Miloslav Číž
d71d984cfa
more unused stuff cleanup
7 years ago
Miloslav Číž
1f49612ca3
enable water effects for 360 screenshots
7 years ago
Miloslav Číž
f60840754f
disable water effects for spherical screenshots
7 years ago
Miloslav Číž
a7cad65aab
fix water shader switching bug
7 years ago
Miloslav Číž
da47653625
move rain intensity uniform to water node
7 years ago
Ewan Higgs
38a2de3c51
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
8 years ago
scrawl
f898bf493f
Don't use Geodes
9 years ago
scrawl
1cda2bf796
Preload sky & water from the main menu
9 years ago
scrawl
6546c05428
Move Fallback map to components/
9 years ago
scrawl
3f93af4181
Projectiles interact with the water surface ( Fixes #2986 )
9 years ago
scrawl
c0a81030bb
Make use of INI settings for the simple water
9 years ago
scrawl
30c828dff0
Include cleanup
9 years ago
scrawl
8433e0679f
Water: connect to settings window
9 years ago
scrawl
9f8d36b573
Water code cleanup
9 years ago
scrawl
ebdf25ccb9
Water: move refraction code to a new class
9 years ago
scrawl
700a0099c3
Remove debug code
9 years ago
scrawl
e13eb625d3
New water WIP
...
Changes compared to old (Ogre) water:
- Uses depth-texture readback to handle the underwater fog in the water shader, instead of handling it in the object shader
- Different clipping mechanism (glClipPlane instead of a skewed viewing frustum)
- Fixed bug where the reflection camera would look strange when the viewer was very close to the water surface
- Toned down light scattering, made the waterColor a bit darker at night
- Fixed flipped water normals and strange resulting logic in the shader
Still to do: see comments...
9 years ago
scrawl
3da8f6e62e
Water ripples
10 years ago
scrawl
cdd0623009
Terrain rendering
10 years ago
scrawl
01944c33f5
Basic water rendering
10 years ago
Rohit Nirmal
997347b01e
Silence -Wreorder warnings.
10 years ago
dteviot
e197f5318b
fixing MSVC 2013 warning C4244: & C4305
...
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
10 years ago
scrawl
dbd4abd6fe
Fix ripples for D3D - added simpler effect ( Fixes #1649 )
10 years ago
scrawl
028e00c98f
Add missing status report for some toggle commands
11 years ago
scrawl
eb5e4ecec2
Remove more unused code
11 years ago
scrawl
7dc30a01cd
Some changes suggested by cppcheck
12 years ago
kpp
dcccfd9f22
Initialize values
12 years ago
scrawl
fe7b2732d8
Avoid manually updating render targets from within frameRenderingQueued
12 years ago
scrawl
c9fefc7f5d
Simpler, more lightweight underwater effect, changed colors to match vanilla better
12 years ago
scrawl
9b0ac4e299
NPCs / creatures can now emit ripples
12 years ago
scrawl
01102f9c73
Don't emit if there wasn't enough movement
12 years ago
scrawl
42883ec64b
cleanup
12 years ago
scrawl
de90b911c9
Near clip plane corrections
12 years ago
scrawl
979a874220
Fixed the custom near clip planes
12 years ago
scrawl
15e51b76de
Experimental: Directional shading on local map, separated out refraction render, no longer uses screen depth
12 years ago
scrawl
a461b282c1
water ripples (experimental)
12 years ago
scrawl
df602553d1
Reworked MWRender::Water to be more OOP-ish and possibly allow other reflection types.
12 years ago
Marc Zinnschlag
35d099a638
disabling gcc extensions
12 years ago
scrawl
34f796c38e
removed the far clip distance hack which is not needed anymore
13 years ago
greye
ff62770657
World::isUnderwater(), World::isSwimming()
13 years ago
scrawl
afe7c41729
removed some unused code
13 years ago
scrawl
21728020f6
fixed the water on local map
13 years ago
scrawl
e077814a8c
water
13 years ago
scrawl
739455e6f8
new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc
13 years ago
Marc Zinnschlag
c85aaafac2
more include cleanup (most removing Ogre.h)
13 years ago
scrawl
69e6bc6588
add water settings to settings window
13 years ago
scrawl
f6a6684685
when the resolution changes, adjust camera aspect ratio and recreate compositors
13 years ago
scrawl
11ebae3be2
toggleCompositors command useful for debugging
13 years ago
scrawl
aa4a1b675f
fixed the sky reflection issue
13 years ago
scrawl
a96ad7fb82
restored toggleWater
13 years ago