David Cernat
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11a9e3bdb1
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Merge pull request #197 from OpenMW/master
Add OpenMW commits up to 14 Apr 2017
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2017-04-14 05:57:28 +03:00 |
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scrawl
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17125e6c4d
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Merge pull request #1256 from Allofich/equip
Adjustments to RemoveItem behavior
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2017-04-14 01:08:29 +02:00 |
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David Cernat
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de8d28e2c3
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[Client] Improve logic for updating LocalActors & sending their packets
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2017-04-13 18:59:22 +03:00 |
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David Cernat
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426d5a7fc2
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[Client] Add missing usage of sendDrawStateActors()
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2017-04-13 18:56:38 +03:00 |
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Andrei Kortunov
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dc036e96d4
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fixed magicka calculation on chargen (bug #3694)
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2017-04-13 18:30:36 +04:00 |
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Allofich
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6e405aed8c
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Adjustments to RemoveItem behavior
(Fixes #3796)
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2017-04-13 22:33:13 +09:00 |
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David Cernat
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d2fe777f89
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[General] Send and read ActorDrawState packets
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2017-04-13 15:26:48 +03:00 |
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David Cernat
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9c731990a9
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[Client] Use clearer var names in LocalPlayer::updateDrawStateAndFlags()
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2017-04-13 14:10:42 +03:00 |
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David Cernat
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10ad5b2a99
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[General] Remove BaseActor's AnimStates that are no longer needed
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2017-04-13 13:06:09 +03:00 |
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David Cernat
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c6cd0a2953
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Merge pull request #196 from OpenMW/master while resolving conflicts
# Conflicts:
# apps/openmw/mwmechanics/spellcasting.cpp
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2017-04-13 07:07:49 +03:00 |
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scrawl
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8d8f293a65
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Merge pull request #1246 from akortunov/develop
Menu improvements
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2017-04-12 23:57:00 +02:00 |
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scrawl
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d8943d911c
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Merge pull request #1254 from Allofich/warning
Remove unnecessary line
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2017-04-12 23:49:29 +02:00 |
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Allofich
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470988f9ef
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Minor changes to getActorsSidingWith
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2017-04-13 04:45:44 +09:00 |
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Allofich
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6272e1c674
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Cache allies found while iterating engageCombat
(Fixes #3814)
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2017-04-13 02:02:38 +09:00 |
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Allofich
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5020d03c78
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Remove unnecessary line
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2017-04-12 22:59:28 +09:00 |
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scrawl
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993860a4b1
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Merge pull request #1250 from resilar/mapbutton
Hide WorldButton when in game mode
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2017-04-11 21:34:53 +02:00 |
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scrawl
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8f335b3484
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Merge pull request #1245 from akortunov/tgm
Vanilla-like tgm
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2017-04-11 21:34:44 +02:00 |
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David Cernat
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0d196af685
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[General] Add placeholders for 7 new ActorPackets
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2017-04-11 11:37:38 +03:00 |
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David Cernat
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9852076590
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[Client] Send all NPC data to newly arriving players
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2017-04-10 18:24:30 +03:00 |
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David Cernat
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15f91e7825
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[Client] Add CellController methods for getting and checking Cells
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2017-04-10 18:13:22 +03:00 |
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David Cernat
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69f820f3a0
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[Client] Rename CellController's getCell() into getCellStore()
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2017-04-10 17:30:57 +03:00 |
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David Cernat
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d14102716d
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[Client] Retool LocalActors and DedicatedActors for ActorPosition packet
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2017-04-10 17:10:18 +03:00 |
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David Cernat
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cbd2af972d
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[Client] Get movement settings for NPCs before they are reset
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2017-04-10 17:06:44 +03:00 |
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David Cernat
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2709de83fb
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[Client] Use clearer variable names in LocalPlayer::UpdatePosition()
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2017-04-10 14:53:59 +03:00 |
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David Cernat
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b6c3830ea0
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[General] Rename WorldObject's pos into position for consistency
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2017-04-10 09:25:20 +03:00 |
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David Cernat
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174f316787
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[General] Rename PacketActorFrame into PacketActorTest
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2017-04-10 08:37:18 +03:00 |
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David Cernat
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a5d0486c82
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[General] Set actor data correctly
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2017-04-10 07:22:03 +03:00 |
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David Cernat
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b9d68c0ab2
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Merge pull request #195 from OpenMW/master
Add OpenMW commits up to 10 Apr 2017
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2017-04-10 01:20:42 +03:00 |
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David Cernat
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c52084a028
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[General] Use BaseActorLists in ActorPackets
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2017-04-09 16:32:44 +03:00 |
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David Cernat
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070c6a3bd4
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[General] Add ActorPacketController & make controller var names clearer
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2017-04-09 08:51:28 +03:00 |
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David Cernat
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a1d0b4908f
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[Client] Fix Travis CI build by not using nullptr
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2017-04-08 16:46:38 +03:00 |
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David Cernat
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c8a486de6c
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[Client] Fix Ptr initialization in mwmp::Cell
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2017-04-08 16:02:59 +03:00 |
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David Cernat
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0ccbe70e61
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[Client] Rename methods to make their purpose clearer
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2017-04-08 14:31:22 +03:00 |
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David Cernat
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6da6c4e62d
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[Client] Prevent NPCs from attacking a player engaged in dialogue
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2017-04-08 13:06:42 +03:00 |
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David Cernat
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b883b4c7ce
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[Client] Reorder includes
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2017-04-08 12:54:38 +03:00 |
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David Cernat
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3d6dc74bdc
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[Client] Fix logic for mwmp::Cell initialization
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2017-04-08 12:33:41 +03:00 |
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David Cernat
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417284c701
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[Client] Implement head rotation sync for NPCs
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2017-04-08 11:40:19 +03:00 |
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David Cernat
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f52fc19762
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[Client] Reorder methods and don't set variables that are no longer used
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2017-04-08 10:58:25 +03:00 |
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David Cernat
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d3f3fb5d05
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[Client] Correctly implement movement animation sync for NPCs
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2017-04-08 08:59:21 +03:00 |
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David Cernat
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5b43e62c50
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[Client] Make it possible to get DedicatedActor from CellController
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2017-04-08 07:46:33 +03:00 |
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David Cernat
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e6536c7473
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[Client] Disable basic NPC sync in preparation for overhaul
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2017-04-07 16:04:21 +03:00 |
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David Cernat
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1101ff1e28
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[Client] Update DedicatedActors every frame to allow interpolation
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2017-04-07 15:51:34 +03:00 |
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David Cernat
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ae92117d21
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[Client] Add missing return
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2017-04-07 11:32:42 +03:00 |
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David Cernat
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18be1880f0
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[Client] Make it possible to get LocalActor from CellController
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2017-04-07 10:16:23 +03:00 |
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David Cernat
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10be52d40d
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[Client] Add localActorsToCells map to more easily find LocalActors
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2017-04-07 08:12:50 +03:00 |
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David Cernat
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e89265e469
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[Client] Turn CellController's cellsActive into a map instead of a deque
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2017-04-07 05:52:07 +03:00 |
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David Cernat
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d829d219c3
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[General] Add (very) partial animation sync for NPCs
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2017-04-06 15:11:51 +03:00 |
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David Cernat
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e8638d9884
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[Client] Add basic position sync for NPCs
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2017-04-06 11:46:56 +03:00 |
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David Cernat
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89ed318d3c
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[Client] Remove usage of nullptr that Travis CI is getting stuck on
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2017-04-06 06:17:27 +03:00 |
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David Cernat
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67ec81ad0c
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[Client] Use utility function for converting strings in mwmp::Cell
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2017-04-06 05:45:49 +03:00 |
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