uramer
3b2098382b
update player map markers when client changes cell
6 years ago
David Cernat
a236ffc4be
Merge pull request #456 from OpenMW/master while resolving conflicts
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# Conflicts:
# .travis.yml
# README.md
# apps/openmw/mwgui/quickkeysmenu.cpp
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwmechanics/combat.cpp
7 years ago
Andrei Kortunov
441463327c
Validate map size
7 years ago
David Cernat
715012f087
[General] Implement sending of image data for map tiles in PlayerMap
7 years ago
David Cernat
38247ff086
Merge pull request #303 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/mwbase/dialoguemanager.hpp
# apps/openmw/mwdialogue/dialoguemanagerimp.hpp
# apps/openmw/mwgui/container.cpp
# apps/openmw/mwgui/windowmanagerimp.cpp
# apps/openmw/mwscript/dialogueextensions.cpp
7 years ago
scrawl
35110fb2f8
Remove unused and slightly broken custom button titles in ConfirmationDialog
7 years ago
scrawl
4fff2e2e34
Refactor exitCurrentGuiMode
7 years ago
scrawl
01391b7eed
Rename WindowBase's open/close to onOpen/onClose
7 years ago
David Cernat
73e7aa838d
Merge pull request #296 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/mwgui/container.cpp
7 years ago
scrawl
f004622530
Fix global map arrow/button not showing for a split second when the window is opened for the first time
7 years ago
scrawl
7dec773ea9
Fix global map arrow/button not showing for a split second when the window is opened for the first time
7 years ago
David Cernat
ad4b1d05bb
[Client] Add comments for GUI additions made by tes3mp
8 years ago
David Cernat
fa3baac0f3
Merge pull request #228 from OpenMW/master while resolving conflicts
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# Conflicts:
# .travis.yml
# CMakeLists.txt
# apps/openmw/main.cpp
8 years ago
Bret Curtis
d785344fad
purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
8 years ago
David Cernat
a5484d237b
Merge pull request #203 from OpenMW/master
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Add OpenMW commits up to 21 Apr 2017, part 2
8 years ago
David Cernat
c6cd0a2953
Merge pull request #196 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/mwmechanics/spellcasting.cpp
8 years ago
Andrei Kortunov
c3d49d5ca5
Fixed inventory crash and skipmenu launch
8 years ago
Andrei Kortunov
72a16dc78b
Merge branch 'master' into pinned since added PR #1250
8 years ago
Andrei Kortunov
95ce7637f3
Adds persisted pin (feature #2834 , bug #2489 )
8 years ago
def
785b3c3d01
Hide WorldButton when in game mode
8 years ago
David Cernat
2ed9ae5739
Merge pull request #149 from OpenMW/master
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Add OpenMW commits up to 14 Feb 2017
8 years ago
scrawl
72c6b11cf8
Move global map render to the worker thread
8 years ago
Koncord
536715cf46
Cleanup tes3mp headers
8 years ago
David Cernat
3a733eb122
Make tes3mp includes consistent
8 years ago
Stanislav Zhukov
81dfd21d9a
Merge pull request #76 from TES3MP/tes3mp-minimap
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Show dedicated players on minimap
8 years ago
Koncord
b704519078
Show dedicated players on minimap
8 years ago
Koncord
2e81034e53
Started work on the map markers
8 years ago
Allofich
53e94b7c3f
Fix shadowing warnings
8 years ago
MiroslavR
ddbfe0c944
Fix disabled door markers appearing on the map ( Fixes #3348 )
9 years ago
scrawl
b9b73d7b12
Replace "sys::default" with ESM::CellId::sDefaultWorldspace
9 years ago
scrawl
e8662bea31
Change the way that image origin is converted to OpenGL's lower-left convention
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Flip the texture coordinates instead of flipping textures.
This simplifies the TextureManager (no need to worry if the caller wants flipping or not), should make it easier to generalize & multithread it.
9 years ago
scrawl
8e5398d85b
Add missing initializations
9 years ago
scrawl
7d647088ab
Make the local map cell distance configurable
9 years ago
scrawl
bd655c20fd
Refactor local map updates
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We don't need the delay any more because the rendering itself is part of the normal rendering traversal - so it's delayed anyway.
Don't request maps that we're not actually using (i.e. with cell grid sizes higher than the default 3, we were rendering more maps than the map window could show).
9 years ago
scrawl
ef20962fc5
Disable fog of war rendering on the HUD map by default
9 years ago
scrawl
ca4e859f61
Remove unused argument
9 years ago
scrawl
0f347eccbf
Flip the origin of global map texture
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Now it's consistent with the overlay texture.
9 years ago
scrawl
e8c9d3ea2a
Fix cell names on world map not always being translated ( Fixes #2832 )
10 years ago
scrawl
1156668843
Render certain map markers on top of the player arrow ( Fixes #2559 )
10 years ago
scrawl
77f1387da8
Include cleanup
10 years ago
scrawl
6e493500c9
Show custom map markers on the tooltip of the world map marker ( Fixes #2711 )
10 years ago
scrawl
41bed4c7d9
Use multimap to speed up custom map marker code
10 years ago
Alexander "Ace" Olofsson
3655ef16af
Explicitly instantiate ESM::StatState
10 years ago
scrawl
e23775e338
Fix -Woverloaded-virtual clang warnings
10 years ago
scrawl
4bb3cbf0fb
Remove last remains of Ogre
10 years ago
scrawl
6d3528af70
Port global map exploration
10 years ago
scrawl
7a1408cfed
Restore display of global map overlay, no exploration yet
10 years ago
scrawl
72d0a69132
Fix global map markers not being cleared on a new game
10 years ago
scrawl
c811ac6afe
Port fog of war
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Not optimized yet, need to work on fog texture's DataVariance.
10 years ago
scrawl
3dcb167066
Map rendering
10 years ago