scrawl
03554b2f4b
Fix some style issues flagged by cppcheck
7 years ago
scrawl
222defc6d8
Extend HUD::clear()
7 years ago
scrawl
f67dbc8aa0
Remove redundant update function
7 years ago
scrawl
e7d2a8a4dc
Call clear() for every window
7 years ago
scrawl
ba7ae2663f
Use a generic container to delete windows
7 years ago
scrawl
57b585570a
Preload magic effect visuals of the player's selected weapon/spell
8 years ago
scrawl
13c7235b6b
Remove old FPS setting code
9 years ago
Jiří Kuneš
66edae9b93
change collor of crosshair
10 years ago
scrawl
3dcb167066
Map rendering
10 years ago
scrawl
8817f44d63
Remove advanced FPS counter (obsoleted by the OSG stats viewer)
10 years ago
scrawl
223e3a53f5
Move OEngine::Gui::Layout to MWGui
10 years ago
scrawl
a5847afdac
Fix ignored clicks on HUD mini-map ( Fixes #2388 )
10 years ago
scrawl
5b9d10f851
Reduce includes in MWGui
10 years ago
Thoronador
a5245d5a13
remove unused dummy variable
10 years ago
scrawl
4f92044d71
Allow user-created markers on local map ( Fixes #1571 )
11 years ago
scrawl
6cb9382bf0
Adjust screen-sized widgets automatically using Stretch align
11 years ago
scrawl
103325bfb8
Change HUD enemy health bar to use actorId
11 years ago
scrawl
6db936bb3a
Refactor item icon code into ItemWidget ( Fixes #1391 )
...
- Removed duplicate code
- Fixed missing magic backgrounds during item drag&drop
- Change background texture used for HUD icons
11 years ago
scrawl
e8210c92c6
Fixes #1240 : Don't hardcode drowning time
11 years ago
scrawl
5b011e43a7
Fix a crash after loading game
11 years ago
scrawl
c8c0e5de38
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
11 years ago
scrawl
61955111f1
Fixes #1204 : Any health value < 1 should show as empty life bar.
11 years ago
Alex "rainChu" Haddad
23eaf90846
Breath meter flashes when drowning
11 years ago
PLkolek
8f4506f5b6
Implemented drowning.
...
Currently no visual effects on losing health, the breathing sound doesn't change (we don't have one),
the breath bar doesn't turn red when no breath left and it doesn't pulse from black to red.
12 years ago
Emanuel Guevel
9757694060
Update sneaking indicator position with other widgets
12 years ago
scrawl
3961c276b8
Added enemy health meter
12 years ago
Britt Mathis
6128b9276f
Removed non-essential includes from all MWGui header files.
12 years ago
Britt Mathis
ce9bc6d9ba
MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions
12 years ago
Marc Zinnschlag
3e97943e06
Merge remote-tracking branch 'scrawl/includes'
12 years ago
scrawl
9a84f6744f
Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr)
12 years ago
scrawl
cf87708c1f
Magic effect icons for spells
12 years ago
scrawl
76b494100e
finished?
12 years ago
scrawl
5834b4baa5
door markers on the local map
13 years ago
scrawl
9af0b48ad6
show/hide crosshair correctly
13 years ago
scrawl
bc6e4feedc
hotkey window first version
13 years ago
Carl Maxwell
e4d046f69c
Prepending m to the name of every member variable.
...
I made a bunch of changes in apps/openmw/mwrender/animation.cpp
because the scope brackets didn't line up in a bunch of places
npcanimations.cpp & creatureanimations.cpp were the same kind of
thing
13 years ago
scrawl
63ce143a04
fix triangle / batch counts with compositors
13 years ago
scrawl
0ba0b2122e
set the implicit object for script excution by clicking on it
13 years ago
scrawl
c5a685d11f
addition to last commit: show the selected weapon/spell names as inventory/spell window caption
13 years ago
scrawl
298ae4f7f8
HUD icons for selected weapon / selected spell / selected enchanted item
13 years ago
scrawl
8b7baa808e
fixed the hud icon positioning issues
13 years ago
scrawl
0a17d6d710
more resolution switching fixes
13 years ago
scrawl
14f4f09f83
proper resolution switching (reposition GUI & adjust mouse clipping region)
13 years ago
scrawl
63213b36bf
Show a label on the HUD with the cell name when it changes (visible for a few seconds) - like Morrowind
13 years ago
scrawl
313a8e55b7
- Issue #296 : Clicking on HUD elements shows/hides the respective window
...
- Slightly redesigned the map window and minimap, the player arrow now isn't cut off at cell borders anymore
13 years ago
scrawl
1079bb2677
finished tooltips for everything in the stats window, some gui refactoring
13 years ago
scrawl
66abfd17ab
check the container's "Organic" flag before trying to place items inside.
13 years ago
scrawl
b18ee198b4
use a raycast to determine where to place object, if distance is too far
...
drop it on the ground
13 years ago
scrawl
6c9f75b322
some unfinished work for dropping objects into the gameworld
13 years ago
scrawl
967fb13fca
remove the old inventory code, split HUD, map and mainmenu into seperate implementation files
13 years ago