scrawl
e42cb8020e
Change all skins to get font colors from fallback settings ( Fixes #704 )
10 years ago
scrawl
cfc57d0fe0
Use MyGUI's castType for widget casts
10 years ago
MiroslavR
063b40a0ee
Correct tooltip for maxed out skills
11 years ago
scrawl
44b517f66d
Implement hiding inventory windows by double click on caption ( Fixes #1690 )
11 years ago
scrawl
31d058b98c
Add workaround for ScrollView messing up canvas size ( Fixes #1700 )
...
TODO: Create fixed ScrollView widget?
11 years ago
MiroslavR
d5381e1bc4
Dynamically resize skill widgets to fit their contents ( Fixes #1610 )
11 years ago
scrawl
c3e4160a0a
Don't crash in StatsWindow for invalid faction rank values
...
PcRaiseRank: don't allow to raise rank beyond max rank
11 years ago
scrawl
d5b97005ab
Make ESM::Faction skills optional ( Fixes #1508 )
...
Also increased size of mSkills array to 7. Some factions with 7 skills can be found in the vanilla CS. The previously "mUnknown" int appears to be the 7th element of the skills array.
11 years ago
scrawl
6a882e1e8d
Don't show hidden factions in StatsWindow (e.g. Nerevarine)
11 years ago
Emanuel Guevel
1e4a854433
Remove static method MWWorld::Class::get(&Ptr)
...
It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
11 years ago
scrawl
5415ca6a63
Fix exception when shift+click on empty space in save dialog
11 years ago
scrawl
82146e7f8d
Use GMSTs for levelup
11 years ago
scrawl
365ae15532
Drag&Drop: auto-hide windows that can't be drop targets on mouseover
11 years ago
Alexander "Ace" Olofsson
ddf72c06de
Update statswindow.cpp
...
Fixes a build issue on MSVC ('floor' : ambiguous call to overloaded function)
11 years ago
scrawl
73268a8606
Fix skill progress not working
11 years ago
scrawl
098f9712f1
Add getPlayerPtr() utility method. Reduces dependencies a lot.
11 years ago
scrawl
b42240be6d
Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences.
11 years ago
scrawl
32ff3b530c
Change all instances of skill/attribute values to use an appropriate typedef.
11 years ago
Emanuel Guevel
357ecd92b2
Do not display negative stat values
...
Display zero instead of negative values.
Also remove useless for loops and some unused attributes.
11 years ago
Marc Zinnschlag
77a2179d1e
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
0bc3a13c0f
Break invisibility on Use or Activate
11 years ago
Lukasz Gromanowski
e01085cac5
Fixes #1015 : Player status window scroll state resets on status change
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Removed resetting scroll state position.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
Chris Robinson
46bc7bd9c8
Some cleanup since NpcStats is now also CreatureStats
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This isn't a thorough cleaning, so keep an eye out for more
12 years ago
scrawl
7dc30a01cd
Some changes suggested by cppcheck
12 years ago
Britt Mathis
7eee86ab66
No more using namespace
12 years ago
Britt Mathis
60fadaeaf0
Cleaned up includes in implementation files
12 years ago
Britt Mathis
f7383905b7
Finally eliminated calls to MWBase::WindowManager in constructors
12 years ago
Britt Mathis
ce9bc6d9ba
MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions
12 years ago