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131 commits

Author SHA1 Message Date
Koncord
1c810ecad5 [Server] Fix memory leak in GetCellStateDescription() 2017-01-27 19:05:18 +08:00
David Cernat
0ccfe66212 [Server] Send stable C string in GetCellStateDescription() 2017-01-27 08:14:27 +02:00
David Cernat
6331c55bc7 [Server] Add colons missing from CELLAPI 2017-01-26 16:42:55 +02:00
David Cernat
2f644e9b14 [Server] Add script functions for getting info about cell state changes 2017-01-26 16:37:47 +02:00
David Cernat
70823d011d [Server] Define CELLAPI 2017-01-26 16:16:28 +02:00
David Cernat
0cc20d26ce [Server] Move script functions for cells to a new CellFunctions class 2017-01-26 16:10:45 +02:00
David Cernat
62f359e250 [Server] Rename Translocations into Positions 2017-01-26 15:48:47 +02:00
David Cernat
96bd21a7ca [Server] Rename OnPlayerCellLoad to OnPlayerCellState, add action param 2017-01-26 14:18:47 +02:00
David Cernat
158d606477 [General] Leave one blank line at the end of every tes3mp code file 2017-01-26 06:17:29 +02:00
David Cernat
73d39c1a0a [General] Stop using virtual functions in BasePlayer, part 2 2017-01-25 17:19:53 +02:00
David Cernat
63c8a98083 [General] Stop using virtual functions in BasePlayer 2017-01-25 17:06:15 +02:00
David Cernat
c62a575a9e [Server] Change order of words in the names of script callbacks 2017-01-25 14:59:23 +02:00
David Cernat
1d9c6ddd81 [General] Add placeholders for the new packet ID_PLAYER_CELL_LOAD 2017-01-25 14:51:43 +02:00
David Cernat
f9feaf05f0 [Server] Add script callbacks for object placement and deletion 2017-01-25 05:30:25 +02:00
David Cernat
35e453dec3 [General] Sketch out most of functionality for journal saving/loading 2017-01-24 19:32:25 +02:00
David Cernat
d308897f95 Rename PacketItems, PacketSpells into InventoryChanges, SpellbookChanges 2017-01-20 12:43:05 +02:00
David Cernat
e2c595fc5d Add preliminary structure for journal changes 2017-01-20 12:05:45 +02:00
David Cernat
a69f294ef0 Rename ID_GAME_CELL into ID_PLAYER_CELL_CHANGE 2017-01-20 10:30:50 +02:00
David Cernat
83277a1512 Send spellbook in LocalPlayer CharGen & change UPDATE action name to SET 2017-01-20 09:07:07 +02:00
David Cernat
e7675d94d4 Make server script functions for spells consistent with those from items 2017-01-20 06:00:14 +02:00
David Cernat
6b14ca0775 Finish renaming of script functions for sending items and spells 2017-01-19 18:30:31 +02:00
David Cernat
33e85c54de Rename BasePlayer Inventory & Spellbook into PacketItems & PacketSpells
This avoids confusion when either of those is used to store and send a single item, and no longer requires coming up with confusing variable names like realSpellbook or realInventory for actual full spellbooks and inventories.
2017-01-19 18:06:59 +02:00
David Cernat
78c6ab2a99 Clean up client Networking by putting item & spell logic in LocalPlayer 2017-01-19 15:18:37 +02:00
Koncord
e92df0c465 Implement SetModname, SetHostname functions 2017-01-10 19:22:02 +08:00
Koncord
dbbdb1071c Use default FindLua51 instead homebrew 2017-01-03 19:12:34 +08:00
Koncord
7595b33461 Implement spellbook 2016-12-29 21:19:57 +08:00
Koncord
6e6237541a Fix "comparison between signed and unsigned integer expressions" 2016-12-21 16:13:39 +08:00
U-VirtualBox-PC\Admin
6229269506 Some patches for lua on windows 2016-12-16 19:04:47 +03:00
Koncord
804259b2c9 Change some printf to LOG_MESSAGE_SIMPLE
printf is not streamed to files
2016-12-16 18:50:34 +08:00
David Cernat
4e23fc0a5b Send action parameter to OnPlayerChangeSpellbook 2016-11-22 02:32:02 +02:00
David Cernat
9e290ad799 Fix spacing irregularities 2016-11-21 23:40:50 +02:00
David Cernat
d4b5c826f8 Fix typo in spell script functions 2016-11-21 20:42:53 +02:00
David Cernat
c81b58e1be Add spell script functions to tes3mp server 2016-11-21 20:37:04 +02:00
David Cernat
95efb77e53 Implement sending of ID_GAME_SPELLBOOK from client 2016-11-21 06:07:29 +02:00
David Cernat
456aee65d9 Add and implement ClearInventory() script function 2016-11-20 04:06:33 +02:00
David Cernat
7fae28ce91 Prevent RemoveItem() script function from clearing inventorySendBuffer
Up to this commit, the following commands in a Lua script led to the target player receiving all three items, as expected:

    tes3mp.AddItem(self.pid, "common_shirt_01", 1, -1)
    tes3mp.AddItem(self.pid, "common_pants_01", 1, -1)
    tes3mp.AddItem(self.pid, "common_shoes_01", 1, -1)
    tes3mp.SendInventory(self.pid)

This, on the other hand, only led to the removal of the last item specified (in this case, the shoes):

    tes3mp.RemoveItem(self.pid, "common_shirt_01", 1)
    tes3mp.RemoveItem(self.pid, "common_pants_01", 1)
    tes3mp.RemoveItem(self.pid, "common_shoes_01", 1)
    tes3mp.SendInventory(self.pid)

Inventory functions are bound to remain confusing, but they should at least be consistent in their behavior.
2016-11-20 03:06:04 +02:00
David Cernat
7f25abb9c8 Implement UnequipItem() script function 2016-11-18 01:50:55 +02:00
David Cernat
56928bdc4c Clean up inventory script functions so they are usable for equipment too 2016-11-18 00:52:17 +02:00
David Cernat
356143faed Rename GetEquipmentSlotCount() into GetEquipmentSize() 2016-11-18 00:46:42 +02:00
David Cernat
977e93288e Add GetEquipmentSlotCount() to item script functions 2016-11-17 23:07:29 +02:00
Koncord
f5f1a29f31 Change printf to LOG_MESSAGE_SIMPLE 2016-11-18 00:35:38 +08:00
Koncord
18026d4a50 Fix include guard 2016-11-17 13:22:34 +08:00
Koncord
e2522fa366 Simplify LOG macros 2016-11-17 12:39:35 +08:00
David Cernat
46b41b605a Revert "Use lowerCamelCase in tes3mp server script function names, part 1"
This reverts commit 0e2b589cdb.
2016-11-16 19:28:22 +02:00
David Cernat
ad43cb5473 Revert "Use lowerCamelCase in tes3mp server script function names, part 2"
This reverts commit 80d16fe1fd.
2016-11-16 19:27:46 +02:00
David Cernat
6cd959fac8 Rename BasePlayer's GetCell() into getCell() 2016-11-16 17:43:58 +02:00
David Cernat
80d16fe1fd Use lowerCamelCase in tes3mp server script function names, part 2 2016-11-16 17:39:44 +02:00
David Cernat
0e2b589cdb Use lowerCamelCase in tes3mp server script function names, part 1 2016-11-16 16:52:16 +02:00
David Cernat
25dc2b19e7 Use lowerCamelCase in tes3mp server networking function names 2016-11-16 02:05:14 +02:00
David Cernat
dc9b814ff6 Fix typo in server script translocations 2016-11-12 21:36:03 +02:00