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42 commits

Author SHA1 Message Date
David Cernat
029dfc56ba [General] Implement player scale as part of PlayerShapeshift 2018-02-01 02:11:45 +02:00
David Cernat
d543edbd9a [Server] Make sure players are initialized as non-werewolves 2017-07-26 06:01:48 +03:00
David Cernat
3c30801eac [Server] Try to fix server crash from iterations through invalid players 2017-05-09 14:30:25 +03:00
David Cernat
4d81455020 [General] Rework and simplify death reasons so they work with NPCs 2017-05-05 22:16:31 +03:00
David Cernat
c6c0e4acc9 [Server] Fix Cell::sendToLoaded() part 2, and fix Player::sendToLoaded() 2017-04-06 08:39:11 +03:00
Koncord
690211ad99 [General] Extract BaseEvent & BasePlayer from packets to functions
Move Send and Read functions to BasePacket
2017-03-06 18:40:07 +08:00
Koncord
0442ebd607 [Server] Remove redundant newlines & keep ~120 columns 2017-02-27 17:13:07 +08:00
David Cernat
0baada0aa2 [Server] Add GetLastPlayerId() script function in Miscellaneous category 2017-02-26 23:00:51 +02:00
Koncord
78f5a760f4 [Server] Use variable instead method in Player. 2017-02-20 20:46:20 +08:00
Koncord
ec4d016100 [Server] Don't crash server every time a player disconnects. Again. 2017-02-20 20:44:01 +08:00
David Cernat
887b436ee7 [Server] Make style for new methods consistent with rest of project 2017-02-19 16:53:15 +02:00
Koncord
67099e437a [Server] Remove player from Cells when disconnected 2017-02-19 22:27:00 +08:00
Koncord
f2ce46ffed [Server] Rename doForNearest to forEachLoaded 2017-02-19 21:32:25 +08:00
Koncord
ca68831395 [Server] Rename sendToNearest to sendToLoaded 2017-02-19 20:37:26 +08:00
Koncord
cce49e355a [Server] Some fixes to sendToNearest & doForNearest 2017-02-19 18:44:52 +08:00
Koncord
033472d939 [Server] Add doForNearest function 2017-02-19 17:42:39 +08:00
Koncord
b760015071 [Server] Send some packets only to nearest players 2017-02-19 16:46:42 +08:00
Koncord
8887a267c7 [Server] Add Cell and CellController 2017-02-19 13:27:10 +08:00
David Cernat
63c8a98083 [General] Stop using virtual functions in BasePlayer 2017-01-25 17:06:15 +02:00
Koncord
32615d05cf Prevent allocate memory if player doesn't exists 2017-01-10 18:31:51 +08:00
Koncord
6e6237541a Fix "comparison between signed and unsigned integer expressions" 2016-12-21 16:13:39 +08:00
David Cernat
9e290ad799 Fix spacing irregularities 2016-11-21 23:40:50 +02:00
Koncord
902e968fd9 Use RakNetGUID instead uint64_t in TPlayers 2016-11-17 13:12:06 +08:00
David Cernat
1a25434d33 Turn overlooked instance of GetCell() into getCell() 2016-11-16 17:48:39 +02:00
David Cernat
25dc2b19e7 Use lowerCamelCase in tes3mp server networking function names 2016-11-16 02:05:14 +02:00
David Cernat
eebe1f156a Change logic for death reasons so it makes sense 2016-10-30 13:19:48 +02:00
David Cernat
6929cd6c4c Delete debug about player map that is no longer needed 2016-10-30 02:30:17 +03:00
David Cernat
c91e240664 Simplify the type of map that player objects are stored in 2016-10-26 21:36:58 +03:00
David Cernat
a9f6ea4d8d Use the name "guid" for RakNet IDs so as to not confuse with int IDs 2016-10-26 15:55:34 +03:00
David Cernat
ef6f20e3f7 In server console, print number of players remaining when one leaves 2016-10-24 22:47:52 +03:00
David Cernat
b2688777c1 Create marker once a player has been initialized properly and fix debug 2016-10-24 21:08:47 +03:00
Koncord
79532cf797 Detecting reason of death 2016-10-08 15:15:43 +08:00
David Cernat
bc0aa86bcf Make variable names more consistent and easier to understand 2016-09-29 12:05:44 +03:00
Koncord
24617589e4 Fix packet spam 2016-09-18 15:52:26 +08:00
Koncord
fe10821528 Add loaded/isLoaded to server player 2016-09-18 11:55:51 +08:00
David Cernat
941d76fce0 Fix setting of default classes and initialize classes safely on server 2016-09-02 04:31:35 +03:00
David Cernat
c4f49e05e3 Remove manual newlines for logger 2016-08-19 07:54:10 +03:00
Koncord
d3c9864fb0 Fix maximum connections 2016-08-19 08:18:25 +08:00
David Cernat
e1955b440f Fix player initialization on server 2016-08-19 03:11:03 +03:00
David Cernat
cba01af683 Log player initialization on server 2016-08-19 01:32:39 +03:00
David Cernat
8eda381016 Make formatting consistent, part 2 2016-08-17 18:20:36 +03:00
Koncord
1b259e2d33 Syncing inventory, animations, position, 8 key attributes
Created Package system
2016-07-07 23:50:48 +08:00