Commit Graph

26 Commits (00a2de432ab6904e993eb7f86be2cb4848cb10d6)

Author SHA1 Message Date
scrawl 9f821e5df2 fix shaders 12 years ago
scrawl 7ee038fdd7 fog now distance based instead of depth 12 years ago
scrawl d9f6072f02 gamma correct rendering & adjustment setting 12 years ago
scrawl 8ac2d11f56 changed shading to be more like MW (completely replace material ambient with vertex colors if present), fixes some too dark daedric ruins 13 years ago
scrawl 37c7becb07 some potential compability fixes 13 years ago
scrawl f0b3142966 switch to glsl 1.2 13 years ago
scrawl 6bfcf2bc1b - exchanged the preprocessor again, no warnings now
- disable line directives for now, causing some trouble
13 years ago
scrawl 014396e80c remove the plugins.cfg files, do not enforce CG plugin 13 years ago
scrawl f5ffea4d4b new button, water timescale 13 years ago
scrawl e077814a8c water 13 years ago
scrawl 9d7470e14c temp commit 13 years ago
scrawl 739455e6f8 new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc 13 years ago
scrawl 778e59ee37 terrain as it was before, with about 4x less code 13 years ago
scrawl b8384162b6 merge 13 years ago
scrawl ad7383be43 sky 13 years ago
scrawl e0a99f104b settings tab "shadows" 13 years ago
scrawl 865bfc6f47 sync mrt_output setting 13 years ago
scrawl 1a9f59d5d4 shadows 13 years ago
scrawl 81d30ff63a temp commit 13 years ago
scrawl a095572205 fixed some textures, started with sky 13 years ago
scrawl 71c865e2e9 let there be light 13 years ago
scrawl 33c48b9481 update 13 years ago
scrawl 8e683c2e05 vertex colors 13 years ago
scrawl 9bd888d9a1 transparency 13 years ago
scrawl f8e3213996 fog, mrt depth 13 years ago
scrawl 4ea6530772 hello world. 13 years ago