Bret Curtis
39185e6f8c
purge the rest of boost::shared and any other boost related things that no longer are required
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put boost system back in, clean others up
revert Qt
add back boost fstream
2017-06-09 19:08:53 +02:00
scrawl
625c5040ce
Fix build
2017-02-01 15:49:20 +01:00
scrawl
960d4a96c3
Reduce the number of osg::Material state by setting the default state on the graph root
2017-02-01 06:00:14 +01:00
Leon Krieg
c7b4b2cdd7
Fixed multiple spelling mistakes
2016-12-14 16:39:33 +01:00
scrawl
95a67bf0c2
Disable OSG 3.5.5 thread affinity setting in the scenewidget due to the interference with QT threads
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Reference: http://forum.openscenegraph.org/viewtopic.php?t=16158
2016-10-10 18:23:06 +02:00
LohikaarmeHAV
19c74a4d6e
Part two
2016-08-03 20:39:46 +03:00
LohikaarmeHAV
7309be8592
First part
2016-08-03 20:20:55 +03:00
lohikaarme
48bcde8cc9
...
2016-08-02 15:41:52 +03:00
LohikaarmeHav
b0cf276cfc
hups
2016-08-02 15:27:40 +03:00
LohikaarmeHav
7cd991107c
Nah
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Preview seem to not like removing mCamPositionSet and I have do other things.
2016-08-02 15:26:12 +03:00
LohikaarmeHav
c6bc30d6a8
Forgot to remove line and add comment.
2016-08-02 14:27:19 +03:00
LohikaarmeHav
c6ec473280
Camera reset now every time cell object->view is pressed.
2016-08-02 13:46:43 +03:00
Aesylwinn
3edc77a32b
Remove QShortcut usage,
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Add a lot of shortcuts,
Remove debug messages
2016-07-27 00:24:16 -04:00
Aesylwinn
f251c3867d
Redesigned shortcut handler to be capable of dealing with child and
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parent widgets. This should be the final design change. Also, some
various bug fixes.
2016-07-23 21:23:02 -04:00
Aesylwinn
1b5273f2b7
Finally re-added rendering stats, refactored some functions
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to better fit new input structure, removed unneeded shortcut
declarations in headers, and changed the cell marker
interaction to use primary/secondary select instead of
shift + primary/secondary edit.
2016-07-20 15:00:00 -04:00
Aesylwinn
faa84e0a35
- Further extended usage of new shortcut class
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- Refactored camera classes to take advantage of Qt's reference counting
- Removed some of the old implementation
2016-07-20 08:25:11 -04:00
Aesylwinn
e8626e588a
Changes in shortcut design.
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- Handle input in centralized class for potential conflict resolution.
- Remove wrapper class for QShortcut; it should be unnecessary.
- Added customizable shortcut usage to orbit camera mode.
2016-07-20 08:25:11 -04:00
Aesylwinn
40297701d0
Base key config/shortcut implementation
2016-07-20 08:25:11 -04:00
Aesylwinn
2f39a6e20d
Fix camera input not being reset when focus for widget is lost.
2016-06-08 13:25:47 -04:00
Aesylwinn
7657684dad
Fix mouse tracking to fix tooltip behavior. Also hide tooltips
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when the mouse is moved.
2016-06-07 13:22:39 -04:00
Aesylwinn
e07687ee01
Add button for camera mouse inversion in user preferences, and separate the
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sensitivity settings for orbit and free cameras.
2016-04-04 18:42:57 -04:00
Aesylwinn
e127c691e2
Cleanup, remove some unused includes
2016-04-03 18:23:06 -04:00
Aesylwinn
99e9017242
Cleanup, externalize mask used to pick center
2016-04-02 13:59:57 -04:00
Aesylwinn
a4cc891383
Cleanup, move setup to CameraController class
2016-04-02 13:36:12 -04:00
Aesylwinn
efa2ec21ff
Cleanup, no need to inherit and override osg::ComputeBoundsVisitor
2016-04-02 13:14:46 -04:00
Aesylwinn
1e30891891
Broaden selection mask for getting scene bounds if nothing is found.
2016-03-31 23:54:20 -04:00
Aesylwinn
a0fb242bf8
Slight improvement to camera placement.
2016-03-25 23:47:05 -04:00
Aesylwinn
bee8977e45
Add camera control customization options.
2016-03-25 22:19:44 -04:00
Aesylwinn
3a676fc456
Revert "Create a visual representation of the center of the orbit camera."
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This reverts commit 2c894acd98
.
# Conflicts:
# apps/opencs/view/render/cameracontroller.cpp
# apps/opencs/view/render/cameracontroller.hpp
2016-03-25 18:20:04 -04:00
Aesylwinn
2c894acd98
Create a visual representation of the center of the orbit camera.
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For debugging purposes.
2016-03-18 16:06:35 -04:00
Aesylwinn
c8bae38a8e
Remove trackball mode
2016-03-18 14:53:10 -04:00
Aesylwinn
999869da24
Position camera above, near, and looking at the scene.
2016-03-18 14:02:24 -04:00
Aesylwinn
fcccacc0fa
Define a constant for the World Up vector
2016-03-18 13:57:48 -04:00
Aesylwinn
08fe914ba1
Preliminary editor camera
2016-03-14 00:45:18 -04:00
Aesylwinn
ebdc212886
Moved selectNavigationMode to SceneWidget class, centralized camera selection.
2016-03-14 00:44:46 -04:00
Aesylwinn
9afb0e0f90
Input restructuring.
2016-03-14 00:42:15 -04:00
Aesylwinn
f4f7afb53b
Removed now unnecessary installation of event filter.
2016-03-14 00:41:57 -04:00
Aesylwinn
38059593a7
Removed workaround for OSG input handling in RenderWidget.
2016-03-14 00:41:04 -04:00
Marc Zinnschlag
dececf6c38
instance moving via drag in 3D scenes
2016-02-16 16:02:29 +01:00
scrawl
647a5e091f
Add osgQt to the repository
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Ensures that it will be built against the correct Qt version.
2016-02-15 15:16:48 +01:00
scrawl
458a305bff
OpenCS: add lighting mask
2016-01-11 23:14:43 +01:00
scrawl
7f967153ef
OpenCS: create light sources
2016-01-11 23:10:16 +01:00
scrawl
e7bb8878f3
OpenCS: add a mask for particle systems
2016-01-11 23:10:16 +01:00
scrawl
ad2145b463
OpenCS: use a separate enum for the toggle buttons
2016-01-11 23:10:16 +01:00
Marc Zinnschlag
c646533448
removed old user settings system
2015-12-15 12:49:55 +01:00
scrawl
1402a16702
SceneWidget: change the threading model to DrawThreadPerContext
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Performs much better because we can break frame early, running cull in parallel with last frame's draw.
2015-11-13 21:00:51 +01:00
Marc Zinnschlag
1d4f8b2595
send mouse wheel input to active EditMode during drag operations
2015-10-01 13:19:48 +02:00
scrawl
dac3b33efb
OpenCS: Pass events from the QGLWidget to the RenderWidget
2015-09-18 18:30:48 +02:00
scrawl
169fc6a61b
OpenCS: Remove margin around the render window
2015-09-18 18:29:22 +02:00
Marc Zinnschlag
1aa926c7e0
restored T-shortcut (focus toolbar) in scene widget
2015-09-17 12:41:56 +02:00