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49 commits

Author SHA1 Message Date
Digmaster
a5cfa8a049 Removes add behavior when pressing escape while waiting. 2014-05-29 01:52:41 -04:00
Digmaster
e3e51324a4 Esc button exits all non-modal GUI windows 2014-05-26 23:13:37 -04:00
scrawl
b47b2b84f3 Merge branch 'master' of https://github.com/OpenMW/openmw
Conflicts:
	apps/openmw/mwdialogue/filter.cpp
	apps/openmw/mwgui/waitdialog.cpp
2014-05-23 08:39:48 +02:00
Emanuel Guevel
1e4a854433 Remove static method MWWorld::Class::get(&Ptr)
It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
2014-05-22 20:50:00 +02:00
scrawl
c6c254d279 Do not trigger levelup if rest was interrupted 2014-05-22 11:08:36 +02:00
scrawl
18bba6bcec Fix layout glitch when autosaving 2014-05-22 11:03:45 +02:00
Thomas
5b681e2199 Moved quickload to statemanager for consistency's sake, as well as make autosave only occur on sleep, not wait. 2014-04-24 03:14:47 -04:00
Thomas
05b21c92af Moved quick save into statemanager class. Kept loader as is as it's rather specalized. 2014-04-24 03:06:36 -04:00
Thomas
6a8bf71c4c Moved autosave to before you rest, not after it. 2014-04-23 23:33:57 -04:00
Thomas
a598060071 Added autosave on rest, as well as an option in the settings menu 2014-04-23 23:12:30 -04:00
Marc Zinnschlag
367919200f moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
Marc Zinnschlag
7693f712bc started making CellStore into a proper class; encapsulated mCell member 2014-02-21 11:35:46 +01:00
Marc Zinnschlag
1b5301eec0 Merge branch 'savedgame'
Conflicts:
	apps/openmw/mwbase/mechanicsmanager.hpp
	apps/openmw/mwbase/soundmanager.hpp
	apps/openmw/mwgui/mapwindow.hpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
	apps/openmw/mwsound/soundmanagerimp.hpp
	components/esm/loadcell.cpp
2014-02-01 18:16:32 +01:00
scrawl
82146e7f8d Use GMSTs for levelup 2014-01-29 15:37:26 +01:00
scrawl
03cf383be7 Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
Conflicts:
	apps/openmw/mwgui/referenceinterface.cpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
	apps/openmw/mwscript/cellextensions.cpp
	apps/openmw/mwworld/cells.cpp
	apps/openmw/mwworld/cells.hpp
	apps/openmw/mwworld/cellstore.cpp
	apps/openmw/mwworld/store.cpp
	apps/openmw/mwworld/worldimp.cpp
2014-01-24 18:28:35 +01:00
scrawl
a432661b8a Minor correction 2014-01-15 14:53:28 +01:00
scrawl
52b9ebff9d Closes #1092: Implement sleep interruption. Fix levelled list flags for creatures. Change World::copyObjectToCell to search for the correct cell. 2014-01-14 07:42:03 +01:00
scrawl
95651857f3 Fix code duplication 2014-01-14 02:52:34 +01:00
scrawl
0d0005c433 Fix fatigue not restoring when waiting 2014-01-14 02:20:13 +01:00
scrawl
098f9712f1 Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
scrawl
2bb21f2f76 Don't copy NpcStats/CreatureStats unnecessarily. Fixes a bug: taunt actions would not correctly increase the target's fight rating. 2014-01-08 02:35:36 +01:00
scrawl
62774fcc4a Merge branch 'master' into HEAD
Conflicts:
	apps/openmw/mwbase/world.hpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwworld/worldimp.cpp
	apps/openmw/mwworld/worldimp.hpp
	components/esm/loadtes3.cpp
2014-01-06 00:23:17 +01:00
scrawl
623cdef69f Code cleanup 2014-01-02 21:49:12 +01:00
Marc Zinnschlag
99ea63dc4a factored out code for generating month names 2013-11-26 12:47:30 +01:00
Chris Robinson
46bc7bd9c8 Some cleanup since NpcStats is now also CreatureStats
This isn't a thorough cleaning, so keep an eye out for more
2013-08-09 01:14:08 -07:00
Chris Robinson
6110a0ee3b Don't allow resting as a werewolf 2013-08-08 18:30:47 -07:00
scrawl
7dc30a01cd Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
scrawl
da01ec4f52 Only show the "Rest until healed" button when stats are not full 2013-07-30 22:07:27 +02:00
Sebastian Wick
b43f41c2bd use a mygui controller for scrollbar repeat 2013-07-05 19:17:00 +02:00
Sebastian Wick
e3d8bdbafe autorepeat scrollbar 2013-07-02 17:29:47 +02:00
Britt Mathis
60fadaeaf0 Cleaned up includes in implementation files 2013-04-16 20:16:22 -04:00
Britt Mathis
f7383905b7 Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
Britt Mathis
ce9bc6d9ba MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions 2013-04-10 00:32:05 -04:00
scrawl
e7af718b55 Remove unnecessary WindowManager::messageBox arguments 2013-03-30 12:56:37 +01:00
Marc Zinnschlag
6c76e97bbc fixed day count in rest dialogue 2013-03-25 11:53:02 +01:00
scrawl
dd57eabc3e Better use an enum for magic effect IDs 2013-03-16 23:28:26 +01:00
vorenon
89cba3cf45 Replaced ifs/elseifs with switch 2013-02-26 19:52:51 +01:00
Wareya
c98a815581 Remove debug printing from previous commit 2013-02-16 13:37:25 -05:00
Wareya
f0220fb06b Implement "Rest Until Healed"
Fixes: https://bugs.openmw.org/issues/563
2013-02-16 13:35:03 -05:00
scrawl
ea2bbec76e better fix for bed activation 2012-12-03 05:32:12 +01:00
Tom Mason
a6fd369e4e Fixed wait window reappearing after sleeping 2012-12-02 22:10:47 +00:00
Marc Zinnschlag
0805301922 Merge remote-tracking branch 'bwrsandman/master' into next 2012-11-07 10:40:40 +01:00
bwrsandman
7911f08c53 Issue #438: set 0 a.m. to be 12 a.m. 2012-11-06 13:19:35 -05:00
Marc Zinnschlag
61942c9c4a Issue #440: Make day numbers start at 1 instead of 0 2012-11-05 18:01:50 +01:00
scrawl
0c6ad13364 WakeUpPc instruction 2012-09-29 09:41:34 +02:00
scrawl
872fcf3e3d sleeping restoration of health, magicka, and fatigue 2012-09-21 17:53:16 +02:00
scrawl
bf5e30b24f everything done except health/mana restore 2012-09-19 02:53:06 +02:00
scrawl
ab698bb401 date time label 2012-09-18 20:53:32 +02:00
scrawl
0ba996f290 dialog layout 2012-09-18 18:29:03 +02:00