Jason Hooks
7fce57f335
Getting started with a new branch
13 years ago
Lukasz Gromanowski
ea8e5cb6f8
Issue #225 : Land struct is not copyable.
...
Disabled copy constructor and assignment operator in Land structure.
13 years ago
Lukasz Gromanowski
cd2789b15a
Revert "Issue #225 : Correction to commit ae98904."
...
This reverts commit 0e5c90d3e7
.
13 years ago
Lukasz Gromanowski
0e5c90d3e7
Issue #225 : Correction to commit ae98904
.
...
Changed pointer to LandData struct to simple member variable.
13 years ago
Lukasz Gromanowski
ae989040e5
Issue #225 : Fix for memleak when loading terrain.
13 years ago
Marc Zinnschlag
2d2af4b28a
Merge remote branch 'scrawl/terrain18' into terrain
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.hpp
components/esm_store/cell_store.hpp
13 years ago
scrawl
d5c49fa036
getWaterLevel use CellStore ; attempted fix for morrowind without tribunal
13 years ago
scrawl
42c5d515e6
fixed interior water level
13 years ago
Jacob Essex
b76b62e5e4
Fixed a crash when there were cells with no data, refactored to remove non mutable data from CellStore
13 years ago
scrawl
9076401892
Merge branch 'next' into terrain
...
Conflicts:
CMakeLists.txt
apps/openmw/CMakeLists.txt
13 years ago
Marc Zinnschlag
ff866269ec
Merge remote branch 'corristo/pgrd'
...
Removed a warning
Conflicts:
CMakeLists.txt
13 years ago
Nikolay Kasyanov
988c1111e9
Feature #161 (Fix) Load REC_PGRD records
...
fixed edge decoding, thanks Project Aedra!
13 years ago
Nikolay Kasyanov
de5b692f9f
Feature #161 (Resolved) Load REC_PGRD records
13 years ago
Nikolay Kasyanov
fda5b59eb6
Feature #161 (In Progress) Load REC_PGRD records
...
now using vector instead of C arrays
fixed path grid edge loading
added path grid to cell store
implemented dedicated storage class for path grids
13 years ago
Nikolay Kasyanov
08db70e137
disabled debug output
13 years ago
scrawl
8be661c802
Merge branch 'master' of https://github.com/zinnschlag/openmw into terrain_next
...
Conflicts:
CMakeLists.txt
13 years ago
Nikolay Kasyanov
540e4f77a7
Feature #161 (In Progress) Load REC_PGRD records
...
improved debug output
13 years ago
Nikolay Kasyanov
e58e00ef2a
Feature #161 (In Progress) Load REC_PGRD records
...
Point coords definitely not floats
13 years ago
Nikolay Kasyanov
40e07bbd2a
Feature #161 (In Progress) Load REC_PGRD records
...
Struct sizes seems correct, but floats is broken
13 years ago
Michael Papageorgiou
a1cbc7fb42
Altered getFver to fix a warning
13 years ago
Jacob Essex
6924348696
Fixed some texture splatting issues with loading empty terrain cells
13 years ago
Jacob Essex
1d0ae9c8d1
Start of a basic implementation of fake vertex colours
13 years ago
Jacob Essex
637302fc87
Added blended textures to the terrain
13 years ago
Jacob Essex
18108c02a7
Merge of corristo's terrain rendering and fixes so that the terrain is correctly positioned and rendered
13 years ago
Marc Zinnschlag
ce7202a147
Issue #28 : shifting around functionality among CellStore, Cells and CellList
14 years ago
Lukasz Gromanowski
ac9b1715d5
Added new command line option: "encoding"
...
Added new command line option: "encoding" which allow to
change font encoding used in game messages.
Currently there are three evailable encodings:
win1250 - Central and Eastern European (languages
that use Latin script, such as Polish,
Czech, Slovak, Hungarian, Slovene, Bosnian,
Croatian, Serbian (Latin script),
Romanian and Albanian)
win1251 - languages that use the Cyrillic alphabet
such as Russian, Bulgarian, Serbian Cyrillic
and others
win1252 - Western European (Latin) - default
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
14 years ago
Lukasz Gromanowski
90985e849e
Mantis: #18 - Move components from global namespace into their own namespace.
...
Moving classes from components/misc into Misc namespace.
Note: Misc namespace introduced conflict with ESM::Misc and MWClass::Misc
classes, so both of them are renamed to ESM::Miscellaneous
and MWClass::Miscellaneous.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
14 years ago
Nikolay Kasyanov
79911b16d0
Fixed enum formatting in components/esm headers
14 years ago
Nikolay Kasyanov
1e5768170f
Refactored remaining headers in components/esm except defs.hpp.
...
Removed obsolete *.cpp files.
14 years ago
Nikolay Kasyanov
a2c42ab5a2
components/esm header refactoring in progress. Refactored:
...
esm_reader.hpp
loadacti.hpp
loadalch.hpp
loadappa.hpp
loadarmo.hpp
loadbody.hpp
loadbook.hpp
loadbsgn.hpp
loadcell.hpp
loadclas.hpp
loadclot.hpp
loadland.hpp
Updated code style in defs.hpp
14 years ago
Jan-Peter Nilsson
4dd76ff36e
Remove no longer needed local .gitignore
14 years ago
Jan-Peter Nilsson
f65f210149
An unsigned integer can not be smaller than 0 so there's no point in checking
14 years ago
athile
27f69d0f5b
Fix some double-to-float Visual Studio warnings in npc.cpp. Add 'm' prefix to member variables in esm_reader.hpp.
14 years ago
Yuri Krupenin
b791a8f6be
Merge remote branch 'zini/master'
14 years ago
Pieter van der Kloet
dd4d022301
Converted all tabs to four spaces
14 years ago
Yuri Krupenin
6b6ee5440e
Minimal set of fixes to build with MinGW.
14 years ago
Marc Zinnschlag
38ab9f7a3d
Merge branch 'newchar'
...
Conflicts:
components/esm_store/store.hpp
14 years ago
Marc Zinnschlag
cc86fe54d5
Merge remote branch 'amos/gui-windows' into newchar
14 years ago
Nicolay Korslund
30f2d4fdd4
Added LAND and LTEX to esm_store
14 years ago
Marc Zinnschlag
770276281b
changed numeric char type defs from char to signed char
14 years ago
Marc Zinnschlag
c16f79afc6
fixed a bug in esm loader, that made all doors and chests locked by default
14 years ago
Jan Borsodi
ee101440a2
Continued work on Class Create dialog. Added sub-dialogs for picking specialization, attribute and skill. Also added some definitions in ESM for attributes and specializations.
14 years ago
Jan Borsodi
cd3e976b7c
Added birthsign dialog and spell effect widget.
14 years ago
Jan Borsodi
eec34e9f0e
Added dialog for picking class from a list.
14 years ago
Jan Borsodi
573917f3e1
Removed the need to configure the misc skills, they are now automatically set to any skills not part of the major/minor group.
14 years ago
Jan Borsodi
30e0d713ed
Changed list of skill names to contain the ID of the names instead, the actual names are then fetched from GMST.
15 years ago
Jan Borsodi
edb2df7d27
Merge remote branch 'zini/newchar' into gui-windows
15 years ago
Jan Borsodi
415426c30b
Convert tabs to spaces.
15 years ago
Jan Borsodi
1c79a62957
Added a static list of skill names to ESM::Skill.
15 years ago
Marc Zinnschlag
0414d7f862
load skill and magic effect records
15 years ago