Allofich
|
315ad54b29
|
Don't make NPCs or player speak while underwater
(Fixes #3851)
|
2017-05-08 19:55:54 +09:00 |
|
Andrei Kortunov
|
de14e9811d
|
Fixed Travis CI build
|
2017-05-08 11:16:03 +04:00 |
|
David Cernat
|
5bd95628ce
|
[Client] Send an ObjectDelete packet when disposing of corpses
|
2017-05-08 08:44:43 +03:00 |
|
PlutonicOverkill
|
f30d1a3075
|
Revert everything
|
2017-05-08 17:24:28 +12:00 |
|
David Cernat
|
26087a182d
|
Merge pull request #213 from OpenMW/master
Add OpenMW commits up to 8 May 2017
|
2017-05-08 01:03:19 +03:00 |
|
Koncord
|
31adb5d715
|
[Server] Allow timers callbacks to restart timers
|
2017-05-08 05:48:04 +08:00 |
|
scrawl
|
48c764a580
|
Update test
|
2017-05-07 23:31:06 +02:00 |
|
scrawl
|
813af876f6
|
Use a partial binary search in isReservedName (Fixes #3835)
|
2017-05-07 23:28:56 +02:00 |
|
scrawl
|
109bc3cb59
|
Merge pull request #1281 from akortunov/purgefix
Make InventoryStore::purgeEffect() purge all effects with argument ID instead only first
|
2017-05-07 21:08:30 +02:00 |
|
scrawl
|
796d2c59ca
|
Merge pull request #1282 from MiroslavR/noenv_player_vo
Do not apply underwater effects to player's voice
|
2017-05-07 21:07:19 +02:00 |
|
Koncord
|
d82ed7d0ad
|
[Client] Register ProcessorGameTime
|
2017-05-08 02:46:02 +08:00 |
|
Koncord
|
6c45b6dc5b
|
[Client] Fix ProcessorGameTime ID
|
2017-05-08 02:45:44 +08:00 |
|
David Cernat
|
3fb0bbb58c
|
[Client] Make it possible to turn off console again
|
2017-05-07 20:13:49 +03:00 |
|
PlutonicOverkill
|
a9760ec805
|
Fix indenting
|
2017-05-07 17:07:58 +12:00 |
|
PlutonicOverkill
|
d8a711f89f
|
Fix tabs
|
2017-05-07 17:05:50 +12:00 |
|
PlutonicOverkill
|
477af73ad6
|
Missed another one
|
2017-05-07 17:00:26 +12:00 |
|
PlutonicOverkill
|
418aeb65f1
|
Remove unneeded dependencies
|
2017-05-07 16:58:15 +12:00 |
|
PlutonicOverkill
|
5fca37d0c8
|
Forgot to remove debugging code
|
2017-05-07 16:54:38 +12:00 |
|
PlutonicOverkill
|
dff3828710
|
Keep the settings page in sync with the real settings
|
2017-05-07 16:51:11 +12:00 |
|
David Cernat
|
34f0a5e076
|
[Client] Disable leveled creatures from their class instead of scene.cpp
|
2017-05-07 03:18:15 +03:00 |
|
David Cernat
|
aaaed8ab8b
|
[Client] Fix potential object duplication in WorldEvent::placeObjects()
Also clean up the debug messages in WorldEvent so they don't take up multiple lines.
|
2017-05-07 03:17:19 +03:00 |
|
David Cernat
|
de49f5f175
|
[General] Add and use isActor bool for WorldObject
|
2017-05-07 03:07:09 +03:00 |
|
David Cernat
|
9d2c5c3502
|
[General] Simplify structure of BaseEvent
|
2017-05-06 21:57:29 +03:00 |
|
Koncord
|
250c199188
|
[Server] Fill query information about plugins
|
2017-05-07 02:52:28 +08:00 |
|
Koncord
|
87c172186e
|
[Server] Add and implement PushPlugin method to MasterClient
|
2017-05-07 02:51:57 +08:00 |
|
Koncord
|
873da495b1
|
[Server] Trigger 'update' when added new rules in MasterClient
|
2017-05-07 02:51:25 +08:00 |
|
Koncord
|
f2b8a939ef
|
[Server] Add postInit method and move getPluginListSample in to it
|
2017-05-07 02:49:58 +08:00 |
|
Koncord
|
3f34d328b8
|
[Browser] use range-based 'for' instead regular 'for'
|
2017-05-07 02:21:52 +08:00 |
|
Koncord
|
96212e96f4
|
[Browser] Fix rules list
|
2017-05-07 02:17:15 +08:00 |
|
Koncord
|
26445355e6
|
[Server] Fix initialization of mclient
|
2017-05-07 02:17:15 +08:00 |
|
Koncord
|
a4a77ddeff
|
[Server] Add SetRuleString and SetRuleValue to script API
|
2017-05-07 02:17:15 +08:00 |
|
Koncord
|
a0b71eda23
|
[Server] FIx deadlock
|
2017-05-07 02:17:15 +08:00 |
|
Koncord
|
c2ce2f2ce7
|
[Server] Use MasterServer update rate from config
|
2017-05-07 02:17:15 +08:00 |
|
David Cernat
|
dcc61a095a
|
[Client] Allow multiple WorldObjects to be added to a WorldEvent
|
2017-05-06 20:44:39 +03:00 |
|
Koncord
|
32284787de
|
[Server] Add OnServerPostInit callback
|
2017-05-07 01:42:01 +08:00 |
|
Koncord
|
9992058942
|
[Browser] Use constant instead magic value in PingRakNetServer
|
2017-05-07 01:06:39 +08:00 |
|
Koncord
|
b7e45f269b
|
[Browser] Detach ping from GUI thread
|
2017-05-07 00:56:50 +08:00 |
|
Koncord
|
db16e45e76
|
[Browser] Add PingUpdater & PingHelper classes for detached ping
|
2017-05-07 00:56:50 +08:00 |
|
Koncord
|
42eaa7a8fd
|
[Browser] Optimize PingRakNetServer() function
|
2017-05-07 00:56:50 +08:00 |
|
PlutonicOverkill
|
64879c03e4
|
Add option to reset settings to default
|
2017-05-06 20:18:31 +12:00 |
|
David Cernat
|
bdc8b7f863
|
[Client] Send level creatures in ObjectPlace reply to ActorList request
|
2017-05-06 08:40:36 +03:00 |
|
David Cernat
|
9eef867928
|
[Client] Disable regular spawning of leveled creatures
|
2017-05-06 08:37:51 +03:00 |
|
David Cernat
|
3def111ca1
|
[Client] Fix graphical glitches related to DedicatedActor initialization
|
2017-05-06 04:49:49 +03:00 |
|
David Cernat
|
62aa6ed7ea
|
[Client] Send PlayerPosition packets based on a timeout
|
2017-05-06 00:59:54 +03:00 |
|
David Cernat
|
ef12a37d59
|
[Client] Send ActorPosition packets based on a timeout
|
2017-05-06 00:33:48 +03:00 |
|
David Cernat
|
db3859565b
|
[Client] Send ActorStatsDynamic packets only when stats change enough
|
2017-05-05 23:17:15 +03:00 |
|
David Cernat
|
4d81455020
|
[General] Rework and simplify death reasons so they work with NPCs
|
2017-05-05 22:16:31 +03:00 |
|
David Cernat
|
b745a33f18
|
[Client] Resurrect DedicatedActors that aren't supposed to be dead
|
2017-05-05 20:38:28 +03:00 |
|
David Cernat
|
8b4e167efe
|
[Client] Prevent NPC subtitles from being added to open Dialogue window
|
2017-05-05 20:16:20 +03:00 |
|
David Cernat
|
bcdbecf608
|
[Client] Initialize Cell before moving DedicatedActor to it
|
2017-05-05 19:54:20 +03:00 |
|
David Cernat
|
60cf623455
|
[Client] Make DedicatedActors transition into LocalActors when eligible
|
2017-05-05 07:37:09 +03:00 |
|
David Cernat
|
06f3c07116
|
[Server] Only read Actor packets from players who are still authorities
|
2017-05-05 06:13:34 +03:00 |
|
David Cernat
|
206c9cc357
|
[Client] Use CellController pointers to make code easier to read
|
2017-05-05 04:58:44 +03:00 |
|
David Cernat
|
e05adbfe65
|
[Client] Add better debug for Actor cell changes
|
2017-05-05 04:46:40 +03:00 |
|
David Cernat
|
950a8eae3d
|
[Client] Move Actors to Cells rather than reinitialize them from scratch
|
2017-05-05 03:52:41 +03:00 |
|
David Cernat
|
8b8d55e8d3
|
[Client] Set a very high processing range for AI for the time being
|
2017-05-05 03:17:28 +03:00 |
|
David Cernat
|
8d41a0c53b
|
[Client] Make LocalActor initialization include newly spawned Actors
|
2017-05-05 02:46:16 +03:00 |
|
David Cernat
|
79691254a4
|
Merge pull request #210 from OpenMW/master
Add OpenMW commits up to 3 May 2017
|
2017-05-03 17:44:08 +03:00 |
|
Marc Zinnschlag
|
a2e863e7dd
|
Merge remote-tracking branch 'origin/master'
|
2017-05-03 14:31:21 +02:00 |
|
Andrei Kortunov
|
4d927439ca
|
Spell priority: item wearing check when disintegrate weapon/armor
|
2017-05-03 11:13:35 +04:00 |
|
Koncord
|
93edd67681
|
[Client] Use boolean var instead requestQuit or throwing runtime_error
|
2017-05-03 14:52:32 +08:00 |
|
Koncord
|
e0139c33b3
|
[Client] Remove destructor in Cell
|
2017-05-03 14:46:25 +08:00 |
|
Koncord
|
4eb02af8fb
|
[Client] Use __WINDOWS define
|
2017-05-03 14:44:38 +08:00 |
|
Koncord
|
47e6820f97
|
[General] Move printWithWidth and intToHexStr to components
|
2017-05-03 14:38:44 +08:00 |
|
Andrei Kortunov
|
d598809ac6
|
Spell priority: check spell resistance, check if actor is already has a non-magnitude effect
|
2017-05-03 10:35:56 +04:00 |
|
David Cernat
|
34e77c5dae
|
[Client] Initialize Actors based on the guid of an ActorAuthority packet
|
2017-05-03 04:47:04 +03:00 |
|
David Cernat
|
e01cadad23
|
[Server] Send ActorAuthority packets to all players who loaded the cell
|
2017-05-03 04:45:55 +03:00 |
|
David Cernat
|
63dd2d9246
|
[General] Remove code related to ActorAuthority packets that is not used
|
2017-05-03 04:43:59 +03:00 |
|
David Cernat
|
0b40cb8919
|
[Client] When there are more client than server plugins, print them all
|
2017-05-03 03:14:11 +03:00 |
|
David Cernat
|
92e277d75d
|
[Client] Prevent application hang on Windows when plugins don't match
|
2017-05-03 02:17:19 +03:00 |
|
David Cernat
|
0284f18876
|
[Client] Replace plugin load order message with a clearer one at the top
|
2017-05-03 02:15:14 +03:00 |
|
David Cernat
|
1dbe9f0eaa
|
[Client] Print plugin comparison in a better-looking way on Windows
|
2017-05-03 01:51:47 +03:00 |
|
David Cernat
|
f80a16b897
|
[Client] Don't use try/catch when printing missing plugins
Also move load order note to bottom where it fits better.
|
2017-05-03 00:15:43 +03:00 |
|
David Cernat
|
4294508082
|
[Client] Don't print null for missing plugins when comparing with server
|
2017-05-02 23:22:37 +03:00 |
|
David Cernat
|
c3c04bbfc3
|
[General] Make coding style consistent
|
2017-05-02 22:47:58 +03:00 |
|
Koncord
|
afcf5a7fc8
|
[Client] Fix segmentation fault
|
2017-05-03 02:43:58 +08:00 |
|
Koncord
|
ccae9590cc
|
[Client] Fix comparison between signed and unsigned integer expressions
|
2017-05-03 02:43:00 +08:00 |
|
Koncord
|
01bdbfecfb
|
[Client] Fix wrong checksum collection
|
2017-05-03 02:41:36 +08:00 |
|
Koncord
|
7bee82cedb
|
[Client] Add notification about strict order
|
2017-05-02 23:50:36 +08:00 |
|
Koncord
|
f6bea7a114
|
[Client] Read answer about ID_GAME_PREINIT from server
|
2017-05-02 23:37:18 +08:00 |
|
Koncord
|
bda9a76d29
|
[Server] Send server plugin list to client
|
2017-05-02 23:33:50 +08:00 |
|
Koncord
|
f00c4dc107
|
[Server] Improve preload logic for parsing plugin lists
|
2017-05-02 20:21:08 +08:00 |
|
Koncord
|
5ddad6a4c6
|
[Server] Implement getPluginListSample()
|
2017-05-02 20:21:08 +08:00 |
|
Koncord
|
b223d0fa1e
|
[Server] Register new callback
|
2017-05-02 20:21:08 +08:00 |
|
PlutonicOverkill
|
829560719e
|
Make name highlighting more consistent and only for variable names
|
2017-05-02 17:28:42 +12:00 |
|
David Cernat
|
377aa9b6c9
|
[Server] Refresh cellActorList's count after removing Actors from it
|
2017-05-02 03:39:00 +03:00 |
|
David Cernat
|
cad3eb8968
|
[Client] Iterate through CellStore's mergedRefs when initializing Actors
|
2017-05-02 03:31:40 +03:00 |
|
David Cernat
|
ebf9df3fe2
|
[Client] Add getMergedRefs() method to CellStore
|
2017-05-02 03:29:52 +03:00 |
|
David Cernat
|
f59609fcd7
|
[Client] Fix actor memory leaks, part 2
|
2017-05-02 02:45:18 +03:00 |
|
David Cernat
|
9b58973929
|
[Client] Remove variable added by tes3mp to CellStore that is not used
|
2017-05-02 02:42:37 +03:00 |
|
David Cernat
|
83ba4b62b1
|
[Server] Remove Actors from a Cell's ActorList when they change cells
|
2017-05-02 01:39:08 +03:00 |
|
David Cernat
|
a77bd6652f
|
[Client] Read ActorPosition packets sent from Lua script cell loads
|
2017-05-01 21:55:50 +03:00 |
|
David Cernat
|
4c35c328a9
|
[Server] Add SendActorPosition() script function
|
2017-05-01 20:58:40 +03:00 |
|
David Cernat
|
e5e888ac21
|
[Server] Add script functions for checking what data an Actor has
|
2017-05-01 20:55:36 +03:00 |
|
David Cernat
|
fafed96bf4
|
[Server] Store data from ActorPosition in the ActorLists of Cells
|
2017-05-01 20:42:54 +03:00 |
|
David Cernat
|
730df061b3
|
[General] Add hasPositionData and hasStatsDynamicData bools to BaseActor
|
2017-05-01 19:44:23 +03:00 |
|
Koncord
|
5517d871c6
|
[Server] Handle ID_CONNECTION_ATTEMPT_FAILED in MasterClient
And fix log message
|
2017-05-02 00:24:24 +08:00 |
|
Koncord
|
1ce8c0f9ec
|
[Server] Fix id in log message for ID_PLAYER_CELL_STATE processor
|
2017-05-02 00:16:54 +08:00 |
|
David Cernat
|
48b773bfcb
|
[Client] Use float scale for WorldEvent::sendObjectScale()
|
2017-05-01 19:09:44 +03:00 |
|
Koncord
|
60f4a1d9e5
|
[Client] Fix issues when changing npc model to creature
|
2017-05-01 22:54:43 +08:00 |
|