David Cernat
|
107dacac6d
|
Add OnPlayerChangeInventory server script callback
|
2016-11-03 16:39:31 +02:00 |
|
David Cernat
|
3380c482c0
|
Fix errors remaining from merge with tes3mp-packetexpansion, part 2
|
2016-10-23 19:32:39 +03:00 |
|
David Cernat
|
c639337842
|
Merge with tes3mp-packetexpansion by fixing conflicts
# Conflicts:
# apps/openmw-mp/Networking.cpp
# apps/openmw/mwmp/Networking.cpp
# components/CMakeLists.txt
# components/openmw-mp/NetworkMessages.hpp
# components/openmw-mp/PacketsController.cpp
|
2016-10-23 17:57:38 +03:00 |
|
David Cernat
|
0a44bea91d
|
Send cell coordinates in tes3mp using mData instead of mCellId.mIndex
|
2016-10-23 16:55:30 +03:00 |
|
Koncord
|
c27351c19e
|
Implement inventory functions
AddItem, RemoveItem, GetItemName, GetItemCount, GetItemHealth, GetInventorySize SendInventory
Example:
```lua
tes3mp.AddItem(pid, "glass dagger", 1, 50)
tes3mp.AddItem(pid, "glass dagger", 1, -1)
tes3mp.SendInventory(pid)
tes3mp.RemoveItem(pid, "glass dagger", 1)
tes3mp.SendInventory(pid)
local invSize = tes3mp.GetInventorySize(pid) - 1
for i = 0, invSize do
print(("%s %d %d"):format(tes3mp.GetItemName(pid, i), tes3mp.GetItemCount(pid, i), tes3mp.GetItemHealth(pid, i)))
end
```
|
2016-10-23 02:57:49 +08:00 |
|
David Cernat
|
bda1f867fd
|
Rename server's GetController() method into GetPlayerController()
|
2016-10-19 16:54:39 +03:00 |
|
Koncord
|
79532cf797
|
Detecting reason of death
|
2016-10-08 15:15:43 +08:00 |
|
David Cernat
|
4b96080521
|
Make GetItemSlot work and add SendEquipment in server item functions
|
2016-09-30 12:30:05 +03:00 |
|
David Cernat
|
6650b74498
|
Add handling of skill increases
|
2016-09-30 07:15:59 +03:00 |
|
David Cernat
|
977b277cdd
|
Add missing entries for level progress functions
|
2016-09-30 05:08:11 +03:00 |
|
David Cernat
|
a0e9a672a5
|
Split updateClassStats in 3 and add handling of level progress
|
2016-09-30 04:52:21 +03:00 |
|
David Cernat
|
56a2c70911
|
Use double instead of int for skill progress functions
|
2016-09-29 18:13:36 +03:00 |
|
David Cernat
|
ae4950ce49
|
Add server stat functions for getting and setting skill progress
|
2016-09-29 17:57:26 +03:00 |
|
David Cernat
|
bc0aa86bcf
|
Make variable names more consistent and easier to understand
|
2016-09-29 12:05:44 +03:00 |
|
David Cernat
|
7a1531c01b
|
Fix script functions for setting dynamic stats, part 2
|
2016-09-28 19:41:54 +03:00 |
|
David Cernat
|
458bdf4dff
|
Fix script functions for setting dynamic stats
|
2016-09-28 16:40:19 +03:00 |
|
David Cernat
|
433190d82e
|
Rename OnPlayerUpdateEquiped into OnPlayerChangeEquipment
|
2016-09-28 15:20:23 +03:00 |
|
Koncord
|
94f6ab30f2
|
Fix GetProtocolVersion
|
2016-09-28 19:20:22 +08:00 |
|
David Cernat
|
b6086ab015
|
Rename ID_GAME_DYNAMICSTATS_CURRENT into ID_GAME_DYNAMICSTATS
|
2016-09-28 14:13:24 +03:00 |
|
David Cernat
|
57f07813b0
|
Rename ID_GAME_UPDATE_POS into ID_GAME_POS
|
2016-09-28 11:45:14 +03:00 |
|
David Cernat
|
26487598a6
|
Rename ID_GAME_UPDATE_EQUIPED into ID_GAME_EQUIPMENT
|
2016-09-28 11:36:29 +03:00 |
|
David Cernat
|
9fd5ae981e
|
Add missing backslash
|
2016-09-28 07:59:53 +03:00 |
|
David Cernat
|
ce4b326b02
|
Rename ID_GAME_UPDATE_BASESTATS into ID_GAME_DYNAMICSTATS_CURRENT
|
2016-09-28 07:50:16 +03:00 |
|
David Cernat
|
295f486a97
|
Using less confusing names for server stat functions, part 2
|
2016-09-28 02:19:39 +03:00 |
|
David Cernat
|
69030579c1
|
Using less confusing names for server stat functions
|
2016-09-27 17:04:04 +03:00 |
|
David Cernat
|
7ae9ea7465
|
Add server stat functions for getting attribute and skill counts
|
2016-09-27 15:51:10 +03:00 |
|
David Cernat
|
57703482b2
|
Fetch attribute and skill counts in server stat functions
|
2016-09-27 15:01:54 +03:00 |
|
David Cernat
|
4d7130b12f
|
Improve logic for script-induced cell changes
|
2016-09-27 11:28:44 +03:00 |
|
David Cernat
|
01af4f3bbc
|
Update position before sending cell packet
|
2016-09-26 17:00:09 +03:00 |
|
David Cernat
|
1ee2458f6e
|
Add packet for player levels, part 2
|
2016-09-26 13:19:01 +03:00 |
|
David Cernat
|
046a1ea899
|
Add packet for player levels
|
2016-09-25 14:28:25 +03:00 |
|
Koncord
|
61c5456373
|
Log callbacks
|
2016-09-18 11:55:51 +08:00 |
|
Koncord
|
e661a35ac2
|
Fix checking strings in SetName & SetBirthsign
|
2016-09-18 11:55:51 +08:00 |
|
Koncord
|
babc3230b7
|
Add new functions: GetServerVersion & GetProtocolVersion
|
2016-09-10 13:41:23 +08:00 |
|
David Cernat
|
ff94b5f1ac
|
Fix unsuitable variable name
|
2016-09-02 06:16:35 +03:00 |
|
David Cernat
|
970e9aff2f
|
Remove old class methods and don't include class in ID_GAME_BASE_INFO
|
2016-09-02 03:45:43 +03:00 |
|
David Cernat
|
a20e7890a2
|
Fix formatting
|
2016-08-30 10:52:30 +03:00 |
|
Koncord
|
cf1a0113a1
|
Time API
|
2016-08-30 13:24:42 +08:00 |
|
David Cernat
|
5e6a374687
|
Add comment about MesssageBox to prevent future confusion
|
2016-08-30 08:13:08 +03:00 |
|
David Cernat
|
857defadbc
|
Revert one unnecessary renaming of MessageBox
|
2016-08-30 08:05:00 +03:00 |
|
David Cernat
|
32ce7e97a8
|
Fix build for Windows server
|
2016-08-30 08:01:34 +03:00 |
|
Koncord
|
1186d09ec0
|
ScriptFunctions.hpp size reduction
|
2016-08-30 12:20:39 +08:00 |
|
Koncord
|
11eae277a9
|
Characters Class API
Added some new functions
|
2016-08-30 11:18:19 +08:00 |
|
David Cernat
|
00e7810428
|
Add script functions for saving and loading non-custom player classes
|
2016-08-27 00:14:50 +03:00 |
|
David Cernat
|
5385563972
|
Let players inform others about Lua script-induced cell & pos changes
|
2016-08-24 02:53:39 +03:00 |
|
Koncord
|
fc4d8b82fb
|
Stubs for minimap
|
2016-08-23 11:11:25 +08:00 |
|
David Cernat
|
7691bcc958
|
Add server script callbacks for attribute and skill changes
|
2016-08-23 03:04:22 +03:00 |
|
David Cernat
|
c4f49e05e3
|
Remove manual newlines for logger
|
2016-08-19 07:54:10 +03:00 |
|
David Cernat
|
97f944dde7
|
Use logger for most console messages
|
2016-08-18 20:20:17 +03:00 |
|
David Cernat
|
a36c20eaae
|
Reduce server console spam
|
2016-08-18 16:13:04 +03:00 |
|