dteviot
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063388e0eb
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Change "Profile" to "Content List" in user visible strings in Launcher. (Fixes #810)
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10 years ago |
dteviot
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64cd1396ac
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Fixed minor issues.
1. Renamed "hightRatio" to "heightRatio".
2. Replaced magic numbers with named constants.
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10 years ago |
dteviot
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7fe2f86d06
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Slaughter fish attacks when player only knee deep in water (Fixes #2076)
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10 years ago |
dteviot
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9d6efcecff
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Merge remote-tracking branch 'OpenMW/master' into FixLoadOrderReset
Fixed Conflict:
components/contentselector/model/contentmodel.cpp
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10 years ago |
Marc Zinnschlag
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38a413a483
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Merge remote-tracking branch 'scrawl/master'
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10 years ago |
scrawl
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13c5bd5cc2
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Enchanting: fix skill-based cast cost bonus being applied twice
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10 years ago |
scrawl
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ef1b0a191b
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Revert "Enchanting: fix inverted self-enchant success chance"
It wasn't inverted to begin with. The author of this commit is an idiot.
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10 years ago |
scrawl
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4e92f6ab48
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Add commandline option to load a save game on startup
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10 years ago |
scrawl
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157438460b
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Fix being able to activate objects when paralyzed
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10 years ago |
scrawl
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dc5ed5b861
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Remove weather particles underwater (Fixes #2010)
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10 years ago |
scrawl
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d02e075bab
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Add setting for exterior cell grid size (Fixes #1537)
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10 years ago |
scrawl
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a17252eab3
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Remove unused checkWaypoint function
It was an almost exact copy of the checkPathCompleted function anyway.
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10 years ago |
scrawl
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4d9100091d
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Reduce default pathing arrival tolerance to 32 units (Fixes #1605)
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10 years ago |
scrawl
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e19ab77d00
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Store camera first person state in savegame (Fixes #2255)
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10 years ago |
scrawl
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992b87ea44
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Reset existing summons when the spell is re-casted (Fixes #2135)
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10 years ago |
scrawl
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f267497c03
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Allow separate summoned creature instances for each spell ID (Fixes #2194)
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10 years ago |
Marc Zinnschlag
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31f6ccdf4d
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Merge remote-tracking branch 'internecine/bug2031'
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10 years ago |
Internecine
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e1fdcb608e
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Fixed incorrect index
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10 years ago |
scrawl
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464f8abb3f
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List exterior cell names in tab completion (Fixes #2252)
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10 years ago |
scrawl
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708dbc2518
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Crime fix
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10 years ago |
scrawl
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c343a5c803
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stopCombat fix
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10 years ago |
scrawl
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c1955ef7fa
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Fix enchanting dialog effect labels showing a duration for constant effects
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10 years ago |
scrawl
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5e7e40aac9
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Fix being able to switch weapons while knocked out
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10 years ago |
scrawl
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de12c96a46
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Fix crash on exit if the window wasn't created (Fixes #2249)
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10 years ago |
scrawl
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bc686c93b5
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Potential fix for thrown weapons being regarded as broken
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10 years ago |
scrawl
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398fe6e780
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Thrown weapon fix (Fixes #2248)
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10 years ago |
scrawl
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d56906acf7
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Fix the creature position glitch
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10 years ago |
scrawl
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6f747df713
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Remove an unused constructor
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10 years ago |
scrawl
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593ca6bd48
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Fix for framerate-dependent maximum stepping distance (Bug #1638)
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10 years ago |
Marc Zinnschlag
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9f6a2d00e8
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Merge remote-tracking branch 'thoronador/fix-uninitialized-members'
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10 years ago |
Marc Zinnschlag
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bdc28c0523
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Merge remote-tracking branch 'maqifrnswa/feature1325'
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10 years ago |
Marc Zinnschlag
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ec1df719fe
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Merge remote-tracking branch 'mrcheko/master'
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10 years ago |
Scott Howard
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f24c1845b6
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remove pop-up message on load failure
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10 years ago |
mrcheko
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a8621e6230
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defaults are set to 1.0; remove contrast setting
(can be changed in config though); disable gamma control for not Windows
OSs
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10 years ago |
Scott Howard
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dece4e2640
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remove unneeded includes
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10 years ago |
Scott Howard
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03b39435f8
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place user settings window at same location as mouse pointer
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10 years ago |
Scott Howard
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ce7cef924e
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when loading a file fails, pop-up critical window and highlight error text
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10 years ago |
Thoronador
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44e01d0eaa
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remove redundant initialization statement
See https://github.com/OpenMW/openmw/pull/423#discussion_r22403388
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10 years ago |
Thoronador
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526fb1b37b
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fix uninitialized value in BillboardObject
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10 years ago |
Thoronador
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91ff536460
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fix uninit, #2
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10 years ago |
Thoronador
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17fb7aa598
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uninitialized stuff
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10 years ago |
scrawl
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97fc51ceb7
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Merge commit 'pull/origin/422'
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10 years ago |
scrawl
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326d0d3ebf
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Add default values for fNPCHealthBarTime and fNPCHealthBarFade (Fixes #2243)
These GMSTs are missing in unpatched versions of the game.
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10 years ago |
scrawl
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92e4a0669c
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Fix for AiWander state loading
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10 years ago |
scrawl
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559ddbb480
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Quick fix for Ai fast-forward crash in exteriors (Fixes #2241)
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10 years ago |
Marco Schulze
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6cd5b78ca7
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Fix missing include in apps/launcher/main.cpp
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10 years ago |
Internecine
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a7a3ab0c78
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Fixed instant negative dynamic stat changes being applied as positive
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10 years ago |
scrawl
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dc1c52bda7
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Add some todo comments
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10 years ago |
scrawl
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e0d083f702
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Add hand-to-hand combat mechanics for bipedal creatures
You can now have a fistfight with vivec, if you so desire.
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10 years ago |
scrawl
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70d3bfc6ed
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Fix idle animation not restarting immediately for creatures
|
10 years ago |