scrawl
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47664e1370
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Hide the defunct FPS checkbox in settings menu, added hint text for f3 binding
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2015-11-07 00:10:49 +01:00 |
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scrawl
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a41ebd6695
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Comment out object shaders in the settings menu
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2015-11-07 00:04:34 +01:00 |
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scrawl
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4cc200680c
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Comment out shadows tab in settings menu
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2015-11-06 23:59:06 +01:00 |
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scrawl
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2407f393ce
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Fix double update traversal in screenshot function
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2015-11-06 23:14:27 +01:00 |
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scrawl
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6e69808129
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Fix the frameNumber not being incremented in certain frames
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2015-11-06 23:14:27 +01:00 |
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scrawl
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0210b87ffc
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Revert "Fix LightSource crash"
This reverts commit f336c6db87 .
Root cause should be fixed in next commit.
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2015-11-06 23:14:27 +01:00 |
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cc9cii
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5b1373f3fd
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Merge pull request #11 from cc9cii/jump-to-modified
Feature #2554
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2015-11-07 07:46:07 +11:00 |
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cc9cii
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007c733578
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Resolve merge issues and add back user preference setting for auto selecting a modified record.
(cherry picked from commit 321b1b5106a47500bffd4c78a66d3d6f44a06f5b)
Conflicts:
apps/opencs/model/settings/usersettings.cpp
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2015-11-07 07:17:46 +11:00 |
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cc9cii
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fb3015c9b8
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Merge branch 'cc9cii' into jump-to-modified
Conflicts:
apps/opencs/view/world/table.cpp
apps/opencs/view/world/table.hpp
apps/opencs/view/world/tablesubview.cpp
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2015-11-07 06:30:46 +11:00 |
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scrawl
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72252d4f32
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Terrain: restore IncrementalCompileOperation
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2015-11-06 20:22:07 +01:00 |
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scrawl
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7ca8e45d5d
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Terrain: remove debug code
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2015-11-06 20:21:39 +01:00 |
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scrawl
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ef18f4217f
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Terrain: create 4x4 terrain chunks per ESM::Cell to improve performance
Improves performance because the number of splatting layers per chunk is reduced, and finer grained frustum culling can be done.
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2015-11-06 20:14:57 +01:00 |
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scrawl
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95cf13e3f2
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Terrain: make the blendmapSize and layerTileSize in FixedFunctionTechnique configurable
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2015-11-06 15:23:37 +01:00 |
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cc9cii
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9f4ecc2f8e
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Merge pull request #10 from cc9cii/master-cherry-pick-3
Merge master (cherry pick 3)
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2015-11-05 20:35:10 +11:00 |
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Marc Zinnschlag
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e081eb2c34
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Merge remote-tracking branch 'origin/master'
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2015-11-05 07:56:57 +01:00 |
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Marc Zinnschlag
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7239481672
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Merge remote-tracking branch 'scrawl/scrawl-patch-2'
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2015-11-05 07:53:08 +01:00 |
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scrawl
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8e4e4e5e38
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Fix infinite loop in addToLevList
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2015-11-05 01:18:01 +01:00 |
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scrawl
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489addf772
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Don't attempt to run openmw_test_suite on coverity scan branch, since it is not being built
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2015-11-04 22:24:25 +01:00 |
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scrawl
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c996702b56
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Fix some uninitialised variables found by static analysis
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2015-11-04 20:34:50 +01:00 |
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scrawl
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f7d0d06134
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Compiler: remove unused mNameStartingWithDigit
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2015-11-04 20:31:23 +01:00 |
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scrawl
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6bf3932279
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Fix the check_tabs.sh script choking on QT generated UI files when doing an in-source build
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2015-11-04 20:25:03 +01:00 |
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scrawl
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c23609e22b
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Cache the light list in LightListCallback
When multiple cameras are rendering, the later cameras can reuse the light lists from the first camera.
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2015-11-04 00:19:15 +01:00 |
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scrawl
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1cf1c944b7
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Don't attempt to render weather particles on the refraction and reflection textures
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2015-11-03 23:20:17 +01:00 |
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scrawl
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209fa52883
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Hide weather particles underwater (Fixes #2701)
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2015-11-03 23:15:43 +01:00 |
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scrawl
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e3b30baff9
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clipFudge fix
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2015-11-03 23:10:52 +01:00 |
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scrawl
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682f30ef9c
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Fix incorrect uses of PhysicsSystem::getHalfExtents
Did not account for translation of collision box (mMeshTranslation in actor.cpp)
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2015-11-03 19:05:36 +01:00 |
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scrawl
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46e07e4b19
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Head tracking: fall back to target collision box center if the target has no head node
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2015-11-03 18:27:15 +01:00 |
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scrawl
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a5f8ffb83d
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aimToTarget: Fix the collision box translation not being taken into account
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2015-11-03 18:15:47 +01:00 |
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scrawl
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de97a8a3da
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Do not allow disabling the player object
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2015-11-03 17:53:57 +01:00 |
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scrawl
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b72d5c5190
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Don't play idlestorm animation when swimming
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2015-11-03 17:48:35 +01:00 |
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scrawl
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c0a81030bb
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Make use of INI settings for the simple water
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2015-11-03 02:24:50 +01:00 |
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scrawl
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30c828dff0
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Include cleanup
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2015-11-03 02:17:42 +01:00 |
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scrawl
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8e8f72408d
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Use diffuse/ambient lighting for the simple water
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2015-11-03 02:12:00 +01:00 |
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scrawl
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380256977b
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Fix another renderBin issue with the weather particles
Depth sorting w.r.t. the rest of the scene was broken
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2015-11-03 01:53:38 +01:00 |
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scrawl
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9902dfc9ef
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Comment
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2015-11-03 01:53:22 +01:00 |
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scrawl
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ad016da31d
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Enable fog on weather particles
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2015-11-03 01:42:37 +01:00 |
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scrawl
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fd1ccd21ff
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Disable freezeOnCull for weather particles
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2015-11-02 23:49:22 +01:00 |
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scrawl
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5ca0ae5232
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Don't add the same AlphaFader to multiple nodes
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2015-11-02 23:38:34 +01:00 |
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scrawl
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d6f45c3390
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Fix the renderbin for weather particles
Regression from commit 2ee6b41887
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2015-11-02 21:51:01 +01:00 |
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scrawl
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bd1f3493d7
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Fix weather particles not being cleared when changing from one particle effect to another
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2015-11-02 21:35:03 +01:00 |
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cc9cii
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12a8692cdb
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Fix include file issue.
(cherry picked from commit 7f477e2fae )
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2015-11-02 18:50:02 +11:00 |
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cc9cii
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6d38d97470
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Fix some sub-tables becoming uneditable since commit 80869d
(cherry picked from commit 4af469511d )
Conflicts:
apps/opencs/model/world/refidadapterimp.hpp
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2015-11-02 18:49:48 +11:00 |
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cc9cii
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a19a1dabe2
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Add a check for scale value of 0. Should resolve bug #2880.
(cherry picked from commit 819fecd08e )
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2015-11-02 18:46:34 +11:00 |
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cc9cii
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26195dc5fe
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Rename a variable to make it less confusing.
(cherry picked from commit 7c007d9c6d )
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2015-11-02 18:46:21 +11:00 |
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cc9cii
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894f3a9418
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Fix saving when only topic info was modified (topic itself unchanged)
(cherry picked from commit 78c735adc6 )
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2015-11-02 18:46:04 +11:00 |
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cc9cii
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245357c9b2
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Move TableEditModes enum inside a class scope.
(cherry picked from commit 107ccd84d4 )
Conflicts:
apps/opencs/model/world/refidadapterimp.cpp
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2015-11-02 18:45:17 +11:00 |
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Marc Zinnschlag
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ab2df963e9
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Merge remote-tracking branch 'origin/master'
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2015-11-02 08:40:40 +01:00 |
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scrawl
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0348b8df1c
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Fix applying of plane height in ClipCullNode (Fixes #2985)
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2015-11-02 01:23:21 +01:00 |
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scrawl
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3f988327c7
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Destructor fix
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2015-11-02 00:57:59 +01:00 |
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scrawl
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913bbe347b
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Don't check the extension string every frame
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2015-11-02 00:52:20 +01:00 |
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