scrawl
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8c44334409
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Merge pull request #1021 from Allofich/weight
Corrections to tooltip displays of zero-weight items
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8 years ago |
scrawl
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2f6075329b
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Clang warning fixes
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8 years ago |
Allofich
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7bf04b5014
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Allow showing value of zero-weight lights
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8 years ago |
Allofich
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502a26a7ff
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Use getWeightString() to avoid casting to int
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8 years ago |
Allofich
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4f5d676b4e
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Allow weight tooltips for gold and keys if not 0
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8 years ago |
Allofich
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caf025f93d
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Don't show 0 weight tooltips except for potions
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8 years ago |
Allofich
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cf7278f8ae
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Don't show weight tooltip for 0-weight equipment
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8 years ago |
Allofich
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ee2702087c
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Make zero-weight boots play light boot footsteps
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8 years ago |
scrawl
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f3f02fe154
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Merge pull request #1019 from Allofich/bound
Don't allow re-casting of bound equipment spells
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9 years ago |
Allofich
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d617651307
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Don't allow re-casting of bound equipment spells
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9 years ago |
MiroslavR
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ddbfe0c944
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Fix disabled door markers appearing on the map (Fixes #3348)
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9 years ago |
Allofich
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cb9bb92b26
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Play locked sounds on locked objects instead of actors
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9 years ago |
Allofich
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83b715734f
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Move part of addGlow() to addSpellCastGlow()
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9 years ago |
Allofich
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1c76c93ed8
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Use raw pointer to node in glowupdater
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9 years ago |
Allofich
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67f31d948e
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Add removeTexture method
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9 years ago |
Allofich
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4b9aff7a03
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Glowupdater fix when using shaders
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9 years ago |
Allofich
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9b2cb2fb8c
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Cleanups
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9 years ago |
Allofich
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775162ccdf
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Rewrite spell glow implementation
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9 years ago |
Allofich
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cad41599cf
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Fix travis build error and warnings
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9 years ago |
Allofich
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1910128e9c
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Don't remove uniform when spell glow ends
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9 years ago |
Allofich
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35c14bb9bb
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Minor rewrite, make "open" spells play glow effect
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9 years ago |
Allofich
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e132b52a69
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Handle spell glows within updatecallback
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9 years ago |
Allofich
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123c626f2d
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Add glow when using telekinesis on doors
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9 years ago |
Allofich
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57138b416e
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Fix spell glows to only run one at a time
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9 years ago |
Allofich
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3841a8fb40
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Make non-actors glow when they cast spells
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9 years ago |
Allofich
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dca7b4beb7
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Make non-actors also play spell casting sounds
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9 years ago |
Marc Zinnschlag
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a563a9d336
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added missing Q_OBJECT
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9 years ago |
Marc Zinnschlag
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96fd9263bf
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Merge remote-tracking branch 'aesylwinn/FixNullGlobalVariable'
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9 years ago |
Aesylwinn
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448c9d5a5b
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Fix globals not being initialized with a valid type.
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9 years ago |
scrawl
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0bbd715f65
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Fix the cloned StateSet not being assigned
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9 years ago |
scrawl
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5190275b37
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Merge pull request #993 from mrcheko/pathfinding
Pathfinding unification
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9 years ago |
Aesylwinn
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0963adb2f4
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Fix pointer being deleted twice.
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9 years ago |
scrawl
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46538b9438
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Merge pull request #1011 from devnexen/master
Mainly making compilable under OpenBSD.
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9 years ago |
mrcheko
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e2cd87fcc7
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fix veritcal aiming
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9 years ago |
Marc Zinnschlag
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aa1ed9b172
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Merge remote-tracking branch 'aesylwinn/RenderWater'
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9 years ago |
scrawl
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7b557af885
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Merge pull request #1007 from MiroslavR/save-anim-state
Save scripted animation state
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9 years ago |
David Carlier
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83bab29e4b
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Mainly making compilable under OpenBSD.
Renaming one resource file as the space led to issue for qt/moc.
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9 years ago |
Aesylwinn
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16d0580ce8
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Fix struct/class mismatch.
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9 years ago |
Aesylwinn
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1f32f1eef5
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Add water texture.
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9 years ago |
Aesylwinn
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9454f4f2e7
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Use shared water geometry + state generation,
Fix water position and render bin,
Fix passed cell parameter being ignored
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9 years ago |
Aesylwinn
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5753f52b47
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Move water mesh + simple state generation to components library.
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9 years ago |
Aesylwinn
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3904a24e6c
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Add missing include.
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9 years ago |
Aesylwinn
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5674e0da24
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Render water in editor.
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9 years ago |
LohikaarmeHAV
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19c74a4d6e
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Part two
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9 years ago |
LohikaarmeHAV
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7309be8592
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First part
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9 years ago |
lohikaarme
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e8ef5c233f
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Miss info
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9 years ago |
lohikaarme
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0592d1cdcf
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Commnent?
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9 years ago |
MiroslavR
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b65f379b7f
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Save scripted animation state (Fixes #1931, #2150, #3393)
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9 years ago |
lohikaarme
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48bcde8cc9
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...
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9 years ago |
LohikaarmeHav
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b0cf276cfc
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hups
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9 years ago |