c
Fix priority bug in AiSequence::stack ( Fixes #1959 )
10 years ago
scrawl
c826de49a5
Potential shader compatibility fix
10 years ago
scrawl
795dfdb557
Fix size_t underflow for journals with 1 page ( Fixes #1958 )
10 years ago
scrawl
c010c28337
Implement ToggleWorld instruction
10 years ago
Marc Zinnschlag
850a40d4e2
fixed resources table drag source problem
10 years ago
Marc Zinnschlag
ff530a2e19
added missing magic effect table columns
10 years ago
Jordan Ayers
da9d858201
Add 'const' to a spell helper function.
10 years ago
scrawl
3e153d0a9b
Optimize actor physics: Use only one convexSweepTest for stepping down and checking onGround status, instead of 2
10 years ago
scrawl
b345c50a86
Run stepSimulation before moving actors
...
Shouldn't make too much of a difference, but a nice side effect is seeing the convexSweepTest calls for actor movements in the profiler results.
10 years ago
scrawl
7f18f85a1d
Forgot const
10 years ago
cc9cii
7675df60ba
Fix far clip distance (again), workaround for broken settings minimum value.
10 years ago
cc9cii
54c77cf875
Silence clang warnings.
10 years ago
cc9cii
f0c739b763
Apply camera setting changes immediately. Remove current value check for shader setting changes.
10 years ago
scrawl
358257ca6b
Rename some skin files to .skin.xml for consistency
10 years ago
scrawl
bdab3fa321
Bullet optimization: Don't update AABBs of static objects every frame
10 years ago
scrawl
ff0b4e0583
Add debug window (F10), displays Bullet's profiler output
10 years ago