Koncord
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0f30f57d4d
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[Server] Handle IS_PENDING and IS_CONNECTING in switch
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2017-04-24 20:26:19 +08:00 |
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Koncord
|
d0c3d190e1
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[Server] Send players list to master server
|
2017-04-24 20:24:39 +08:00 |
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Koncord
|
3e00d42067
|
[Server] Reworking MasterClient to new master server
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2017-04-24 20:01:05 +08:00 |
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Koncord
|
d1df9dde14
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[Server] Add processors to source groups
|
2017-04-23 13:59:17 +08:00 |
|
David Cernat
|
a650683bae
|
[General] Add and use Target struct in mwmp::Attack
|
2017-04-17 18:31:39 +03:00 |
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David Cernat
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340ad09c97
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[Server] Rename variables in ProcessorPlayerAttack
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2017-04-17 17:43:03 +03:00 |
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David Cernat
|
870886192b
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[General] Rename DYNAMICSTATS into STATS_DYNAMIC
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2017-04-16 09:00:18 +03:00 |
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David Cernat
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ca8fd1aa72
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[General] Remove ActorHeadRotation packet because it would be too spammy
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2017-04-15 15:49:40 +03:00 |
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David Cernat
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e7960eee76
|
[General] Rename DrawState packets into AnimFlags ones for clarity
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2017-04-14 16:00:34 +03:00 |
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David Cernat
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9e25a95861
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[Server] Initialize processors for recently added ActorPackets
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2017-04-13 18:57:48 +03:00 |
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David Cernat
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0d196af685
|
[General] Add placeholders for 7 new ActorPackets
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2017-04-11 11:37:38 +03:00 |
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David Cernat
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742d6f653a
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[General] Add ActorPosition packet
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2017-04-10 12:38:30 +03:00 |
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David Cernat
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b6c3830ea0
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[General] Rename WorldObject's pos into position for consistency
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2017-04-10 09:25:20 +03:00 |
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David Cernat
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174f316787
|
[General] Rename PacketActorFrame into PacketActorTest
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2017-04-10 08:37:18 +03:00 |
|
David Cernat
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69bf2749a5
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[Server] Add ActorFunctions for getting and setting basic actor data
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2017-04-10 06:15:03 +03:00 |
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David Cernat
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e9c3abc2c3
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[Server] Reset variables more elegantly in WorldFunctions
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2017-04-10 02:37:43 +03:00 |
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David Cernat
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c52084a028
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[General] Use BaseActorLists in ActorPackets
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2017-04-09 16:32:44 +03:00 |
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David Cernat
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1b714fbfa7
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[Server] Make script functions more consistent
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2017-04-09 12:28:38 +03:00 |
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David Cernat
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a24ef3a25e
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[Server] Create ActorFunctions placeholder
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2017-04-09 12:24:33 +03:00 |
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David Cernat
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4f3d05eed2
|
[General] Add ActorList class
|
2017-04-09 10:50:35 +03:00 |
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David Cernat
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070c6a3bd4
|
[General] Add ActorPacketController & make controller var names clearer
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2017-04-09 08:51:28 +03:00 |
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David Cernat
|
89a8ace41c
|
[Server] Print debug info only for certain world packets
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2017-04-08 12:00:07 +03:00 |
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David Cernat
|
c6c0e4acc9
|
[Server] Fix Cell::sendToLoaded() part 2, and fix Player::sendToLoaded()
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2017-04-06 08:39:11 +03:00 |
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David Cernat
|
8616323bae
|
[Server] Fix logic in Cell::sendToLoaded()
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2017-04-06 08:27:04 +03:00 |
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David Cernat
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fae3bcaeeb
|
[Server] Send actor packets only to players in the same cell
|
2017-04-06 06:42:25 +03:00 |
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David Cernat
|
ba8341bfb5
|
[Server] Add SendActorAuthority() script function
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2017-04-05 11:02:11 +03:00 |
|
David Cernat
|
c65e94587c
|
[Server] Add SendActorList() script function
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2017-04-05 04:44:47 +03:00 |
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David Cernat
|
8c2469bf6d
|
[General] Add placeholder ActorList, ActorAuthority & ActorFrame packets
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2017-04-05 04:06:45 +03:00 |
|
David Cernat
|
316720e710
|
[Server] Rename getNextMpNum() into incrementMpNum()
|
2017-04-05 01:30:15 +03:00 |
|
David Cernat
|
068835ba71
|
[Server] Add OnMpNumIncrement() script callback
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2017-04-05 01:18:42 +03:00 |
|
David Cernat
|
3b34b9cd3e
|
[Server] Fix typo in MiscellaneousFunctions
|
2017-04-04 12:49:29 +03:00 |
|
David Cernat
|
2716078a30
|
[Server] Add GetCurrentMpNum() and SetCurrentMpNum() script functions
|
2017-04-04 12:43:17 +03:00 |
|
David Cernat
|
8b8c01f389
|
[General] Make ID_OBJECT_PLACE take effect only when sent back by server
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2017-04-04 11:43:33 +03:00 |
|
David Cernat
|
82f38dcfad
|
[Server] Set mpNum in AddWorldObject()
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2017-04-04 10:34:35 +03:00 |
|
David Cernat
|
665fe09fd0
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[Server] Add GetObjectMpNum() and SetObjectMpNum() script functions
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2017-04-04 09:30:17 +03:00 |
|
David Cernat
|
8cc61b6048
|
[General] Generate mpNums on the server when forwarding ID_OBJECT_PLACE
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2017-04-04 09:23:34 +03:00 |
|
David Cernat
|
31cd836558
|
[General] Small tweaks to debug info
|
2017-04-04 08:24:11 +03:00 |
|
David Cernat
|
d242f3790f
|
[Server] Don't try to send late-arriving container packets about now unloaded cells
|
2017-04-04 07:21:02 +03:00 |
|
David Cernat
|
d8712ee1ea
|
[Server] Fix script crashes by reusing BaseEvent in WorldProcessor
|
2017-04-04 05:03:14 +03:00 |
|
David Cernat
|
5ff40c5563
|
[Server] Make coding style consistent
|
2017-04-04 03:05:37 +03:00 |
|
David Cernat
|
174937f412
|
[Server] Add LogMessage() and LogAppend() script functions
|
2017-04-04 01:47:37 +03:00 |
|
Koncord
|
1d2a6d9056
|
[Server] Rename dontRead to avoidReading
|
2017-04-03 06:44:14 +08:00 |
|
Koncord
|
47924f5bb0
|
[Server] Move packet.Read() to parent
|
2017-04-03 06:13:56 +08:00 |
|
Koncord
|
ead92fff61
|
[Server] Move setPlayer() to PlayerProcessor
|
2017-04-03 06:05:18 +08:00 |
|
Koncord
|
0317e2523b
|
[Server] Remove unused code
|
2017-04-03 05:57:03 +08:00 |
|
Koncord
|
c8fb7d9c1a
|
[Server] Move packet.Send(true) to parent class
|
2017-04-03 05:56:29 +08:00 |
|
Koncord
|
9ecc70d17c
|
[Server] Fix ID in ProcessorContainer
|
2017-04-03 05:49:23 +08:00 |
|
Koncord
|
f5600c508f
|
[Server] Move all world handlers to WorldProcessors
|
2017-04-03 05:46:46 +08:00 |
|
Koncord
|
3ab25fb3f1
|
[Server] Move player processors to processors/player
|
2017-04-03 05:45:41 +08:00 |
|
Koncord
|
0a1041bf56
|
[Server] Add WorldProcessor
|
2017-04-03 05:40:17 +08:00 |
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