Commit Graph

273 Commits (07be9ae8ac7629ff339c88462d48e66010754f9f)

Author SHA1 Message Date
Marc Zinnschlag 06b2a23e74 Merged pull request #1768 6 years ago
Marc Zinnschlag d76367918a Merged pull request #1907 6 years ago
Marc Zinnschlag c6b62308cd Merged pull request #1921 6 years ago
Marc Zinnschlag 29f6ee30a6 Merged pull request #1922 6 years ago
Marc Zinnschlag 107165d36d Merged pull request #1923 6 years ago
Andrei Kortunov 2961f0d810 Allow to use the %Name for creatures (bug #4644) 6 years ago
Capostrophic 2f054cc7a8 Update changelog 6 years ago
Andrei Kortunov 09427d3f5e Take in account transformations of NiTriShape and NiSkinData in skinning (bug #4437) 6 years ago
Andrei Kortunov ae1c054635 Make GetPCJumping return true only when jumping (bug #4641) 6 years ago
Capostrophic 5909297809 Make underwater SFX always apply based on camera position (bug #4532) 6 years ago
Bret Curtis 6035636e29
Merge pull request #1915 from akortunov/enterfix
Disable repeating for Accept GUI action
6 years ago
Marc Zinnschlag a0f7282966 Merged pull request #1820 6 years ago
Marc Zinnschlag 252ed9bd4b Merged pull request #1914 6 years ago
Andrei Kortunov 275d10e1f7 Add missing icons for UniversalId tables and use them in the editor menu (feature #912) 6 years ago
Andrei Kortunov adbaeb7cca Improve GUI scaling (bug #3288) 6 years ago
Marc Zinnschlag 2ba15c86f8 Merged pull request #1913 6 years ago
Marc Zinnschlag 3fd40e4a4e Merged pull request #1916 6 years ago
Marc Zinnschlag 50775dd411 Merged pull request #1917 6 years ago
Andrei Kortunov 9918212a1e Set focus to Close button when opening the container window (bug #4333) 6 years ago
Andrei Kortunov dcc1a122f7 Use drag and drop for ActionTake when InventoryWindow is active (bug #4543) 6 years ago
Andrei Kortunov 33a66b778f Disable repeating for Accept action in keyboard navigation (bug #4260) 6 years ago
Capostrophic 702868255a Use sTo GMST in spellmaking menu (feature #4636) 6 years ago
Capostrophic 6ab42919cf Make sure the actor is actually crouching/running before tweaking movement speed 6 years ago
Evil Eye d39c4729d2 add changelog entry 6 years ago
Capostrophic 9408876b58 Utilize AI GMSTs for priority rating (feature #4632)
Fix on-target effect rating calculation
6 years ago
Marc Zinnschlag 7e419dc34e Merged pull request #1904 6 years ago
Capostrophic 65ff346b61 Make NPC record reputation, disposition and faction rank have unsigned char type 6 years ago
Andrei Kortunov 7e2bda459b Check if there are textures in FlipController to avoid division by zero (bug #4614) 6 years ago
Capostrophic 58bd35c70d Update changelog 6 years ago
Marc Zinnschlag 78a84042ad Merged pull request #1901 6 years ago
Marc Zinnschlag 3b01355f27 Merged pull request #1895 6 years ago
Marc Zinnschlag f2981a81c9 Merged pull request #1900 6 years ago
Capostrophic b673cdf70e Grant Enchant experience even if recharging fails (bug #4622) 6 years ago
Andrei Kortunov b0ac0b0b22 Do not initialize map every call 6 years ago
Capostrophic 23834b5ed8 Don't apply falling damage twice (bug #4608) 6 years ago
Capostrophic 6c47f95677 Make RemoveSpellEffects affect permanent spells (bug #3920)
Also make it remove the effects but not the spells themselves
6 years ago
Marc Zinnschlag c280a71b33 Merged pull request #1897 6 years ago
Marc Zinnschlag 21d414187f Merged pull request #1896 6 years ago
Marc Zinnschlag 24ce8cce72 Merged pull request #1898 6 years ago
Marc Zinnschlag e4e18d6642 Merged pull request #1869 6 years ago
Capostrophic 079b60c1ea Don't allow actors to use sneaking while flying (bug #4618) 6 years ago
Andrei Kortunov c677f7ca27 Rework pulsing light sources (bug #4615) 6 years ago
Capostrophic 2564fcc37e Apply sneaking offset to camera while the character is in air (bug #4617) 6 years ago
Andrei Kortunov 8fa6c6f726 Update pinned windows in-game (bug #4560) 6 years ago
Sophie Kirschner a1e076a37e Merge branch 'master' into pineapple/fix-video-incomplete-type-2
Resolve merge issues related to CHANGELOG.md

* master:
  Optimize skinning (task #4605)
  Update changelog
  Update some comments
  Set the OpenAL source offset after setting the buffer
  Make Move and MoveWorld console commands move actors standing on moving object (bug #2274)
  Adding Changelog entry
  Allow messageboxes arguments to have newline characters (bug #3836)
  Check for impact immediately when launch a projectile (bug #3059)
  Fix gold count calculation in pickupObject (bug #4604)
  Correct special case soundgen comparisons
  Move "land" check earlier
  Fixes #3681
  Play landing sound manually and ignore land soundgen textkeys (bug #2256)
  Make some more optimizations to actor processing loops
  Fix freeze in getActorsSidingWith
  Addiong missing "to" word
  Adding common problems that were previous on the site FAQ
  Treat <> and << operators as < and  >< and >> as > in scripts
  stage1: priorities for event music and other minor improvements to the music system

# Conflicts:
#	CHANGELOG.md
6 years ago
Sophie Kirschner 9e253f6a46 Add issue #4613 to changelog 6 years ago
Marc Zinnschlag 327f36b081 Merged pull request #1876 6 years ago
Marc Zinnschlag fe38b806e7 Merged pull request #1882 6 years ago
Andrei Kortunov ff241fb787 Optimize skinning (task #4605) 6 years ago
Andrei Kortunov c6dcfd1fce Do not apply scale twice for animated collision nodes (bug #4607) 6 years ago