1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-16 18:49:58 +00:00
Commit graph

67 commits

Author SHA1 Message Date
scrawl
c0af3c7241 Merge branch 'master' into terraincollision
Conflicts:
	apps/openmw/mwworld/scene.cpp
2012-04-02 19:57:58 +02:00
Jason Hooks
0021ccf862 Merge remote-tracking branch 'upstream/master' 2012-03-31 20:48:42 -04:00
scrawl
53d4be5cf6 object pickup should work everywhere 2012-03-25 20:52:56 +02:00
Jason Hooks
2b3e75718c Updating everything 2012-03-19 20:03:48 -04:00
scrawl
9612ce595b Merge branch 'master' of https://github.com/zinnschlag/openmw into terraincollision
Conflicts:
	CMakeLists.txt
2012-03-13 17:09:50 +01:00
scrawl
aad8f6605e send a raycast through the physics engine to check if sun is visible 2012-02-24 16:12:43 +01:00
Cris Mihalache
6d4fa9274e Moved OpenEngine systems into their appropriate classes 2012-01-29 17:31:18 +02:00
Jason Hooks
15fcdc8b72 Physics working 2011-11-17 19:38:52 -05:00
Jason Hooks
62d8d1add2 more recommended changes 2011-11-11 14:37:42 -05:00
Jason Hooks
f4e7bd6dfd Made some recommended changes 2011-11-11 00:20:53 -05:00
Jason Hooks
042bceb547 Changes to insertObjectRendering; Proposed insertObject 2011-11-09 18:06:55 -05:00
Jason Hooks
fcf404d27b GetFacedHandle in Physics. RenderingManager constructor code added 2011-10-20 18:15:30 -04:00
Marc Zinnschlag
40853e292f various bits of clean up 2011-09-04 09:48:50 +02:00
Marc Zinnschlag
4191bb32d1 fixed an unitialised variable 2011-08-22 21:34:51 +02:00
Sebastian Wick
7cf66443df const std::string* to std::string 2011-08-02 18:44:10 +02:00
Sebastian Wick
52bf3af565 make World::PhysicsSystem not depending on World::World 2011-08-02 18:16:39 +02:00
Sebastian Wick
4b846a54f1 PhysicsSystem 2011-08-01 15:55:36 +02:00