scrawl
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0de6839890
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Minor cleanup
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2015-05-23 06:07:11 +02:00 |
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scrawl
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04e827ecf6
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Don't try to play an empty video
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2015-05-23 05:42:21 +02:00 |
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scrawl
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cd81ec92db
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Minor cleanup
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2015-05-23 05:41:53 +02:00 |
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scrawl
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85345e663a
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Restore getHitContact
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2015-05-22 04:36:33 +02:00 |
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scrawl
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627fee07bc
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Minor cleanup
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2015-05-22 04:36:33 +02:00 |
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scrawl
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cac7c1e535
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Restore various physics features
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2015-05-22 04:36:33 +02:00 |
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scrawl
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2235d2978b
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Restore animation text key handling
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2015-05-22 04:36:33 +02:00 |
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scrawl
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9b8e2e9db3
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Port MWRender::Camera
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2015-05-22 00:29:27 +02:00 |
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scrawl
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24bb2e152c
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Apply texture filter setting changes
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2015-05-14 21:42:04 +02:00 |
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scrawl
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3e86dd7df0
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Apply runtime changes to field of view & view distance
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2015-05-14 18:46:28 +02:00 |
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scrawl
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b7258c8d23
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Readded Objects::updatePtr
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2015-05-14 17:34:55 +02:00 |
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scrawl
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bc237ee1fe
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Actor placement fix
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2015-05-14 17:14:49 +02:00 |
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scrawl
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375b736e74
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Use SDL to create the window
No input nor event loop handling yet, so the window will "stop responding" after a few seconds.
Thanks to KittyCat for the GraphicsWindowSDL2 code.
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2015-05-13 02:53:09 +02:00 |
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scrawl
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7a3bc69df7
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Readded sound listener
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2015-05-12 19:02:56 +02:00 |
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scrawl
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ccab8cc9a1
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Register Player in the PhysicsSystem
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2015-05-12 17:40:42 +02:00 |
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scrawl
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56ff280230
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Mention the RefId in "error during rendering: " errors
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2015-05-12 16:50:43 +02:00 |
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scrawl
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65f0195c71
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Readded animated collision shape support
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2015-05-12 16:26:11 +02:00 |
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scrawl
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19988d5e45
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Remove RefData::getHandle
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2015-05-12 04:04:54 +02:00 |
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scrawl
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47758c11cd
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Readded collision objects and movement physics
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2015-05-12 03:02:15 +02:00 |
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scrawl
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54c1f19c18
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Readded height fields
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2015-05-10 02:08:25 +02:00 |
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scrawl
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c31b416ba1
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Move physicssystem to a new mwphysics module
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2015-05-10 01:09:00 +02:00 |
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scrawl
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c843cfc8e2
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Physics stub in preparation for rewrite
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2015-05-10 00:28:51 +02:00 |
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scrawl
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48ffeab191
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Remove old BulletShapeManager
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2015-05-09 01:06:55 +02:00 |
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scrawl
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e191f0e044
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Rename MWRender::Debugging to MWRender::Pathgrid
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2015-05-04 17:41:30 +02:00 |
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scrawl
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92cbc13964
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Remove BtOgre
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2015-05-03 00:50:56 +02:00 |
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scrawl
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1943110170
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Add bullet debug drawer
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2015-05-03 00:39:01 +02:00 |
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scrawl
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9cf9c2876e
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Pathgrid rendering
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2015-05-02 22:45:39 +02:00 |
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scrawl
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8817f44d63
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Remove advanced FPS counter (obsoleted by the OSG stats viewer)
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2015-05-02 17:48:24 +02:00 |
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scrawl
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bddd31e385
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Dead code removal
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2015-05-02 17:11:51 +02:00 |
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scrawl
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d9d84bd7b2
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Remove bullet raycasting shapes, to be replaced with OSG ray casts
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2015-05-01 21:43:21 +02:00 |
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scrawl
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bd8f0248f0
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Player rendering
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2015-05-01 18:21:50 +02:00 |
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scrawl
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a59940a2c7
|
Move MyGUI platform to components
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2015-05-01 01:44:21 +02:00 |
|
scrawl
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c90125f936
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Uninitialized basenode fix
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2015-05-01 01:44:21 +02:00 |
|
scrawl
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8971a200f7
|
Sky fix
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2015-04-26 14:34:14 +02:00 |
|
scrawl
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7809caf9dc
|
Dead code removal
|
2015-04-25 15:53:11 +02:00 |
|
scrawl
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0ff7b2ff11
|
MechanicsManager, frame update
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2015-04-25 15:19:17 +02:00 |
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scrawl
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9f12e53956
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Scale NPCs by their Weight property (Fixes #814)
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2015-04-24 14:49:20 +02:00 |
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scrawl
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1c0e3a6488
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rotateObject, scaleObject
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2015-04-23 23:50:46 +02:00 |
|
scrawl
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1a19cd3607
|
Some cleanup
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2015-04-22 19:08:56 +02:00 |
|
scrawl
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8c810e3620
|
Move rng to components
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2015-04-22 17:58:55 +02:00 |
|
scrawl
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26766b8e0a
|
Dead code removal
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2015-04-21 23:36:36 +02:00 |
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scrawl
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9e177df61b
|
Add fog, view distance, and far plane culling
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2015-04-21 23:36:36 +02:00 |
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scrawl
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68f93294da
|
Port EffectManager
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2015-04-19 17:55:56 +02:00 |
|
scrawl
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27cfe8fb58
|
Crash fix
|
2015-04-19 02:39:10 +02:00 |
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scrawl
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1699759d12
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/opencs/view/render/cell.cpp
|
2015-04-19 02:29:16 +02:00 |
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scrawl
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edc5cad79e
|
Port Animation::addEffect
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2015-04-19 01:57:52 +02:00 |
|
scrawl
|
13a1ba0aab
|
Moon rendering
|
2015-04-15 18:50:50 +02:00 |
|
scrawl
|
5dd1ab24fe
|
More efficient StateSetController, beginnings of sky rendering
|
2015-04-14 15:58:16 +02:00 |
|
scrawl
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c92592493e
|
OpenMW: create a window and render the starting cell(s)
|
2015-04-12 15:38:30 +02:00 |
|
dteviot
|
0a5de33a1a
|
fireEquipmentChangedEvent() updates the InventoryWindow. (Fixes #2424)
|
2015-04-06 15:13:09 +12:00 |
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