Marc Zinnschlag
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11d24fd23b
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Merge remote-tracking branch 'maqifrnswa/patch-2'
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10 years ago |
Marc Zinnschlag
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ba9a9d16bb
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Merge remote-tracking branch 'scrawl/master'
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10 years ago |
Marc Zinnschlag
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08d2b196bd
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Merge remote-tracking branch 'ace/explicit-instantiation'
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10 years ago |
scrawl
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72686c32ae
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Fix runtime exceptions on MyGUI debug builds
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10 years ago |
scrawl
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f12619b86a
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Implement fStromWindSpeed (Fixes #2764)
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10 years ago |
Alexander "Ace" Olofsson
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2bebfea38d
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Instantiate struct as a struct
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10 years ago |
Scott Howard
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3a0293480e
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Update boost in travis-ci to fix build failure
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10 years ago |
Alexander "Ace" Olofsson
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b3b55a5842
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Explicitly instantiate MWWorld::Store
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10 years ago |
Alexander "Ace" Olofsson
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b1cc74dd9a
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Explicity instantiate MWMechanics::Stat
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10 years ago |
Marc Zinnschlag
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87a089d6b6
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Merge remote-tracking branch 'dteviot/Bug2726'
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10 years ago |
dteviot
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f1774ee7c3
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Fixed compile failing on OSX and Linux.
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10 years ago |
dteviot
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52cf8541f5
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End point tolerance restored to 64 units.
Corrected problem pointed out by Scrawl.
Destination needs tolerance of 64 to avoid overcrowding.
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10 years ago |
Alexander "Ace" Olofsson
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3655ef16af
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Explicitly instantiate ESM::StatState
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10 years ago |
dteviot
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40a925ad37
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Merge branch 'Bug1317MakeExtraWaypoints' into Bug2726
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10 years ago |
MiroslavR
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13f289d1a5
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Fix calculation of selected blocks in ScriptEdit
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10 years ago |
Marc Zinnschlag
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e89614a35d
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Merge remote-tracking branch 'origin/master'
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10 years ago |
Marc Zinnschlag
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88f1220a77
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Merge remote-tracking branch 'dteviot/Bug2726'
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10 years ago |
scrawl
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49c07de773
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Merge pull request #643 from ace13/win-build-fix
Fix build error and a pair of warnings
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10 years ago |
Alexander "Ace" Olofsson
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aaaee74a4d
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Fix the comments
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10 years ago |
Marc Zinnschlag
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e0781a5d70
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Merge remote-tracking branch 'scrawl/master'
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10 years ago |
Marc Zinnschlag
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6c5dc5c7a0
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Merge remote-tracking branch 'smbas/fix-cell-creating'
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10 years ago |
scrawl
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531bca1273
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Add a threshold for changing aicombat targets (Fixes #2755)
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10 years ago |
Marc Zinnschlag
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432384d280
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Merge remote-tracking branch 'scrawl/aicombat'
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10 years ago |
Marc Zinnschlag
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ea1ddb5c9f
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Merge remote-tracking branch 'smbas/feature-dialogue-edit-id'
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10 years ago |
Stanislav Bas
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3ffa0aa185
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Count of nested columns can be retrieved for a collection with no records
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10 years ago |
dteviot
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1239667cb4
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AiWander uses points between PathGrid points (Fixes #1317)
When there is only on PathGrid point within a NPC's wander distance, expand possible wander destinations by using positions between PathGrid points.
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10 years ago |
dteviot
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eb2aa965b9
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Extracted function SetCurrentNodeToClosestAllowedNode()
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10 years ago |
dteviot
|
76f20b8b20
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fix 'WIN32_LEAN_AND_MEAN' macro redefinition warning.
|
10 years ago |
dteviot
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0095737c40
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Use correct type of variable. Remove unnecessary casts.
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10 years ago |
dteviot
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f942db2b27
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Simplified code.
|
10 years ago |
dteviot
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9a02a85a24
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Pulled duplicate code into function.
|
10 years ago |
scrawl
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c90841d649
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Fix head tracking for NPCs
|
10 years ago |
Stanislav Bas
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c1b06538dc
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Add Edit 'ID' action for nested fields
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10 years ago |
Stanislav Bas
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30fd711a47
|
TableEditIdAction: prevent creation of a UniversalId with Type_None
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10 years ago |
Stanislav Bas
|
86dc5a2c67
|
Add Edit 'ID' action for nested tables
|
10 years ago |
Stanislav Bas
|
464e674a81
|
Rework Table (view) code to use a TableEditIdAction
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10 years ago |
Stanislav Bas
|
6b34845168
|
Create a separate class for Edit 'ID' action to use in tables' context menus
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10 years ago |
dteviot
|
fae93e3d82
|
Bugfix: was not resetting mStuckCount.
|
10 years ago |
dteviot
|
46a654286b
|
Remove fix for #1317
Expanding the AiWander distance for path grid nodes causes bigger problems than it solved.
|
10 years ago |
dteviot
|
164994f3d3
|
Made PathFinder::buildPath() private.
Now all paths are built by calling PathFinder::buildSyncedPath().
Also removed useless comment.
|
10 years ago |
scrawl
|
6bcea21e14
|
Use fCombatDelayCreature, fCombatDelayNpc for random delays between aicombat attacks (Bug #1876)
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10 years ago |
Stanislav Bas
|
d73fd471c3
|
IdContextMenu: don't add Edit action if it's already in the context menu
|
10 years ago |
Stanislav Bas
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61ab0ba482
|
Prevent the Edit 'ID' action for the current ID of the dialogue subview
|
10 years ago |
Stanislav Bas
|
149cb9d004
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IdContextMenu: if the ID field is empty show the standard context menu (if available)
|
10 years ago |
Stanislav Bas
|
e8e34f37dd
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Edit 'ID' action is available in dialogue sub-views (for LineEdits and Labels)
|
10 years ago |
Stanislav Bas
|
47b66b57ae
|
Create a context menu handler for dialogue editors with ID information
|
10 years ago |
Marc Zinnschlag
|
382cdb8c60
|
implemented sorting in report views (Fixes #2540)
|
10 years ago |
scrawl
|
a7bd050928
|
Accurate attack timings in AiCombat
|
10 years ago |
scrawl
|
741e5db862
|
Fix for non-bipedal creatures that use weapons, e.g. rieklings
|
10 years ago |
scrawl
|
2385938485
|
Fix a typo
|
10 years ago |