1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-15 12:19:55 +00:00
Commit graph

14642 commits

Author SHA1 Message Date
Allofich
028762a7dc Make guards that are attacked try to arrest player
(Fixes #3706)
2017-06-15 01:47:10 +09:00
scrawl
cd1821c464 Merge pull request #1322 from Siimacore/wizardthreadfix
Stopping the thread in the wizard that prevented it to stop correctly
2017-06-13 19:48:06 +02:00
scrawl
53264f34b3 Merge pull request #1321 from akortunov/spellpriority
Use mRange to check spell range instead of mArea.
2017-06-13 17:06:47 +02:00
Allofich
42402976e3 Fixes for building in MSVC 2017-06-13 19:38:12 +09:00
Siimacore
6af470ff03 Stopping the thread in the wizard that prevented it to stop correctly 2017-06-13 12:00:55 +02:00
Andrei Kortunov
87939bf3b1 Use mRange to check spell range instead of mArea. 2017-06-13 11:02:40 +04:00
scrawl
f7969fb178 Merge pull request #1317 from Siimacore/master
Correcting https://bugs.openmw.org/issues/3906
2017-06-12 23:47:07 +02:00
scrawl
dd3f612e88 Merge pull request #1316 from akortunov/doorfix
Doors usage improvements
2017-06-12 23:34:40 +02:00
scrawl
80eb2ea35d Merge pull request #1313 from akortunov/spellpriority
Make combat AI to do not cast target spells under water
2017-06-12 23:32:35 +02:00
scrawl
6d90f5a9a5 Merge pull request #1312 from akortunov/guifixes
Split greeting from topic response
2017-06-12 23:19:45 +02:00
Koncord
3803535bd5 [General] Implement CleanChat() 2017-06-12 08:01:47 +08:00
Koncord
7b98f9f7ff [Server] Log all exceptions 2017-06-11 20:04:56 +08:00
Andrei Kortunov
e9d0bf7c12 Added missed return statement 2017-06-11 15:06:44 +04:00
Andrei Kortunov
9fdfb2a83f Spell priority: make AI do not cast target spells when enemy is under water 2017-06-11 10:13:00 +04:00
Siimacore
b0abed00e5 Correcting https://bugs.openmw.org/issues/3906 2017-06-10 21:36:35 +02:00
Andrei Kortunov
cab51d26cc Doors: small key search optimizations 2017-06-10 22:33:14 +04:00
Andrei Kortunov
188424d5d3 Allow AI to use keys to open doors 2017-06-10 22:31:17 +04:00
David Cernat
51b95f35cd [Server] Fix problem with fetching interior cell descriptions 2017-06-10 18:03:58 +03:00
David Cernat
db7709ee18 [Server] Modernize getting and setting of player cells 2017-06-10 17:49:41 +03:00
David Cernat
0d3976950b [Server] Use consistent names for rotation script functions 2017-06-10 17:06:09 +03:00
David Cernat
bea3afaec8 [Client] Ensure uninitialization of DedicatedActors for late packets 2017-06-10 15:49:00 +03:00
David Cernat
1ae5bd19e1 [Client] Don't set difficulty based on client settings 2017-06-10 15:29:09 +03:00
David Cernat
70d9374a6a [General] Implement PlayerKillCount packets 2017-06-10 14:04:19 +03:00
David Cernat
5b23da8e1c [General] Rename unused PlayerRegionChange packet into PlayerKillCount 2017-06-10 12:01:37 +03:00
David Cernat
ee5c9b65c5 [General] When changing region, send new region name in PlayerCellChange 2017-06-10 11:43:40 +03:00
David Cernat
e5f5b047bc [Client] Don't send empty ObjectSpawn packets for cells with no leveled creatures 2017-06-10 11:04:17 +03:00
David Cernat
f02ed0d621 [Server] Add script functions for getting and setting actor dynamic stat modifiers 2017-06-10 09:28:35 +03:00
David Cernat
79351c737e [Client] Disable back button in chargen race window 2017-06-10 08:10:56 +03:00
David Cernat
002013294a [Client] Add temporary fix for OpenMW crash caused by using default head 2017-06-10 06:49:07 +03:00
David Cernat
312fc84a6f [Client] Use update timer in mwmp::Cell instead of LocalActor 2017-06-10 03:29:51 +03:00
Bret Curtis
dbf149f9b2 gcd is not available in msvc until 2017.3 P2, back to boost::math::gcd for now 2017-06-10 00:51:19 +02:00
Andrei Kortunov
4600f24e27 Playing sound when AI is opening a door 2017-06-09 22:52:40 +04:00
Bret Curtis
c781d1f8ed purge unnecessary imports
add fstream back

add fstream back

add fstream back

add fstream back

add fstream back

add fstream back

add fstream back
2017-06-09 19:08:53 +02:00
Bret Curtis
d799954ca0 replace and purge boost::math::gcd and other non-used headers 2017-06-09 19:08:53 +02:00
Bret Curtis
154d7cffa2 replace and purge boost::function 2017-06-09 19:08:53 +02:00
Bret Curtis
d48b829b45 replace and purge boost::lexical_cast 2017-06-09 19:08:53 +02:00
Bret Curtis
98752a9702 replace boost::bind 2017-06-09 19:08:53 +02:00
Bret Curtis
b7c27e5e96 remove boost/tuple 2017-06-09 19:08:53 +02:00
Bret Curtis
d97aa9152b remove more unused imports, including boost headers 2017-06-09 19:08:53 +02:00
Bret Curtis
39185e6f8c purge the rest of boost::shared and any other boost related things that no longer are required
put boost system back in, clean others up

revert Qt

add back boost fstream
2017-06-09 19:08:53 +02:00
Bret Curtis
d785344fad purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 2017-06-09 19:08:53 +02:00
Bret Curtis
07f75e1104 replace boost::shared_ptr in extern and components 2017-06-09 19:08:53 +02:00
Bret Curtis
c8b67221d7 use nullptr instead of NULL 2017-06-09 16:49:25 +02:00
Ewan Higgs
38a2de3c51 convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
David Cernat
18bf79e08b [Client] Correctly set mpNum for placed gold 2017-06-09 13:31:19 +03:00
Andrei Kortunov
3190f28710 Spell priority: make AI do not cast target spells under water 2017-06-09 10:23:46 +04:00
David Cernat
6ac7ee8fcd [Client] Fix problems with NPC equipment sync 2017-06-09 04:58:56 +03:00
Andrei Kortunov
4bb9622c21 Handle greetings differently from responses 2017-06-08 22:40:31 +04:00
David Cernat
abaa26e32a Merge pull request #226 from OpenMW/master
Add OpenMW commits up to 8 Jun 2017
2017-06-08 05:25:47 +03:00
scrawl
59eb0aba7d Merge pull request #1310 from akortunov/guifixes
Removed empty space before dialogue entry (bug #3892)
2017-06-07 21:55:45 +02:00
Koncord
587b53bfed [Client] Reorder files 2017-06-07 00:06:10 +08:00
Koncord
568b0702fa [Server] Implement PasswordDialog 2017-06-06 23:34:27 +08:00
Koncord
b84f97ec2b [Client] Implement PasswordDialog 2017-06-06 23:33:59 +08:00
Koncord
cef58fa164 [Server] Change fprintf to LOG_MESSAGE_SIMPLE in GET_PLAYER 2017-06-06 16:35:05 +08:00
Koncord
186e5fe33e [Server] Remove GetAngleY & remove Y parameter from SetAngle 2017-06-06 16:33:34 +08:00
David Cernat
89f6c6df96 Merge pull request #225 from OpenMW/master
Add OpenMW commits up to 4 Jun 2017
2017-06-05 03:38:58 +03:00
Andrei Kortunov
c2962ced90 Removed empty space before dialogue entry (bug #3892) 2017-06-04 23:20:43 +04:00
scrawl
172cc65be9 Merge pull request #1308 from akortunov/spellpriority
Spell priority: dispel usage improvements
2017-06-04 12:49:53 +02:00
Andrei Kortunov
00402b7154 Removed unused variable 2017-06-04 14:09:23 +04:00
scrawl
70e02f4c28 Merge pull request #1306 from Nialsy/master
Fixed quickload with menus open
2017-06-04 11:18:49 +02:00
Andrei Kortunov
f4a187a9c2 Move a setting to show enchanting success chance from GUI to Game section 2017-06-03 23:03:24 +04:00
David Cernat
315ec46ff6 Merge pull request #224 from OpenMW/master
Add OpenMW commits up to 3 Jun 2017
2017-06-03 17:19:34 +03:00
Andrei Kortunov
9a1ba1e559 Show success chance when self-enchanting (Feature #3492) 2017-06-03 14:39:15 +04:00
Andrei Kortunov
42f3c73c75 Spell priority: dispel usage improvements 2017-06-03 13:16:44 +04:00
Nicholas
f6f07f5497 clear mGoToJail flag on load 2017-06-02 13:33:47 -05:00
Koncord
ad873e16b8 [Client] Limiting updates to ~64 per second 2017-06-02 21:20:35 +08:00
Koncord
9742b0a801 [Client] Reset statTimer every timeout 2017-06-02 20:45:44 +08:00
Koncord
80631ae8bd [Client] Reset positionTimer on time expired 2017-06-02 20:45:19 +08:00
Koncord
a847d46984 [Client] Get rid Z axis in direction.pos 2017-06-02 18:33:51 +08:00
Koncord
d67db1a9bd [Client] Play rotation animation on dedicated players 2017-06-02 18:05:33 +08:00
Koncord
2ef1e26233 [Client] Fix ID_PLAYER_POSITION spam 2017-06-02 17:19:36 +08:00
Koncord
5f30dfd5db [Client] Get rid direction.rot 2017-06-02 15:44:39 +08:00
David Cernat
8c785fb22c [Client] Send ObjectDelete packets when summoned creatures despawn 2017-06-02 09:15:08 +03:00
David Cernat
0bed33e39e [Client] Reset player fatigue when being resurrected
This way, players killed by strong hand-to-hand attacks will no longer be forced to lie on the ground when resurrected.
2017-06-02 06:58:33 +03:00
David Cernat
75a60a4700 [Client] Update debug in CellStore 2017-06-02 05:26:07 +03:00
David Cernat
e042673779 [Client] Fix error when trying to delete player markers that don't exist 2017-06-01 22:42:57 +03:00
David Cernat
cf41956cad [Client] Prevent framerate drops caused by invalid rotation values 2017-06-01 21:45:36 +03:00
David Cernat
41de1876a3 Merge pull request #223 from OpenMW/master
Add OpenMW commits up to 31 May 2017
2017-06-01 08:11:46 +03:00
scrawl
9fd0d54a35 Merge pull request #1289 from akortunov/newrepair
Improved repair and recharge widgets
2017-05-31 22:47:38 +02:00
Andrei Kortunov
f6c3d4935e Spell priority: feather and burden 2017-05-31 19:23:44 +04:00
Andrei Kortunov
10d4cb15ad Improved repair widget 2017-05-31 19:11:49 +04:00
Andrei Kortunov
1164c3f16e Improved recharge widget 2017-05-31 19:11:49 +04:00
Andrei Kortunov
6c21e4ed31 Spell priority: ignore some effects useless in battle 2017-05-31 18:41:41 +04:00
scrawl
2638327593 Merge pull request #1303 from akortunov/guifixes
Character generation layout fixes
2017-05-31 15:25:41 +02:00
David Cernat
d8cd57a8be [Client] Make topic sync work with localized versions of the game 2017-05-31 14:11:16 +03:00
David Cernat
34a452d775 [Client] Fix logic for initialization and updating of player markers
Additionally, disable the Ptrs of players who move to cells that don't exist for us instead of placing them in ToddTest.
2017-05-31 10:54:19 +03:00
David Cernat
a353a21280 [General] Fix code style inconsistencies 2017-05-31 08:37:11 +03:00
David Cernat
97bf0252a4 [Client] Disable collision for actors loaded as dead from server 2017-05-31 07:52:45 +03:00
David Cernat
906b263a2d [Client] Update topics in current dialogue screen when receiving PlayerTopic packets 2017-05-31 06:51:50 +03:00
David Cernat
461ab790e2 [Client] Correctly disable auto-equipping for DedicatedPlayers & DedicatedActors 2017-05-31 05:11:39 +03:00
David Cernat
068a45be87 [General] Synchronize player & NPC rotation animations 2017-05-30 12:08:58 +03:00
David Cernat
f4cdedd8cb [General] Synchronize summoned creatures 2017-05-30 10:11:01 +03:00
David Cernat
1c6e359fe9 [Client] Set and clear hitAttemptActorId for DedicatedPlayers
This allows a DedicatedPlayer's follower NPCs to target enemies attacking the DedicatedPlayer.
2017-05-30 08:20:45 +03:00
David Cernat
4e5c8873e0 [General] Use ObjectSpawn instead of ObjectPlace for actors 2017-05-29 06:59:05 +03:00
David Cernat
0cce9908be Merge pull request #222 from OpenMW/master
Add OpenMW commits up to 29 May 2017
2017-05-29 04:53:23 +03:00
David Cernat
27148ce9eb [General] Add placeholders for 12 new packets, to be implemented soon
Additionally, make it slightly clearer who created which previously existing packets.
2017-05-29 04:43:52 +03:00
scrawl
a1661af864 Merge pull request #1301 from akortunov/tooltips
Tooltips layout fixes
2017-05-29 00:13:34 +02:00
Koncord
b3b7003313 [Server] Add "--no-logs" option 2017-05-28 19:12:58 +08:00
Koncord
dbb636ac90 [Server] Parse program options 2017-05-28 19:10:16 +08:00
Koncord
c4686ec578 [Server] Remove debug line 2017-05-28 18:48:55 +08:00