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3908 commits

Author SHA1 Message Date
Glorf
2179619721 Small enchanting fix 2013-04-03 18:06:11 +02:00
Glorf
ae3e4ecf8b Finished enchanting 2013-04-03 18:02:30 +02:00
scrawl
f0d49fdbd0 Create separate groups for each data dir / BSA file. 2013-04-03 12:28:57 +02:00
scrawl
aac2ba1d5f Fix loading screen looking for wallpapers in a fixed group. 2013-04-03 12:24:13 +02:00
scrawl
05a5cb3ae4 Improved responsiveness of the inventory window when resizing. 2013-04-03 00:27:29 +02:00
scrawl
df0ee82a3c Loose files should have priority over BSA resources. This makes texture replacers work. 2013-04-02 23:45:32 +02:00
Glorf
7b7d3353a6 Exception for enchanting with Azura Star 2013-04-02 22:23:38 +02:00
Glorf
369cf0b4ca Enchanting price mechanics 2013-04-02 20:46:48 +02:00
Marc Zinnschlag
0856e3ebc2 Merge remote-tracking branch 'glorf/bugfix' 2013-04-02 14:35:14 +02:00
Marc Zinnschlag
df658d29f0 Merge branch 'faction' 2013-04-02 14:21:51 +02:00
Glorf
900c2cfa81 Minor bugfix #646 change 2013-04-02 14:08:59 +02:00
Marc Zinnschlag
f9f520df34 adjusted faction record to increase consistency with other records 2013-04-02 13:59:45 +02:00
Glorf
d25c838e1d Bugfix #646 2013-04-02 11:42:29 +02:00
Marc Zinnschlag
751c679255 Merge remote-tracking branch 'glorf/enchanting' 2013-04-01 17:35:04 +02:00
Marc Zinnschlag
9dbd024076 another minor fix 2013-04-01 17:30:54 +02:00
Glorf
1bff6ed872 Enchaning values import, fixed constness 2013-04-01 17:12:47 +02:00
Marc Zinnschlag
26db983599 minor fix 2013-04-01 10:46:08 +02:00
Chris Robinson
f976eb5bd8 Improve mouselook scaling 2013-03-31 17:32:39 -07:00
Chris Robinson
d0703efd69 Another place to check the class' isActor method 2013-03-31 17:32:39 -07:00
Chris Robinson
04aeb3dd07 Rename Mechanics' Activators to Objects 2013-03-31 17:32:38 -07:00
Chris Robinson
10d04c928c Use the object's class to check if it's an actor 2013-03-31 17:32:38 -07:00
Glorf
d29a42dcbe Fixed enchanting mechanics 2013-03-31 23:18:23 +02:00
scrawl
8fd961bbac Fix ReferenceInterface not resetting the Ptr after it was deleted, causing onReferenceUnavailable to be called every frame. Fix inputmanager hiding the cursor when it shouldn't. 2013-03-31 15:50:48 +02:00
scrawl
1a2daa3bc1 Merge branch 'master' of git://github.com/zinnschlag/openmw into companion 2013-03-31 14:50:03 +02:00
scrawl
bc6e1fd981 Add missing files 2013-03-31 14:36:03 +02:00
scrawl
b0199c703c Companion UI 2013-03-31 13:13:46 +02:00
Chris Robinson
4836ba16f7 Implement turning states 2013-03-31 03:50:20 -07:00
Chris Robinson
7611caa6eb Merge remote-tracking branch 'zini/master' into rotation 2013-03-31 03:00:11 -07:00
Chris Robinson
13c098266c Pass player rotation through the movement settings 2013-03-31 02:57:22 -07:00
scrawl
69099c11a2 Merge branch 'enchanting' into companion 2013-03-31 11:52:55 +02:00
Chris Robinson
18e8ff7198 Actually rotate the object when updating physics 2013-03-31 02:24:44 -07:00
Chris Robinson
b6f2b39a2f Clear the movement and rotation vector when getting them 2013-03-31 01:56:38 -07:00
lazydev
38d19d33d8 fix for #634 2013-03-31 10:45:42 +02:00
Chris Robinson
7b02ec411b Apply the rotation when updating the character controller 2013-03-31 01:29:24 -07:00
Marc Zinnschlag
e71181810f Merge remote-tracking branch 'scrawl/master' 2013-03-31 10:18:13 +02:00
scrawl
13be61812a Made the "Unknown class key" exception slightly more helpful 2013-03-31 10:16:02 +02:00
Marc Zinnschlag
48d6fe8014 Merge remote-tracking branch 'kcat/rotation' 2013-03-31 10:14:57 +02:00
Chris Robinson
466c0086b8 Use a full Movement to hand off to the world physics update 2013-03-31 00:13:56 -07:00
Chris Robinson
0ce188b7cc Store the position and rotation in MWMechanics::Movement 2013-03-30 19:00:46 -07:00
Chris Robinson
af65ecd841 Pass the movement vector in as a parameter to CharacterController::update 2013-03-30 18:37:40 -07:00
Chris Robinson
63af72c315 Avoid converting to and from quaternions 2013-03-30 17:31:16 -07:00
Chris Robinson
c8606d2f63 Implement IsWerewolf script function 2013-03-30 13:22:33 -07:00
scrawl
e27e53f607 Fix not playable body parts appearing in the race selection menu. 2013-03-30 20:04:05 +01:00
lazydev
ee5d0277e8 fix for #634 2013-03-30 22:18:34 +04:00
Glorf
7dbc779c3a Self-enchanting mechanics 2013-03-30 19:08:42 +01:00
scrawl
0f0cc0e3e3 Fix a few gold conditions that I missed, trade window was affected 2013-03-30 18:29:21 +01:00
scrawl
a723ad8f29 Don't allow toggling inventory or journal when a modal window is opened 2013-03-30 16:32:24 +01:00
scrawl
0079f62180 Gold condition now always checks RefID instead of the name. This is necessary because in the french MW version, the sGold GMST is different from the name of the gold references. 2013-03-30 16:27:06 +01:00
scrawl
51204f098e Added soulgem dialog; made interactive message boxes not close the previous UI 2013-03-30 15:51:07 +01:00
scrawl
e7af718b55 Remove unnecessary WindowManager::messageBox arguments 2013-03-30 12:56:37 +01:00
scrawl
04673b2f14 Don't enchant if the enchantment value is too high for the item 2013-03-30 12:54:20 +01:00
scrawl
5e7e9fd26a Properly calculate light activation range 2013-03-29 20:21:37 +01:00
Marc Zinnschlag
573368849b Merge remote-tracking branch 'glorf/enchanting'
Conflicts:
	apps/openmw/CMakeLists.txt
2013-03-29 16:48:21 +01:00
Glorf
86275e5bd4 Some enchanting fixes 2013-03-29 12:00:09 +01:00
Marc Zinnschlag
e7684c4677 some random cleanup 2013-03-29 09:04:02 +01:00
Chris Robinson
c5f0556451 Handle light linear/quadratic settings 2013-03-28 20:57:33 -07:00
Glorf
cc8f7f238e Enchanted item base ptr fix 2013-03-29 00:55:29 +01:00
Glorf
eb88463b94 Some enchanting fixes 2013-03-28 23:39:20 +01:00
Glorf
6643fe789c Enchanting system 2013-03-28 17:41:00 +01:00
scrawl
564256c4e1 Fix the spell icon panel being visible when it shouldn't. 2013-03-27 18:04:15 +01:00
scrawl
406488d086 Soulgem value should be multiplied by the trapped soul 2013-03-27 17:39:49 +01:00
scrawl
6f1575d42a CELL record corrections 2013-03-27 17:27:43 +01:00
scrawl
6a2b87e14a Fix dialogue response coloring for creatures 2013-03-25 17:37:59 +01:00
scrawl
4be0c6b708 Fix topics not being selectable for creatures 2013-03-25 17:32:01 +01:00
Marc Zinnschlag
6c76e97bbc fixed day count in rest dialogue 2013-03-25 11:53:02 +01:00
scrawl
a2ca679beb Added PC repair feature 2013-03-23 08:16:46 +01:00
scrawl
78f3f19f62 Thrown weapons, arrows and bolts shouldn't have item health 2013-03-22 14:28:50 +01:00
scrawl
20774f8f81 Added merchant repair feature 2013-03-22 14:13:10 +01:00
scrawl
8e2f9f5186 Fix CellRef to load current weapon/armor health correctly, also show it in the tooltips 2013-03-22 12:24:09 +01:00
Marc Zinnschlag
feaf2b43fb disabled and deleted objects where not correctly ignored during adding objects to a cell when it became active 2013-03-22 09:44:59 +01:00
scrawl
918cdcffc2 Split up components/esm/loadlocks 2013-03-22 05:50:54 +01:00
Marc Zinnschlag
cd84b68e4b silencing some warnings 2013-03-20 20:55:48 +01:00
Marc Zinnschlag
775f9e8402 Merge remote-tracking branch 'potatoesmaster/dialogue' into next 2013-03-20 20:53:14 +01:00
Emanuel Guevel
6783ff6748 Workaround to have dialogues until actor detection is implemented for NPCs 2013-03-20 20:10:55 +01:00
Emanuel Guevel
8de93db488 Coding style consistence 2013-03-20 20:10:55 +01:00
Emanuel Guevel
f25b56ac88 Add dialogue function: NotLocal 2013-03-20 20:10:54 +01:00
Emanuel Guevel
ad3478c8f2 Fix inverted dialogue functions (NotClass etc.)
The comparison present is useless for these functions.
2013-03-20 20:10:54 +01:00
scrawl
4cbb202306 Several tooltip fixes 2013-03-20 03:31:01 +01:00
scrawl
b9c3a4816d Fix dialogue topics still being accessible in the history pane when they shouldn't be 2013-03-20 03:30:15 +01:00
scrawl
2509b34ace Enabled bloodmoon weather 2013-03-20 02:48:10 +01:00
scrawl
6c1ff8caca Merge branch 'master' into next
Conflicts:
	apps/openmw/mwworld/weather.cpp
	components/fileorderlist/model/datafilesmodel.cpp
2013-03-20 02:29:03 +01:00
scrawl
21cc7483e4 Fix broken weather transitions 2013-03-20 01:20:56 +01:00
Glorf
3bd545ed8e In-console nonexistent class fix 2013-03-19 21:55:37 +01:00
Glorf
dd11ae04ee Console code cleaned 2013-03-19 17:25:41 +01:00
Glorf
f5bf7254a8 Minor console selection improvements 2013-03-18 23:46:17 +01:00
Glorf
a07c910d0b Feature #535: Console object selection improvements 2013-03-18 21:33:12 +01:00
Marc Zinnschlag
e4ed5b836e added ondeath script function 2013-03-18 11:04:47 +01:00
Marc Zinnschlag
fd2c07a6f4 delete death events on adding an actor to the scene 2013-03-18 10:54:47 +01:00
Marc Zinnschlag
61cb0f98a6 keep track of death events 2013-03-18 10:47:09 +01:00
Marc Zinnschlag
08f6d04960 constness fixes 2013-03-18 08:29:40 +01:00
Marc Zinnschlag
19c3b5516d Merge remote-tracking branch 'glorf/fallbacks-next' into next 2013-03-18 08:14:25 +01:00
scrawl
95e1cdc07d Move getArmorRating to MWWorld::Class. 2013-03-17 22:29:12 +01:00
scrawl
c66675b599 Fix the 'Take all' button taking equipped items when stealing 2013-03-17 22:28:28 +01:00
Glorf
5922637c58 Unblocked Solstheim weather that should work now. 2013-03-17 20:12:26 +01:00
Glorf
f3fd3a7691 Much more moons fallbacks 2013-03-17 19:36:14 +01:00
Glorf
1369090a80 More moons fallbacks, minor weather fixes 2013-03-17 14:50:02 +01:00
Glorf
6165cd2c6b Moons fallbacks partially implemented 2013-03-17 14:22:30 +01:00
Glorf
ea7f386e7d Access to Fallback via getFallback 2013-03-17 13:50:15 +01:00
greye
52ed451ae7 fix eraseStatic() assumptions 2013-03-17 08:36:15 +04:00
scrawl
c07b3ea61d Text defines for npc race, class, and faction should use the translated name 2013-03-17 04:20:30 +01:00