Koncord
05abb8ace3
[Server] Add Log level constants to lua
2017-10-25 15:22:07 +08:00
Koncord
04a844a9c0
[Server] Use sol's default_handler
2017-10-25 15:21:11 +08:00
Koncord
dad0b38f25
[Server] Add custom terminate handler with stacktrace
2017-10-25 14:45:36 +08:00
Koncord
a3d5fbbdcd
[Server] Add stacktrace
2017-10-25 14:45:36 +08:00
Koncord
916ada108f
[General] Modernize Log utility
...
* Reverse Log levels
* Add LOG_TRACE
* Spawn instance of Log in Get() function
2017-10-25 14:45:36 +08:00
David Cernat
76a4abd7c0
Merge pull request #325 from TES3MP/master while resolving conflicts
...
# Conflicts:
# apps/openmw-mp/processors/player/ProcessorPlayerTopic.hpp
2017-10-24 19:45:11 +03:00
David Cernat
a94d4ce6f5
Merge pull request #323 from TES3MP/0.6.1
...
Add hotfix commit for 0.6.1 from 23 Oct 2017
2017-10-24 19:34:34 +03:00
David Cernat
3aedc2e5bc
[Server] Don't automatically share PlayerTopic packets between players
2017-10-23 19:39:35 +03:00
David Cernat
fb67180809
[Server] Fix build in Visual Studio
2017-10-19 13:04:37 +03:00
Koncord
4530370e52
[Server] Use old style of Server Plugins location
2017-10-19 11:55:49 +08:00
Koncord
ce6a4e4032
[Server] Fix indents
2017-10-19 10:26:03 +08:00
Koncord
fc3f2483ee
[Server] Add manual Server Plugins sort
2017-10-19 10:24:17 +08:00
Koncord
dffd3bfa7d
[Server] Add customData to Player
...
example:
counter = 0
Event.register(Events.ON_PLAYER_CONNECT, function(player)
player.customData.counter = counter
counter = counter + 1
return true
end)
CommandController.registerCommand("test", function(player, args)
player:message(player.customData.counter, false)
return true
end, "")
2017-10-18 22:32:03 +08:00
Koncord
7a0b45d456
[Server] Load mods in dependencies order
2017-10-18 21:30:36 +08:00
David Cernat
bbac26294f
[Server] Fix typos and make all files end with newlines
2017-10-17 07:44:10 +03:00
Koncord
62588ce088
[Server] Minor fixes
2017-10-11 06:26:09 +08:00
David Cernat
fe9a3088bd
Merge pull request #312 from TES3MP/master
...
Add master commits up to 10 Oct 2017
2017-10-10 06:27:35 +03:00
David Cernat
ec2c964ae1
Merge pull request #311 from TES3MP/0.6.1
...
Add hotfix commit for 0.6.1 from 10 Oct 2017
2017-10-10 06:26:33 +03:00
David Cernat
f532ab241d
[Server] Avoid duplicates of the same player in a cell's loaders
2017-10-10 05:48:56 +03:00
David Cernat
4845599bda
Merge pull request #308 from TES3MP/master while resolving conflicts
...
# Conflicts:
# apps/openmw-mp/main.cpp
2017-10-08 06:50:15 +03:00
David Cernat
3d38da0e85
[Server] Put includes in a specific order
2017-10-08 05:17:14 +03:00
David Cernat
61b1a59814
[General] Move server's version printing method to Utils
2017-10-08 04:16:30 +03:00
Koncord
cbabc91b06
[Server] Stop MasterClient thread and inform server owner on ban
2017-10-03 03:17:25 +08:00
David Cernat
3284769fef
[Server] Add getModFolder() script function and Config environment
2017-09-23 13:52:51 +03:00
David Cernat
d591180e99
[Server] Clean up logAppend and add new message for server shutdown
2017-09-20 16:30:12 +03:00
David Cernat
9838cc680a
[Server] Enable Lua debugging for RelWithDebInfo builds
2017-09-15 08:19:15 +03:00
Koncord
6decd148e5
[Server] Fix build on Windows
2017-09-13 11:06:53 +08:00
Koncord
510e657c93
Merge branch 'master' into new-script-api
2017-09-02 19:48:44 +08:00
Koncord
060ebe3d4a
[Server] Init isWerewolf variable
...
Comment unused code
2017-09-02 19:45:19 +08:00
Koncord
74c9a26d16
[Server] Fix "wrong packet with id: 14"
2017-09-02 14:01:11 +08:00
David Cernat
ac3254d85f
[General] Don't send PlayerAttribute and PlayerSkill packets as werewolf
...
This will prevent the server from overwriting a player's human form stats with their werewolf form stats.
Additionally, share PlayerShapeshift packets last when exchanging data with another player.
2017-08-31 18:21:38 +03:00
Koncord
1c0adc47ee
[Server] Fix [get/set]MajorSkills and [get/set]MinorSkills
2017-08-31 20:51:05 +08:00
David Cernat
98a7769b91
Merge branch 'master' into 0.6.0
2017-08-31 15:44:27 +03:00
David Cernat
499c7db121
[Server] Initialize interiors correctly if exterior 0, 0 has been loaded
2017-08-31 14:48:23 +03:00
Koncord
66fdba957b
[Server] Add getDataFolder() to Script API
2017-08-31 16:25:43 +08:00
Koncord
1d16958910
[Server] Fix multiple calls of ON_POST_INIT
2017-08-31 16:20:50 +08:00
Koncord
b18c6dec9d
[Server] Fix sendList()
...
Remove return from requestContainers()
Rename "Cells" usertype to "Cell"
2017-08-30 22:50:47 +08:00
Koncord
60fc0bedb8
[Server] Use lower case for methods
2017-08-30 13:56:53 +08:00
Koncord
7717f9bece
[Server] Replace getKillRefId/getKillNumber with getKill
2017-08-30 13:56:22 +08:00
David Cernat
833d2a5dbe
Merge pull request #277 from TES3MP/0.6.0
...
Add hotfix commits for 0.6.0 up to 29 Aug 2017, part 1
2017-08-29 19:32:21 +03:00
David Cernat
92553b8e29
[Server] Log startup errors by not deleting logger too early
2017-08-29 19:30:37 +03:00
Koncord
fe2dd1bad4
[Server] Use correct cells in "send" functions
...
Remove unused return type from ON_PLAYER_SENDMESSAGE
2017-08-29 03:34:36 +08:00
Koncord
2d0840cb3a
[General] Modernize Script API
...
This commit changes the style of tes3mp serverside scripting mods. Short list of changes:
* Break compatibility with old server mods
* OOP style lua API
* Basic dependency checker, allowing the installation of multiple server mods without changing configs
* Remove support for C++ plugins
* Change outdated LuaBridge to [sol2](https://github.com/ThePhD/sol2 );
* Support GCC, Clang and MSVC compilers
* New environment variables: "TES3MP_SERVER_DIR" and "TES3MP_SERVER_USERDIR";
* New entity "Command controller" for registering new chat commands;
* New Event system
* Simplified Timer API
* All Lua mods now run in their own environments
* Add global namespace - Data that can be used for communicating between mods
* Player and Actor inherit base class NetActor
2017-08-28 00:15:56 +08:00
David Cernat
cffd985038
Merge pull request #266 from TES3MP/0.6.0
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Add hotfix commits for 0.6.0 up to 18 Aug 2017
2017-08-18 07:45:36 +03:00
David Cernat
0820b7e92b
[Server] Add GetCaseInsensitiveFilename() script function
...
Additionally, make header order consistent in script function files.
2017-08-18 07:13:08 +03:00
David Cernat
0e2038f045
[General] Record and get player positions before their last cell change
2017-08-04 21:45:52 +03:00
Unknown
bfbfbeac43
Added networking and saving for custom spells
2017-07-31 03:45:47 +10:00
David Cernat
c9550fc560
[Server] Use case-insensitive filename comparison for plugins
...
Additionally, clarify the comments related to plugin comparison.
2017-07-28 06:57:15 +03:00
David Cernat
9d05063af4
[General] Add server script functions for banning & unbanning IPs
...
Additionally, use a more informative message for the client when trying to connecting to a server that it is banned from.
2017-07-27 19:29:17 +03:00
David Cernat
d543edbd9a
[Server] Make sure players are initialized as non-werewolves
2017-07-26 06:01:48 +03:00