Commit Graph

76 Commits (14ddcc1204a7abebc79baed12a9d05c37c8ccf14)

Author SHA1 Message Date
Jason Hooks 7fce57f335 Getting started with a new branch 13 years ago
Lukasz Gromanowski ea8e5cb6f8 Issue #225: Land struct is not copyable.
Disabled copy constructor and assignment operator in Land structure.
13 years ago
Lukasz Gromanowski cd2789b15a Revert "Issue #225: Correction to commit ae98904."
This reverts commit 0e5c90d3e7.
13 years ago
Lukasz Gromanowski 0e5c90d3e7 Issue #225: Correction to commit ae98904.
Changed pointer to LandData struct to simple member variable.
13 years ago
Lukasz Gromanowski ae989040e5 Issue #225: Fix for memleak when loading terrain. 13 years ago
Marc Zinnschlag 2d2af4b28a Merge remote branch 'scrawl/terrain18' into terrain
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwrender/renderingmanager.hpp
	components/esm_store/cell_store.hpp
13 years ago
scrawl d5c49fa036 getWaterLevel use CellStore ; attempted fix for morrowind without tribunal 13 years ago
scrawl 42c5d515e6 fixed interior water level 13 years ago
Jacob Essex b76b62e5e4 Fixed a crash when there were cells with no data, refactored to remove non mutable data from CellStore 13 years ago
scrawl 9076401892 Merge branch 'next' into terrain
Conflicts:
	CMakeLists.txt
	apps/openmw/CMakeLists.txt
13 years ago
Marc Zinnschlag ff866269ec Merge remote branch 'corristo/pgrd'
Removed a warning

Conflicts:
	CMakeLists.txt
13 years ago
Nikolay Kasyanov 988c1111e9 Feature #161 (Fix) Load REC_PGRD records
fixed edge decoding, thanks Project Aedra!
13 years ago
Nikolay Kasyanov de5b692f9f Feature #161 (Resolved) Load REC_PGRD records 13 years ago
Nikolay Kasyanov fda5b59eb6 Feature #161 (In Progress) Load REC_PGRD records
now using vector instead of C arrays
fixed path grid edge loading
added path grid to cell store
implemented dedicated storage class for path grids
13 years ago
Nikolay Kasyanov 08db70e137 disabled debug output 13 years ago
scrawl 8be661c802 Merge branch 'master' of https://github.com/zinnschlag/openmw into terrain_next
Conflicts:
	CMakeLists.txt
13 years ago
Nikolay Kasyanov 540e4f77a7 Feature #161 (In Progress) Load REC_PGRD records
improved debug output
13 years ago
Nikolay Kasyanov e58e00ef2a Feature #161 (In Progress) Load REC_PGRD records
Point coords definitely not floats
13 years ago
Nikolay Kasyanov 40e07bbd2a Feature #161 (In Progress) Load REC_PGRD records
Struct sizes seems correct, but floats is broken
13 years ago
Michael Papageorgiou a1cbc7fb42 Altered getFver to fix a warning 13 years ago
Jacob Essex 6924348696 Fixed some texture splatting issues with loading empty terrain cells 13 years ago
Jacob Essex 1d0ae9c8d1 Start of a basic implementation of fake vertex colours 13 years ago
Jacob Essex 637302fc87 Added blended textures to the terrain 13 years ago
Jacob Essex 18108c02a7 Merge of corristo's terrain rendering and fixes so that the terrain is correctly positioned and rendered 13 years ago
Marc Zinnschlag ce7202a147 Issue #28: shifting around functionality among CellStore, Cells and CellList 14 years ago
Lukasz Gromanowski ac9b1715d5 Added new command line option: "encoding"
Added new command line option: "encoding" which allow to
change font encoding used in game messages.

Currently there are three evailable encodings:

    win1250 - Central and Eastern European (languages
              that use Latin script, such as Polish,
              Czech, Slovak, Hungarian, Slovene, Bosnian,
              Croatian, Serbian (Latin script),
              Romanian and Albanian)

    win1251 - languages that use the Cyrillic alphabet
              such as Russian, Bulgarian, Serbian Cyrillic
              and others

    win1252 - Western European (Latin) - default

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
14 years ago
Lukasz Gromanowski 90985e849e Mantis: #18 - Move components from global namespace into their own namespace.
Moving classes from components/misc into Misc namespace.

Note: Misc namespace introduced conflict with ESM::Misc and MWClass::Misc
classes, so both of them are renamed to ESM::Miscellaneous
and MWClass::Miscellaneous.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
14 years ago
Nikolay Kasyanov 79911b16d0 Fixed enum formatting in components/esm headers 14 years ago
Nikolay Kasyanov 1e5768170f Refactored remaining headers in components/esm except defs.hpp.
Removed obsolete *.cpp files.
14 years ago
Nikolay Kasyanov a2c42ab5a2 components/esm header refactoring in progress. Refactored:
esm_reader.hpp
loadacti.hpp
loadalch.hpp
loadappa.hpp
loadarmo.hpp
loadbody.hpp
loadbook.hpp
loadbsgn.hpp
loadcell.hpp
loadclas.hpp
loadclot.hpp
loadland.hpp
Updated code style in defs.hpp
14 years ago
Jan-Peter Nilsson 4dd76ff36e Remove no longer needed local .gitignore 14 years ago
Jan-Peter Nilsson f65f210149 An unsigned integer can not be smaller than 0 so there's no point in checking 14 years ago
athile 27f69d0f5b Fix some double-to-float Visual Studio warnings in npc.cpp. Add 'm' prefix to member variables in esm_reader.hpp. 14 years ago
Yuri Krupenin b791a8f6be Merge remote branch 'zini/master' 14 years ago
Pieter van der Kloet dd4d022301 Converted all tabs to four spaces 14 years ago
Yuri Krupenin 6b6ee5440e Minimal set of fixes to build with MinGW. 14 years ago
Marc Zinnschlag 38ab9f7a3d Merge branch 'newchar'
Conflicts:
	components/esm_store/store.hpp
14 years ago
Marc Zinnschlag cc86fe54d5 Merge remote branch 'amos/gui-windows' into newchar 14 years ago
Nicolay Korslund 30f2d4fdd4 Added LAND and LTEX to esm_store 14 years ago
Marc Zinnschlag 770276281b changed numeric char type defs from char to signed char 14 years ago
Marc Zinnschlag c16f79afc6 fixed a bug in esm loader, that made all doors and chests locked by default 14 years ago
Jan Borsodi ee101440a2 Continued work on Class Create dialog. Added sub-dialogs for picking specialization, attribute and skill. Also added some definitions in ESM for attributes and specializations. 14 years ago
Jan Borsodi cd3e976b7c Added birthsign dialog and spell effect widget. 14 years ago
Jan Borsodi eec34e9f0e Added dialog for picking class from a list. 14 years ago
Jan Borsodi 573917f3e1 Removed the need to configure the misc skills, they are now automatically set to any skills not part of the major/minor group. 14 years ago
Jan Borsodi 30e0d713ed Changed list of skill names to contain the ID of the names instead, the actual names are then fetched from GMST. 15 years ago
Jan Borsodi edb2df7d27 Merge remote branch 'zini/newchar' into gui-windows 15 years ago
Jan Borsodi 415426c30b Convert tabs to spaces. 15 years ago
Jan Borsodi 1c79a62957 Added a static list of skill names to ESM::Skill. 15 years ago
Marc Zinnschlag 0414d7f862 load skill and magic effect records 15 years ago