Commit Graph

386 Commits (02668cd45d8e252648a8a31cd7b3a8b9d7ab5296)

Author SHA1 Message Date
David Cernat ca67587b89 Add OpenMW commits up to 5 Sep 2019
# Conflicts:
#	apps/openmw/mwgui/container.cpp
#	apps/openmw/mwmechanics/actors.cpp
#	apps/openmw/mwworld/worldimp.hpp
5 years ago
Roman Siromakha 41ad23ebdc
Revert "[WIP] Open door when it is on the way to a next path point (bug #5073)" 5 years ago
elsid b4ec444057
Open door when it is on the way to a next path point 5 years ago
elsid 16170131b7
Add enum type for door state 5 years ago
David Cernat 353e7d530a Add OpenMW commits up to 18 Aug 2019
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwmechanics/character.cpp
#	apps/openmw/mwmechanics/spellcasting.cpp
#	apps/openmw/mwworld/worldimp.hpp
5 years ago
David Cernat b57c0bcafe Add OpenMW commits up to 6 June 2019
# Conflicts:
#	apps/openmw/mwgui/hud.cpp
#	apps/openmw/mwgui/jailscreen.cpp
#	apps/openmw/mwgui/waitdialog.cpp
#	apps/openmw/mwinput/inputmanagerimp.cpp
#	apps/openmw/mwworld/worldimp.hpp
5 years ago
David Cernat 5181c601c0 Add OpenMW commits up to 2 May 2019
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
#	apps/openmw/mwscript/statsextensions.cpp
5 years ago
David Cernat f671c0bddc Add OpenMW commits up to 1 Apr 2019
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
#	apps/openmw/engine.cpp
#	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
#	apps/openmw/mwgui/jailscreen.cpp
#	apps/openmw/mwgui/trainingwindow.cpp
#	apps/openmw/mwgui/travelwindow.cpp
#	apps/openmw/mwgui/waitdialog.cpp
5 years ago
David Cernat 8729c3c5e3 Add OpenMW commits up to 9 Mar 2019
# Conflicts:
#	.travis.yml
#	CI/before_script.linux.sh
#	README.md
#	apps/openmw/mwgui/jailscreen.cpp
#	apps/openmw/mwscript/animationextensions.cpp
#	apps/openmw/mwscript/guiextensions.cpp
#	apps/openmw/mwscript/miscextensions.cpp
#	apps/openmw/mwscript/soundextensions.cpp
5 years ago
David Cernat 95a5607509 Add OpenMW commits up to 22 Feb 2019
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwmechanics/spellcasting.cpp
#	apps/openmw/mwscript/containerextensions.cpp
5 years ago
David Cernat 6205ff6b04 Add OpenMW commits up to 30 Jan 2019
# Conflicts:
#	apps/openmw/mwworld/worldimp.cpp
5 years ago
David Cernat 6fdef4fd0a Add OpenMW commits up to 1 Jan 2019
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
#	apps/openmw/mwbase/world.hpp
#	apps/openmw/mwphysics/physicssystem.hpp
#	apps/openmw/mwworld/worldimp.cpp
#	apps/openmw/mwworld/worldimp.hpp
5 years ago
David Cernat 3efffe92e3 Add OpenMW commits up to 5 Nov 2018
# Conflicts:
#	CI/before_install.linux.sh
#	CMakeLists.txt
#	apps/openmw/mwmechanics/aifollow.cpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
#	apps/openmw/mwphysics/physicssystem.hpp
#	apps/openmw/mwworld/scene.cpp
#	apps/openmw/mwworld/worldimp.cpp
#	components/CMakeLists.txt
5 years ago
David Cernat fba07194cf Add OpenMW commits up to 29 Oct 2018
# Conflicts:
#	apps/openmw/mwbase/world.hpp
#	apps/openmw/mwinput/inputmanagerimp.cpp
#	apps/openmw/mwmechanics/actors.cpp
#	apps/openmw/mwmechanics/aicombat.cpp
#	apps/openmw/mwmechanics/character.cpp
#	apps/openmw/mwworld/worldimp.cpp
#	apps/openmw/mwworld/worldimp.hpp
5 years ago
David Cernat 889bcec7f8 Add OpenMW commits up to 1 Sep 2018
# Conflicts:
#	apps/openmw/mwbase/world.hpp
#	apps/openmw/mwclass/creature.cpp
#	apps/openmw/mwclass/npc.cpp
#	apps/openmw/mwgui/jailscreen.cpp
#	apps/openmw/mwmechanics/actors.cpp
#	apps/openmw/mwmechanics/difficultyscaling.cpp
#	apps/openmw/mwscript/transformationextensions.cpp
#	apps/openmw/mwworld/worldimp.hpp
5 years ago
David Cernat 84cab59057 Add OpenMW commits up to 19 Aug 2018
# Conflicts:
#	.travis.yml
#	CI/before_install.linux.sh
#	CI/before_script.linux.sh
#	apps/openmw/engine.cpp
#	apps/openmw/main.cpp
#	apps/openmw/mwgui/windowmanagerimp.cpp
#	apps/openmw/mwmechanics/actors.hpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
#	apps/openmw/mwscript/aiextensions.cpp
#	apps/openmw/mwscript/containerextensions.cpp
#	apps/openmw/mwscript/dialogueextensions.cpp
#	apps/openmw/mwworld/cellstore.cpp
#	apps/openmw/mwworld/containerstore.cpp
#	apps/openmw/mwworld/scene.cpp
#	apps/openmw/mwworld/worldimp.cpp
#	components/misc/debugging.hpp
5 years ago
Capostrophic 0b074f2211 Rewrite messed up playerlooking switch handling (bug #5078) 6 years ago
Andrei Kortunov 7214f24f5c Ignore containers, when we search for owner 6 years ago
Andrei Kortunov 861d41f4a4 Native graphics herbalism support (feature #5010) 6 years ago
Bret Curtis 7808cbbfe8
Merge pull request #2292 from akortunov/fallback
Make fallback map static to simplify constructors
6 years ago
Capostrophic 7202f45771 Only allow resting in air when a bed is used 6 years ago
Capostrophic 3a0e374dc6 Replicate vanilla Position/SetPos behavior more closely (bug #3109) 6 years ago
Andrei Kortunov a302ec9c65 Make fallback map static to simplify constructors 6 years ago
Bret Curtis 886c77bced
Merge pull request #2145 from akortunov/rest
Update jail state once instead of for every single hour
6 years ago
elsid 1218e4e15d
Use player half extents only to find path in exterior cells 6 years ago
Bret Curtis 14c93b3df0 Revert "Merge pull request #2204 from elsid/fix_navigator_update"
This reverts commit 26fb0e7a0f, reversing
changes made to 42b2391303.
6 years ago
elsid a4f300f810
Use player half extents only to find path in exterior cells 6 years ago
Andrei Kortunov fcdb0c16bf Update jail state once instead of for every single hour 6 years ago
elsid 1d3668cd22
Add Navigator interface 6 years ago
Bret Curtis a573efd30a
Merge pull request #2112 from Capostrophic/collision
[0.45.0 regression] Don't re-enable collision body for dead actors
6 years ago
Capostrophic a584aa25ab Don't re-enable collision object for dead actors 6 years ago
Andrei Kortunov 9e4a339ad3 Daytime node switch support (feature #4836) 6 years ago
Andrei Kortunov ab0841cc3d Split physics update from world update in the profiler 6 years ago
Andrei Kortunov a53333c3d5 Native animated containers support (feature #4730) 6 years ago
Andrei Kortunov 829faf7b2c Improve toggleactorspaths console command 6 years ago
elsid 49d81241db Merge branch 'master' into pathfinder_detour 6 years ago
Marc Zinnschlag 9dd0d641bc Merged pull request #1931 6 years ago
Andrei Kortunov e7de6b974a Optimize actors processing
1. Do not update physics and animations for actors outside processing range (bug #4647)
2. Do not render such actors
3. Add transparency to actors near processing border, so they will not pop up suddenly
6 years ago
Capostrophic 4ce35c6ad5 Fix fixme behavior in interiors 6 years ago
Andrei Kortunov ca07e3a364 Check for obstacle before back up (bug #4656) 6 years ago
elsid ff478aba6d
Use actor half extent for interior cells 6 years ago
elsid dc09674362
Add command and settings option to enable actors paths render 6 years ago
elsid fafba8ea0c
Use recastnavigation to find path 6 years ago
Andrei Kortunov 8af021d729 Restore dynamic stats for actors in inactive cells (bug #1875) 6 years ago
Sergey Fukanchik b2a52a5b6c Change 'after function'-style doxygen comment to normal. 6 years ago
Sergey Fukanchik f00f35ba86 Add const to canRest() 6 years ago
Sergey Fukanchik c50ee22772 Wrap up World::canRest() implementation by moving enemiesNearby() from InputManager::rest() to World::canRest(). 6 years ago
Marc Zinnschlag f25a9a6fb3 Merged pull request #1885 6 years ago
Andrei Kortunov de08c1cb1b Make Move and MoveWorld console commands move actors standing on moving object (bug #2274) 6 years ago
Andrei Kortunov 3d4f5536d2 Check for impact immediately when launch a projectile (bug #3059) 6 years ago