Koncord
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1c09e0c255
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[Server] Add CallFF dependency
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2017-06-30 17:58:41 +08:00 |
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Koncord
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e68eee651a
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[Server] Fix Resurrect
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2017-06-27 15:16:23 +08:00 |
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Koncord
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fcccd7b665
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[General] Remove creatureStats.mDead from packets
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2017-06-27 15:03:41 +08:00 |
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Koncord
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c58c26f6c0
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[Server] Implement native CreateTimer & CreateTimerEx
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2017-06-27 14:50:40 +08:00 |
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Koncord
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9ab58b6708
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[Server] Remove redundant SetResurrectType
Rename SendResurrect to Resurrect
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2017-06-27 14:49:39 +08:00 |
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David Cernat
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813a3c89c4
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[General] Implement PlayerBook packet to track skill books read
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2017-06-27 08:27:14 +03:00 |
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David Cernat
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b3b73c5cd2
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[General] Implement resurrection at nearest shrine or temple
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2017-06-27 01:01:45 +03:00 |
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David Cernat
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66a3f3d475
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[Server] Use cleaner solution for safely reading cell descriptions
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2017-06-23 08:29:14 +03:00 |
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David Cernat
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78f29302ef
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[General] Fix PlayerJournal logic by sending only refIds for its actors
Additionally, make the refIds for actors usable in script functions.
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2017-06-23 08:12:32 +03:00 |
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David Cernat
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48c63dbce9
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[General] Fix ObjectLock packets by making hasCellData true for them
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2017-06-22 05:49:44 +03:00 |
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David Cernat
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4ad87faac1
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[Server] Create new Settings category for script functions
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2017-06-20 07:24:15 +03:00 |
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David Cernat
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ebf7740969
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[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
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2017-06-20 05:28:45 +03:00 |
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Koncord
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3803535bd5
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[General] Implement CleanChat()
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2017-06-12 08:01:47 +08:00 |
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Koncord
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7b98f9f7ff
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[Server] Log all exceptions
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2017-06-11 20:04:56 +08:00 |
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David Cernat
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51b95f35cd
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[Server] Fix problem with fetching interior cell descriptions
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2017-06-10 18:03:58 +03:00 |
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David Cernat
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db7709ee18
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[Server] Modernize getting and setting of player cells
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2017-06-10 17:49:41 +03:00 |
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David Cernat
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0d3976950b
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[Server] Use consistent names for rotation script functions
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2017-06-10 17:06:09 +03:00 |
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David Cernat
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70d9374a6a
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[General] Implement PlayerKillCount packets
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2017-06-10 14:04:19 +03:00 |
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David Cernat
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5b23da8e1c
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[General] Rename unused PlayerRegionChange packet into PlayerKillCount
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2017-06-10 12:01:37 +03:00 |
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David Cernat
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ee5c9b65c5
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[General] When changing region, send new region name in PlayerCellChange
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2017-06-10 11:43:40 +03:00 |
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David Cernat
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f02ed0d621
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[Server] Add script functions for getting and setting actor dynamic stat modifiers
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2017-06-10 09:28:35 +03:00 |
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Koncord
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568b0702fa
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[Server] Implement PasswordDialog
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2017-06-06 23:34:27 +08:00 |
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Koncord
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cef58fa164
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[Server] Change fprintf to LOG_MESSAGE_SIMPLE in GET_PLAYER
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2017-06-06 16:35:05 +08:00 |
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Koncord
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186e5fe33e
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[Server] Remove GetAngleY & remove Y parameter from SetAngle
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2017-06-06 16:33:34 +08:00 |
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David Cernat
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a353a21280
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[General] Fix code style inconsistencies
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2017-05-31 08:37:11 +03:00 |
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David Cernat
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f4cdedd8cb
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[General] Synchronize summoned creatures
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2017-05-30 10:11:01 +03:00 |
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David Cernat
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4e5c8873e0
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[General] Use ObjectSpawn instead of ObjectPlace for actors
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2017-05-29 06:59:05 +03:00 |
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David Cernat
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27148ce9eb
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[General] Add placeholders for 12 new packets, to be implemented soon
Additionally, make it slightly clearer who created which previously existing packets.
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2017-05-29 04:43:52 +03:00 |
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Koncord
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b3b7003313
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[Server] Add "--no-logs" option
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2017-05-28 19:12:58 +08:00 |
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Koncord
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dbb636ac90
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[Server] Parse program options
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2017-05-28 19:10:16 +08:00 |
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Koncord
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c4686ec578
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[Server] Remove debug line
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2017-05-28 18:48:55 +08:00 |
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Koncord
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cc7efc6e37
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[Server] Use first 10 characters of CommitHash for humans
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2017-05-28 18:32:23 +08:00 |
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Koncord
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80925736c0
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[Server] Add commit hash to the rules
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2017-05-28 18:29:00 +08:00 |
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Koncord
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bc3612dfe9
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[Server] Add commit hash to password
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2017-05-28 18:26:38 +08:00 |
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David Cernat
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940a2b6eb5
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[Server] Add script functions for setting and sending ActorEquipment
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2017-05-27 00:57:40 +03:00 |
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David Cernat
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f47a10dd4a
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[Server] Add script callback and getter functions for ActorEquipment
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2017-05-26 22:54:51 +03:00 |
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David Cernat
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32879adc5b
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[General] Allow ObjectTrap to trigger traps, not just disarm them
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2017-05-26 01:28:43 +03:00 |
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David Cernat
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93aa674eff
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[Server] Add SendObjectTrap() script function
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2017-05-26 00:42:46 +03:00 |
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Koncord
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24d4e1c222
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[General] Remove useless PacketSendMyID
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2017-05-26 02:40:49 +08:00 |
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Koncord
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a9fc096c9a
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[General] Move password of master server to header
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2017-05-26 01:34:39 +08:00 |
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David Cernat
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dbdb11b5f0
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[Server] Add script functions for dialogue
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2017-05-24 23:22:43 +03:00 |
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David Cernat
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08de349133
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[General] Add placeholders for PlayerTopic & ObjectTrap packets
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2017-05-24 19:01:28 +03:00 |
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David Cernat
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870fd9a78b
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[General] Remove ObjectUnlock packet, use ObjectLock with 0 lock instead
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2017-05-24 13:28:34 +03:00 |
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David Cernat
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0595192129
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[Server] Make GetFactionExpelledState() return a bool instead of an int
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2017-05-18 21:51:24 +03:00 |
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David Cernat
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a2e2ca7cab
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[Server] Add script functions for factions
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2017-05-18 20:56:50 +03:00 |
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David Cernat
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e6983993c2
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[General] Implement sending and reading of PlayerFaction packets
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2017-05-18 19:27:20 +03:00 |
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David Cernat
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04c9c5ed48
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[General] Forward PlayerJournal packets to other players
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2017-05-18 12:57:48 +03:00 |
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David Cernat
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90c594b726
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[Server] Make names for Player script callbacks shorter
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2017-05-16 20:52:09 +03:00 |
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David Cernat
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a634a5d9bb
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[Server] Add missing includes for ProcessorInitializer
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2017-05-16 19:53:58 +03:00 |
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David Cernat
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ad388c7e12
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[General] Add placeholders for ActorEquipment & PlayerFaction packets
Also reorder packets and packet processors.
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2017-05-16 19:25:31 +03:00 |
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