David Cernat
01db219de4
Merge pull request #333 from OpenMW/master
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Add OpenMW commits up to 11 Nov 2017
7 years ago
scrawl
a5ba1caed1
Merge pull request #1541 from astillich/4189
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Fixed escaping @ in boost program options filter
7 years ago
scrawl
f1aeb416ec
Disable Activate key when textinput is active (Bug #4151 )
7 years ago
scrawl
a5adc5b018
Add NPC base skeleton files to the optimizer blacklist ( Fixes #4159 )
7 years ago
scrawl
b06512a60d
Fix error message that referred to the wrong file (Bug #4159 )
7 years ago
scrawl
1afbf99f74
Make movement keys not function in text input mode
7 years ago
scrawl
b9baee51d5
Fix overlapping widgets in trade window layout ( Fixes #4205 )
7 years ago
David Cernat
f2a6957e16
Merge pull request #331 from OpenMW/master while resolving conflicts
7 years ago
scrawl
9ecdcc187f
Clarify a warning message refers to inventory objects
7 years ago
scrawl
95b3c1181a
Update shader with a non-color tracking material when equipment is changed during chameleon/invisibility effects ( Fixes #4190 )
7 years ago
scrawl
e42bd71081
Add missing WaitDialog::clear() ( Fixes #4196 )
7 years ago
scrawl
244cc5b861
Reduce error spam
7 years ago
scrawl
7b4add2ae4
Fall back to non-shader material if creating the shader fails
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Also fixes an uncaught exception that will break the whole game.
7 years ago
Alexander Stillich
43b5c2e36b
Fixed parameter naming
7 years ago
Alexander Stillich
70d578d050
Removed escape_hash_filter::mPrevious, removed usage of boost::replace_all
7 years ago
Alexander Stillich
af3e1f92ec
Added StringUtil::replaceAll()
7 years ago
scrawl
801f2d42d5
Merge pull request #1537 from drummyfish/guardfix
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Check the real distance to target in AIPursue (issue #4184 )
7 years ago
Miloslav Číž
f98a821482
fix possible bug in aipursue
7 years ago
Alexander Stillich
7d39c5450c
Fixed escaping @ in boost program options filter
7 years ago
scrawl
87c79d7102
Merge pull request #1536 from rexelion/knockoutfix
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Wait a few seconds before getting up (fixes #3884 )
7 years ago
scrawl
45993d3da2
Merge pull request #1529 from drummyfish/animfix
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Stop character landing animation when turning (issue #4177 )
7 years ago
Miloslav Číž
430d01a39a
additional animation refactor
7 years ago
rexelion
de7a7d842b
mTimeUntilWake is initialised in the constructor
7 years ago
scrawl
3d347730dc
Merge pull request #1524 from psi29a/cmake_31
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standerdise on 3.1.0
7 years ago
Miloslav Číž
282800b5b2
Create LICENSE ( #1532 )
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* Create LICENSE
Let's add the license file so that GitHub officially registers it and displays it next to the project.
* move license files
* update licenses in cmakelists.txt
* fix link in README
7 years ago
scrawl
e3c42251f9
Update AUTHORS.md
7 years ago
scrawl
e6303c578c
Merge pull request #1530 from rexelion/curseitemfix
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Trigger OnActivate when item is picked up through the inventory (Issue #3726 )
7 years ago
rexelion
48ec680f23
use game time instead of real time
7 years ago
Miloslav Číž
f34223fce9
check the real distance to target in aipursue
7 years ago
rexelion
ab66034ed1
use uniform_int_distribution instead of rand()
7 years ago
rexelion
ee2f3db9a8
fixed randomness
7 years ago
rexelion
8c2cc0f42f
break invisibility first
7 years ago
rexelion
bcbfa5fe1e
prevent activation, leave the rest to the script
7 years ago
rexelion
de83ad0116
use real time; wait random number of seconds
7 years ago
rexelion
5b8610b34b
knocked out characters wait some time before getting up
7 years ago
rexelion
a9e5e19482
OnActivate is triggered when the item is picked up
7 years ago
Miloslav Číž
ff1265c0e7
refactor jump animation
7 years ago
David Cernat
a31d43965f
Merge pull request #328 from OpenMW/master
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Add OpenMW commits up to 31 Oct 2017
7 years ago
scrawl
5e69f6033f
Merge pull request #1531 from drummyfish/cyclefix
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Don't switch weapon when cycling to the same weapon (issue #4180 )
7 years ago
rexelion
e8743f3f79
check the presence of OnActivate using the SuppressActivate flag instead of looking for keywords
7 years ago
Miloslav Číž
3c65bdaf14
weapon cycle fix
7 years ago
Miloslav Číž
7bc512974f
use mcurrentjump instead of custom attrib
7 years ago
rexelion
4e6f53d6f1
item added to the player and OnActivate is triggered when the inventory is closed
7 years ago
rexelion
1ee5dcff77
added a function to determine if a script contains OnActivate
7 years ago
Miloslav Číž
5c8f491441
move animation disabling code to a better place
7 years ago
scrawl
9c9da7b49f
Merge pull request #1527 from drummyfish/master
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Remove redundant condition
7 years ago
Miloslav Číž
f9c396e0ea
stop landing animation when turning
7 years ago
Miloslav Číž
03401bb5df
remove redundant condition
7 years ago
David Cernat
37304655da
Merge pull request #326 from OpenMW/master
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Add OpenMW commits up to 25 Oct 2017
7 years ago
Bret Curtis
d19839a666
standerdise on 3.1.0
7 years ago