Commit Graph

9515 Commits (063388e0eb6113d617a437ec5ef0f52fb601cdc1)

Author SHA1 Message Date
dteviot 063388e0eb Change "Profile" to "Content List" in user visible strings in Launcher. (Fixes #810) 10 years ago
dteviot 64cd1396ac Fixed minor issues.
1. Renamed "hightRatio" to "heightRatio".
2. Replaced magic numbers with named constants.
10 years ago
dteviot 7fe2f86d06 Slaughter fish attacks when player only knee deep in water (Fixes #2076) 10 years ago
dteviot 9d6efcecff Merge remote-tracking branch 'OpenMW/master' into FixLoadOrderReset
Fixed Conflict:
	components/contentselector/model/contentmodel.cpp
10 years ago
Marc Zinnschlag 38a413a483 Merge remote-tracking branch 'scrawl/master' 10 years ago
scrawl 13c5bd5cc2 Enchanting: fix skill-based cast cost bonus being applied twice 10 years ago
scrawl ef1b0a191b Revert "Enchanting: fix inverted self-enchant success chance"
It wasn't inverted to begin with. The author of this commit is an idiot.
10 years ago
scrawl 4e92f6ab48 Add commandline option to load a save game on startup 10 years ago
scrawl 157438460b Fix being able to activate objects when paralyzed 10 years ago
scrawl dc5ed5b861 Remove weather particles underwater (Fixes #2010) 10 years ago
scrawl d02e075bab Add setting for exterior cell grid size (Fixes #1537) 10 years ago
scrawl a17252eab3 Remove unused checkWaypoint function
It was an almost exact copy of the checkPathCompleted function anyway.
10 years ago
scrawl 4d9100091d Reduce default pathing arrival tolerance to 32 units (Fixes #1605) 10 years ago
scrawl e19ab77d00 Store camera first person state in savegame (Fixes #2255) 10 years ago
scrawl 992b87ea44 Reset existing summons when the spell is re-casted (Fixes #2135) 10 years ago
scrawl f267497c03 Allow separate summoned creature instances for each spell ID (Fixes #2194) 10 years ago
Marc Zinnschlag 31f6ccdf4d Merge remote-tracking branch 'internecine/bug2031' 10 years ago
Internecine e1fdcb608e Fixed incorrect index 10 years ago
scrawl 464f8abb3f List exterior cell names in tab completion (Fixes #2252) 10 years ago
scrawl 708dbc2518 Crime fix 10 years ago
scrawl c343a5c803 stopCombat fix 10 years ago
scrawl c1955ef7fa Fix enchanting dialog effect labels showing a duration for constant effects 10 years ago
scrawl 5e7e40aac9 Fix being able to switch weapons while knocked out 10 years ago
scrawl de12c96a46 Fix crash on exit if the window wasn't created (Fixes #2249) 10 years ago
scrawl bc686c93b5 Potential fix for thrown weapons being regarded as broken 10 years ago
scrawl 398fe6e780 Thrown weapon fix (Fixes #2248) 10 years ago
scrawl d56906acf7 Fix the creature position glitch 10 years ago
scrawl 6f747df713 Remove an unused constructor 10 years ago
scrawl 593ca6bd48 Fix for framerate-dependent maximum stepping distance (Bug #1638) 10 years ago
Marc Zinnschlag 9f6a2d00e8 Merge remote-tracking branch 'thoronador/fix-uninitialized-members' 10 years ago
Marc Zinnschlag bdc28c0523 Merge remote-tracking branch 'maqifrnswa/feature1325' 10 years ago
Marc Zinnschlag ec1df719fe Merge remote-tracking branch 'mrcheko/master' 10 years ago
Scott Howard f24c1845b6 remove pop-up message on load failure 10 years ago
mrcheko a8621e6230 defaults are set to 1.0; remove contrast setting
(can be changed in config though); disable gamma control for not Windows
OSs
10 years ago
Scott Howard dece4e2640 remove unneeded includes 10 years ago
Scott Howard 03b39435f8 place user settings window at same location as mouse pointer 10 years ago
Scott Howard ce7cef924e when loading a file fails, pop-up critical window and highlight error text 10 years ago
Thoronador 44e01d0eaa remove redundant initialization statement
See https://github.com/OpenMW/openmw/pull/423#discussion_r22403388
10 years ago
Thoronador 526fb1b37b fix uninitialized value in BillboardObject 10 years ago
Thoronador 91ff536460 fix uninit, #2 10 years ago
Thoronador 17fb7aa598 uninitialized stuff 10 years ago
scrawl 97fc51ceb7 Merge commit 'pull/origin/422' 10 years ago
scrawl 326d0d3ebf Add default values for fNPCHealthBarTime and fNPCHealthBarFade (Fixes #2243)
These GMSTs are missing in unpatched versions of the game.
10 years ago
scrawl 92e4a0669c Fix for AiWander state loading 10 years ago
scrawl 559ddbb480 Quick fix for Ai fast-forward crash in exteriors (Fixes #2241) 10 years ago
Marco Schulze 6cd5b78ca7 Fix missing include in apps/launcher/main.cpp 10 years ago
Internecine a7a3ab0c78 Fixed instant negative dynamic stat changes being applied as positive 10 years ago
scrawl dc1c52bda7 Add some todo comments 10 years ago
scrawl e0d083f702 Add hand-to-hand combat mechanics for bipedal creatures
You can now have a fistfight with vivec, if you so desire.
10 years ago
scrawl 70d3bfc6ed Fix idle animation not restarting immediately for creatures 10 years ago