Commit Graph

12660 Commits (0d439750a2533cb9d8dc5e3f92b0340fc00b7be3)

Author SHA1 Message Date
scrawl 8c44334409 Merge pull request #1021 from Allofich/weight
Corrections to tooltip displays of zero-weight items
8 years ago
scrawl 2f6075329b Clang warning fixes 8 years ago
Allofich 7bf04b5014 Allow showing value of zero-weight lights 8 years ago
Allofich 502a26a7ff Use getWeightString() to avoid casting to int 8 years ago
Allofich 4f5d676b4e Allow weight tooltips for gold and keys if not 0 8 years ago
Allofich caf025f93d Don't show 0 weight tooltips except for potions 8 years ago
Allofich cf7278f8ae Don't show weight tooltip for 0-weight equipment 8 years ago
Allofich ee2702087c Make zero-weight boots play light boot footsteps 8 years ago
scrawl f3f02fe154 Merge pull request #1019 from Allofich/bound
Don't allow re-casting of bound equipment spells
9 years ago
Allofich d617651307 Don't allow re-casting of bound equipment spells 9 years ago
MiroslavR ddbfe0c944 Fix disabled door markers appearing on the map (Fixes #3348) 9 years ago
Allofich cb9bb92b26 Play locked sounds on locked objects instead of actors 9 years ago
Allofich 83b715734f Move part of addGlow() to addSpellCastGlow() 9 years ago
Allofich 1c76c93ed8 Use raw pointer to node in glowupdater 9 years ago
Allofich 67f31d948e Add removeTexture method 9 years ago
Allofich 4b9aff7a03 Glowupdater fix when using shaders 9 years ago
Allofich 9b2cb2fb8c Cleanups 9 years ago
Allofich 775162ccdf Rewrite spell glow implementation 9 years ago
Allofich cad41599cf Fix travis build error and warnings 9 years ago
Allofich 1910128e9c Don't remove uniform when spell glow ends 9 years ago
Allofich 35c14bb9bb Minor rewrite, make "open" spells play glow effect 9 years ago
Allofich e132b52a69 Handle spell glows within updatecallback 9 years ago
Allofich 123c626f2d Add glow when using telekinesis on doors 9 years ago
Allofich 57138b416e Fix spell glows to only run one at a time 9 years ago
Allofich 3841a8fb40 Make non-actors glow when they cast spells 9 years ago
Allofich dca7b4beb7 Make non-actors also play spell casting sounds 9 years ago
Marc Zinnschlag a563a9d336 added missing Q_OBJECT 9 years ago
Marc Zinnschlag 96fd9263bf Merge remote-tracking branch 'aesylwinn/FixNullGlobalVariable' 9 years ago
Aesylwinn 448c9d5a5b Fix globals not being initialized with a valid type. 9 years ago
scrawl 0bbd715f65 Fix the cloned StateSet not being assigned 9 years ago
scrawl 5190275b37 Merge pull request #993 from mrcheko/pathfinding
Pathfinding unification
9 years ago
Aesylwinn 0963adb2f4 Fix pointer being deleted twice. 9 years ago
scrawl 46538b9438 Merge pull request #1011 from devnexen/master
Mainly making compilable under OpenBSD.
9 years ago
mrcheko e2cd87fcc7 fix veritcal aiming 9 years ago
Marc Zinnschlag aa1ed9b172 Merge remote-tracking branch 'aesylwinn/RenderWater' 9 years ago
scrawl 7b557af885 Merge pull request #1007 from MiroslavR/save-anim-state
Save scripted animation state
9 years ago
David Carlier 83bab29e4b Mainly making compilable under OpenBSD.
Renaming one resource file as the space led to issue for qt/moc.
9 years ago
Aesylwinn 16d0580ce8 Fix struct/class mismatch. 9 years ago
Aesylwinn 1f32f1eef5 Add water texture. 9 years ago
Aesylwinn 9454f4f2e7 Use shared water geometry + state generation,
Fix water position and render bin,
Fix passed cell parameter being ignored
9 years ago
Aesylwinn 5753f52b47 Move water mesh + simple state generation to components library. 9 years ago
Aesylwinn 3904a24e6c Add missing include. 9 years ago
Aesylwinn 5674e0da24 Render water in editor. 9 years ago
LohikaarmeHAV 19c74a4d6e Part two 9 years ago
LohikaarmeHAV 7309be8592 First part 9 years ago
lohikaarme e8ef5c233f Miss info 9 years ago
lohikaarme 0592d1cdcf Commnent? 9 years ago
MiroslavR b65f379b7f Save scripted animation state (Fixes #1931, #2150, #3393) 9 years ago
lohikaarme 48bcde8cc9 ... 9 years ago
LohikaarmeHav b0cf276cfc hups 9 years ago