AnyOldName3
079be5d485
Remove annoying warning
5 years ago
AnyOldName3
761558f612
Remove test data
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A dummy command was used to check the script would fail if a command was missing.
Not being a real command, it always made the script fail as a command was missing.
5 years ago
AnyOldName3
5bffa7453f
Merge branch 'fix-msvc-buildtools' into 'master'
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Fix the build script not detecting Visual Studio Build Tools installation
See merge request OpenMW/openmw!224
5 years ago
Bret Curtis
0d1b7fd3f0
Merge pull request #2908 from Capostrophic/uvsets
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Remove 63 UV set limit
5 years ago
apommel
4b831f99da
Allow vswhere to detect build tools installations
5 years ago
Capostrophic
6f94848dec
Remove 63 UV set limit (now 65535)
5 years ago
Alexei Dobrohotov
9dff13a94c
Merge branch 'AnyOldName3-master-patch-15901' into 'master'
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Fix ifs for ACTIVATE_MSVC
Closes #5460
See merge request OpenMW/openmw!220
5 years ago
Alexei Dobrohotov
09537ed312
Merge branch 'master' into 'AnyOldName3-master-patch-15901'
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# Conflicts:
# CI/before_script.msvc.sh
5 years ago
Alexei Dobrohotov
8d80747929
Merge branch 'AnyOldName3-master-patch-84976' into 'master'
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Add success message to Windows prebuild script
Closes #5458
See merge request OpenMW/openmw!221
5 years ago
Bret Curtis
3f489b3774
Merge pull request #2907 from elsid/navmesh_area_cost
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Use actors stats to define navmesh area cost
5 years ago
elsid
b095ca6c86
Use actor speed to define area cost for pathfinding
5 years ago
elsid
374b85a00d
Add Class methods to get walk, run, swim speed
5 years ago
elsid
439588d10e
Remove unused mOffMeshConnectionIds
5 years ago
elsid
a35497de0c
Remove redundant runSpeed as always equal to walkSpeed
5 years ago
AnyOldName3
0d2129ca13
Add success message to Windows prebuild script
5 years ago
AnyOldName3
13c4e4b2a9
Fix ifs for ACTIVATE_MSVC
5 years ago
Bret Curtis
87dba1fcfc
Merge pull request #2906 from elsid/navmesh_pathgrid
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Add pathgrid to navmesh
5 years ago
elsid
d863267d5c
Do not fallback to direct path without pathgrid
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Assume this might happen only due buildPath call when navmesh can't
provide path.
5 years ago
elsid
c4cd3b2c4f
Add pathgrid to navmesh as off mesh connection
5 years ago
elsid
095a45c714
Remove unused PathgridGraph::mIsExterior
5 years ago
Bret Curtis
e6231f67e6
Merge pull request #2904 from Capostrophic/sound
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Revert the changes for "bug" #4551
5 years ago
Capostrophic
4a2fd1e140
Revert the changes for "bug" #4551
5 years ago
Bret Curtis
bfe3f13c90
Merge pull request #2903 from akortunov/refactoring
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Use more C++11 in tools code
5 years ago
Andrei Kortunov
0d66369efb
Use overrides, when needed
5 years ago
Andrei Kortunov
aacb569acb
Use more C++11 in tools code
5 years ago
Andrei Kortunov
e2a4493fc0
Merge pull request #2902 from Capostrophic/shaders
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Don't deliberately do redundant assignments in shaders
5 years ago
Capostrophic
91514aed5d
Don't deliberately do redundant assignments
5 years ago
Chris Djali
720700e957
Merge pull request #2901 from Capostrophic/shaders
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Minor shader fixes
5 years ago
Capostrophic
1c50d25853
Minor shader fixes
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Don't initialize uniform bool to false explicitly
Attempt not to calculate specular lighting if the material specular color is black
5 years ago
Roman Siromakha
048713d9b1
Merge pull request #2900 from akortunov/defs
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Use FourCC to declare all ESM record names
5 years ago
Andrei Kortunov
d997842f8d
Use FourCC to declare all ESM record names
5 years ago
AnyOldName3
be22e80d33
Merge branch 'always-say-what-to-do' into 'master'
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Print MSVC activation info in verbose mode, too.
See merge request OpenMW/openmw!212
5 years ago
Bret Curtis
6bc04507ef
Merge pull request #2715 from akortunov/cleanup
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Remove custom data for disposed actors
5 years ago
Bret Curtis
946cf859db
Merge pull request #2892 from Capostrophic/automove
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Don't save to or read automove state from saved games (#5452 )
5 years ago
Bret Curtis
cd97d0c61c
Merge branch 'master' into automove
5 years ago
Andrei Kortunov
3741355dca
Merge pull request #2898 from akortunov/master
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Update active spells during rest
5 years ago
Andrei Kortunov
0c3b12c40f
Merge pull request #2893 from Capostrophic/projectile
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Clean up magic bolts casted by actors that are gone (bug #5451 )
5 years ago
Bret Curtis
857f4bd232
Merge pull request #2896 from akortunov/rendermanager
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Add a FogManager
5 years ago
Bret Curtis
d23bbe755c
Merge pull request #2897 from foobar13372/patch-1
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Update CHANGELOG.md
5 years ago
Andrei Kortunov
3dd4023e8d
Update active spells during rest
5 years ago
Roman Siromakha
27a113167c
Merge pull request #2890 from akortunov/position
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Do not store object position, if it is the same as in CellRef
5 years ago
Alexei Dobrohotov
d5d385fe9e
Merge pull request #2891 from elsid/ai_packages_options
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Replace AiPackage virtual methods by options
5 years ago
Alexei Dobrohotov
3f0cf65335
Merge pull request #2895 from elsid/esm_objectstate_final
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Add final for derived and overriden from ESM::ObjectsState
5 years ago
Andrei Kortunov
4afc332a0c
Add a FogManager
5 years ago
foobar13372
5d17a4c66e
Update CHANGELOG.md
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Correctly name change (was probably a copy paste error)
5 years ago
Andrei Kortunov
52d27dee5c
Merge pull request #2894 from Capostrophic/disable
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Ignore bogus string arguments for Disable/Enable again
5 years ago
Andrei Kortunov
75e7a3e8b1
Do not store object position, if it is the same as in CellRef
5 years ago
elsid
5209f5ff6d
Mark all derived classes from ESM::ObjectsState and overriden functions as final
5 years ago
Capostrophic
e02b66cdf4
Ignore bogus string arguments for Disable/Enable again
5 years ago
Capostrophic
456f0f9f44
Clean up magic bolts of actors that are gone ( #5451 )
5 years ago