David Cernat
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08df8f8d83
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[General] Update version to 0.6.1
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2017-08-31 18:45:41 +03:00 |
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David Cernat
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98a7769b91
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Merge branch 'master' into 0.6.0
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2017-08-31 15:44:27 +03:00 |
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Koncord
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54f5104345
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[General] Escape format for strings
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2017-08-31 20:09:05 +08:00 |
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David Cernat
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cca4991e74
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[Utils] Use consistent names for utility functions added by tes3mp
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2017-08-31 10:12:22 +03:00 |
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David Cernat
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0e2038f045
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[General] Record and get player positions before their last cell change
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2017-08-04 21:45:52 +03:00 |
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Koncord
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1aabcdd09c
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[General] Add *_WITH_ACK_RECEIPT to master server packets
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2017-07-31 19:08:04 +08:00 |
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Koncord
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8384a8aa8a
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[General] Return sent packet number
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2017-07-31 19:08:04 +08:00 |
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Unknown
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bfbfbeac43
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Added networking and saving for custom spells
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2017-07-31 03:45:47 +10:00 |
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David Cernat
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f61664ff6d
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[General] Update version to 0.6.0
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2017-07-28 23:22:58 +03:00 |
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David Cernat
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4db64e1721
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[Client] Synchronize spellcasting for non-bipedal creatures
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2017-07-28 20:49:26 +03:00 |
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David Cernat
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8b79cdd4f4
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[Server] Document script functions, part 3
Also reorder functions in Cells and CharClass so they are consistent with the rest.
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2017-07-25 18:07:09 +03:00 |
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David Cernat
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43a3daf0aa
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[General] Add & implement PlayerShapeshift packet for werewolf states
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2017-07-15 09:02:19 +03:00 |
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David Cernat
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ad9fa0631a
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[General] Rename jailText to jailEndText and add jailProgressText in PlayerJail
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2017-07-13 20:13:28 +03:00 |
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David Cernat
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e36c0afc59
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[General] Send faction reputation via PlayerFaction packets
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2017-07-13 13:36:00 +03:00 |
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David Cernat
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be93ec8ef6
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[General] Implement ObjectState packet
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2017-07-13 09:46:30 +03:00 |
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David Cernat
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083b46394d
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[General] Add ignoreJailSkillIncreases to PlayerJail packets
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2017-07-12 18:24:37 +03:00 |
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David Cernat
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5962570c48
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[General] Add jailText to PlayerJail packets
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2017-07-12 16:39:31 +03:00 |
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David Cernat
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3280f0c5ee
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[General] Implement PlayerJail packet
Rework server's DeathFunctions into MechanicsFunctions
Remove connection between PlayerResurrect and jailing
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2017-07-11 13:34:09 +03:00 |
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David Cernat
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3529f9b090
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[General] Add placeholders for PlayerJail, ObjectState & ConsoleCommand
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2017-07-10 12:33:53 +03:00 |
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David Cernat
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4e74910fdb
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[General] Disable automatic sync for PlayerJournal and PlayerFaction
Simplify PlayerFaction packets by removing BOTH action
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2017-07-08 12:27:48 +03:00 |
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David Cernat
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2c05b7f747
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[Server] Rename InitiateEvent() into InitializeEvent() for consistency
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2017-07-07 08:12:48 +03:00 |
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David Cernat
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1d504a665f
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[General] Add RANK, EXPULSION and BOTH actions to PlayerFaction packets
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2017-07-05 07:06:33 +03:00 |
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David Cernat
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60574ae667
|
[General] Implement jail time as a death penalty
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2017-07-03 15:45:21 +03:00 |
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David Cernat
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71313c5aa6
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[General] Implement PlayerMap packet, part 1
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2017-07-03 09:28:27 +03:00 |
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David Cernat
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1f682749d6
|
[General] Add optional notes to PasswordDialogs
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2017-07-02 13:07:36 +03:00 |
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Koncord
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0cf09adb44
|
[General] Move AddProcessor to BasePacketProcessor
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2017-06-30 20:09:05 +08:00 |
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Koncord
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ed3e089126
|
[General] Use C++11 way to delete Ctor
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2017-06-27 22:56:02 +08:00 |
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Koncord
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5b2cab4c6b
|
[General] Change NULL to nullptr
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2017-06-27 22:49:28 +08:00 |
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Koncord
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2b1b4ce2f1
|
[General] Update PacketControllers to C++11
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2017-06-27 22:41:37 +08:00 |
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Koncord
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fcccd7b665
|
[General] Remove creatureStats.mDead from packets
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2017-06-27 15:03:41 +08:00 |
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David Cernat
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813a3c89c4
|
[General] Implement PlayerBook packet to track skill books read
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2017-06-27 08:27:14 +03:00 |
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David Cernat
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b3b73c5cd2
|
[General] Implement resurrection at nearest shrine or temple
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2017-06-27 01:01:45 +03:00 |
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David Cernat
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78f29302ef
|
[General] Fix PlayerJournal logic by sending only refIds for its actors
Additionally, make the refIds for actors usable in script functions.
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2017-06-23 08:12:32 +03:00 |
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David Cernat
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48c63dbce9
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[General] Fix ObjectLock packets by making hasCellData true for them
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2017-06-22 05:49:44 +03:00 |
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David Cernat
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ebf7740969
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[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
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2017-06-20 05:28:45 +03:00 |
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Koncord
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6192543381
|
[General] Move bracket to the right position
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2017-06-15 13:06:07 +08:00 |
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David Cernat
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70d9374a6a
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[General] Implement PlayerKillCount packets
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2017-06-10 14:04:19 +03:00 |
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David Cernat
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5b23da8e1c
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[General] Rename unused PlayerRegionChange packet into PlayerKillCount
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2017-06-10 12:01:37 +03:00 |
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David Cernat
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ee5c9b65c5
|
[General] When changing region, send new region name in PlayerCellChange
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2017-06-10 11:43:40 +03:00 |
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David Cernat
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34378fbb4f
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[General] Make coding style consistent
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2017-06-08 23:34:56 +03:00 |
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David Cernat
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a84cf7c191
|
[General] Fix packet validation for ActorPackets sent by server scripts
This allows Lua scripts to send actor data again, which hadn't been possible anymore after 2ed1bfe
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2017-06-08 23:28:58 +03:00 |
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Koncord
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2ed1bfe427
|
[General] Simplify ActorPackets
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2017-06-03 03:42:10 +08:00 |
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Koncord
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fd8e833d6a
|
[General] Simplify WorldPackets
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2017-06-03 03:10:47 +08:00 |
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Koncord
|
556bf18535
|
[General] Minor improvements for player packets
Add compression, remove useless loop iterations
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2017-06-03 02:23:34 +08:00 |
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Koncord
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ad873e16b8
|
[Client] Limiting updates to ~64 per second
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2017-06-02 21:20:35 +08:00 |
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Koncord
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c2600bac8e
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[General] Allow single bit booleans in packets
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2017-06-02 21:03:29 +08:00 |
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Koncord
|
7e5e877fda
|
[General] Pack player->direction.pos to 1 byte
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2017-06-02 20:16:23 +08:00 |
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Koncord
|
dded330cc4
|
[General] Get rid Z axis in direction.pos
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2017-06-02 18:33:59 +08:00 |
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Koncord
|
ae9e5750ac
|
[General] Aggressive compression of rotations
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2017-06-02 17:20:34 +08:00 |
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Koncord
|
3905e0dae9
|
[General] Get rid direction.rot again
|
2017-06-02 15:44:51 +08:00 |
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