scrawl
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9b0e82a37f
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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2013-11-13 14:02:15 +01:00 |
|
Emanuel Guevel
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a47c76001c
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Apply trap magic effects
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2013-08-13 04:56:15 +02:00 |
|
Chris Robinson
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72a399054f
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Don't assume only players activate doors
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2013-08-09 01:35:29 -07:00 |
|
Chris Robinson
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076e7d8e16
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Make insertBegin internal
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2013-08-07 03:56:07 -07:00 |
|
Chris Robinson
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0458fd5531
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Remove unused/unneeded parameters
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2013-08-07 03:56:06 -07:00 |
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PLkolek
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f297c21e4d
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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2013-07-31 15:46:23 +02:00 |
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scrawl
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867c7db014
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Fix wrong door sounds
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2013-04-29 11:00:15 +02:00 |
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scrawl
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9343b4459e
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Opening doors
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2013-04-28 14:59:15 +02:00 |
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scrawl
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e7af718b55
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Remove unnecessary WindowManager::messageBox arguments
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2013-03-30 12:56:37 +01:00 |
|
eduard
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2dc0064cc2
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more string lowercase
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2013-01-09 20:51:52 +01:00 |
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lazydev
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74ae479780
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Cell names localization fix
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2012-12-23 23:23:24 +04:00 |
|
Marc Zinnschlag
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5d45bcd03a
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Merge remote-tracking branch 'trombonecot/master'
Conflicts:
apps/openmw/mwclass/light.cpp
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2012-11-19 21:21:00 +01:00 |
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eduard
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4e4d15f8ac
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Failed action
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2012-11-19 21:04:49 +01:00 |
|
eduard
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82ea547ce4
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Failed action
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2012-11-17 18:17:08 +01:00 |
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Marc Zinnschlag
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918316168f
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Merge remote-tracking branch 'greye/store' into next
Conflicts:
apps/openmw/mwclass/light.cpp
apps/openmw/mwworld/worldimp.cpp
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2012-11-07 19:34:28 +01:00 |
|
emoose
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7a7825577a
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Changed: use MWWorld::Ptr for PhysicsSystem arguments
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2012-11-05 19:37:27 +00:00 |
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greye
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bd1bb2e55d
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applying new interface vol.1, inconsistent
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2012-11-05 18:39:42 +04:00 |
|
greye
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d205723a17
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resolving m prefix/ESMStore movement
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2012-11-05 18:02:47 +04:00 |
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greye
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2057f5619e
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move ESMStore to MWWorld
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2012-11-05 17:18:01 +04:00 |
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greye
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3c2ce25f5f
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m prefix for mwworld/cellstore.hpp
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2012-11-05 16:07:59 +04:00 |
|
emoose
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4a9821dc65
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fix kdevelop indentation...
|
2012-11-02 20:43:07 +00:00 |
|
emoose
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15f972cc62
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fixes: compile: cast error; doors: key id case comparison; character creation: going from CharacterCreation to BirthDialog loses data; character creation: Class/Race/BirthDialog allowing no data; code: clean up a bit
todo: going from CharacterCreation back to CreateClassDialog loses data
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2012-11-02 20:33:08 +00:00 |
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greye
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2fa4ac177a
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initial resolving
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2012-10-01 00:23:49 +04:00 |
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scrawl
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9f2668b45b
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Task #400 Review GMST access
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2012-09-22 21:35:57 +02:00 |
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greye
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7606ebafd6
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resolving conflicts, minor update
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2012-09-17 11:37:50 +04:00 |
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scrawl
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89ad2af1d9
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key usage to open doors or containers
to test: player->additem, "key_arrile", 1 (door in arille's tradehouse)
player->additem, "key_alvur", 1 (chest in the back of beshara)
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2012-09-10 17:44:59 +02:00 |
|
Douglas Diniz
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5cbb08fee1
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Task 339 - Moving all sounds to actions
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2012-08-26 11:47:45 -03:00 |
|
Douglas Diniz
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82e7c04c0a
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Changing sounds to Action.
Adding onActor to Action to choose between playSound and playSound3D.
|
2012-08-19 20:11:50 -03:00 |
|
Marc Zinnschlag
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6534c2a55a
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Issue #107: WindowManager is accessed only through the interface class from now on
|
2012-08-12 18:11:09 +02:00 |
|
Marc Zinnschlag
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6bd48d12af
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Issue #107: SoundManager is accessed only through the interface class from now on
|
2012-08-09 14:33:21 +02:00 |
|
Marc Zinnschlag
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78fe6fdce5
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Issue #351: Refactoring Action class
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2012-07-27 12:00:10 +02:00 |
|
greye
|
26595f22f6
|
float* -> Vector3, moveToCell -> copyToCell, fixed placeObject()
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2012-07-26 16:14:11 +04:00 |
|
greye
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e7666d3a7f
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move responsibility for cell changing from CellStore::insertObject to Class::moveToCell
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2012-07-25 20:31:39 +04:00 |
|
greye
|
6a3a728a56
|
Class::getModel implementation
|
2012-07-25 20:31:39 +04:00 |
|
Marc Zinnschlag
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5a7b95bf7a
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Issue #107: cleaned up includes in apps/openmw/mwworld/class.hpp
|
2012-07-03 13:15:20 +02:00 |
|
Marc Zinnschlag
|
4c39fefd1e
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Issue #107: World is accessed only through the interface class from now on; some include cleanup
|
2012-07-03 12:30:50 +02:00 |
|
Marc Zinnschlag
|
7fcd41c69d
|
Issue #107: Detemplateised CellStore; some include cleanup
|
2012-06-29 18:54:23 +02:00 |
|
Marc Zinnschlag
|
76174098c7
|
Issue #107: CellStore moved from ESMS to MWWorld
|
2012-06-29 16:48:50 +02:00 |
|
scrawl
|
1b5bfc52a1
|
Merge branch 'next' of https://github.com/zinnschlag/openmw into tooltips
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwclass/apparatus.cpp
apps/openmw/mwclass/book.cpp
apps/openmw/mwclass/container.cpp
apps/openmw/mwclass/ingredient.cpp
apps/openmw/mwclass/misc.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/potion.cpp
apps/openmw/mwclass/repair.cpp
apps/openmw/mwgui/window_manager.cpp
|
2012-04-24 02:02:03 +02:00 |
|
Marc Zinnschlag
|
35f478071e
|
Issue #255: deleted the old environment class and using the new one instead
|
2012-04-23 15:27:03 +02:00 |
|
scrawl
|
2e57cf5730
|
fixed the tooltip for doors leading to exteriors, fixed map window cell name
|
2012-04-17 18:47:51 +02:00 |
|
scrawl
|
cdd4d83d9e
|
moved the tooltip info to the appropriate MWWorld::Class classes
|
2012-04-16 22:58:16 +02:00 |
|
Chris Robinson
|
ae308b9b5f
|
Use a set of flags instead of separate booleans
|
2012-03-31 07:31:55 -07:00 |
|
Michael Papageorgiou
|
703e484a92
|
Doors and Containers sounds, now in 3D
|
2012-03-13 14:17:49 +02:00 |
|
Michael Papageorgiou
|
fe977fe313
|
More container and door trap fixes
|
2012-02-27 16:59:45 +02:00 |
|
Michael Papageorgiou
|
c6861ed2a9
|
Added door activation sounds
|
2012-02-27 09:39:35 +02:00 |
|
Marc Zinnschlag
|
8de6761a79
|
general cleanup
|
2012-01-27 15:11:02 +01:00 |
|
Jason Hooks
|
7319f7a8c6
|
Many bugs fixed related to changing cells
|
2011-11-19 01:01:19 -05:00 |
|
Jason Hooks
|
15fcdc8b72
|
Physics working
|
2011-11-17 19:38:52 -05:00 |
|
Jason Hooks
|
4dc59dfbdd
|
Scenenode flip
|
2011-11-17 17:10:27 -05:00 |
|