David Cernat
ca67587b89
Add OpenMW commits up to 5 Sep 2019
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# Conflicts:
# apps/openmw/mwgui/container.cpp
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwworld/worldimp.hpp
2019-09-05 21:41:50 +03:00
Andrei Kortunov
b6044d231a
Handle death event manually before disposing a corpse if a death animation was not finished yet (feature #5146 )
2019-08-27 22:42:41 +04:00
David Cernat
9350e1d484
[General] Split up Attack packets into Attack and Cast ones
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Create an entirely new PlayerCast packet for that purpose, but rename the already existing but unused ActorInteraction into ActorCast.
2019-08-25 09:35:23 +03:00
David Cernat
353e7d530a
Add OpenMW commits up to 18 Aug 2019
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# Conflicts:
# CMakeLists.txt
# apps/openmw/mwmechanics/character.cpp
# apps/openmw/mwmechanics/spellcasting.cpp
# apps/openmw/mwworld/worldimp.hpp
2019-08-22 22:44:00 +03:00
David Cernat
ed05125f6a
Add OpenMW commits up to 2 Aug 2019
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# Conflicts:
# apps/openmw/mwmechanics/combat.cpp
2019-08-22 15:38:15 +03:00
David Cernat
b57c0bcafe
Add OpenMW commits up to 6 June 2019
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# Conflicts:
# apps/openmw/mwgui/hud.cpp
# apps/openmw/mwgui/jailscreen.cpp
# apps/openmw/mwgui/waitdialog.cpp
# apps/openmw/mwinput/inputmanagerimp.cpp
# apps/openmw/mwworld/worldimp.hpp
2019-08-22 11:42:02 +03:00
David Cernat
5181c601c0
Add OpenMW commits up to 2 May 2019
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# Conflicts:
# CMakeLists.txt
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
# apps/openmw/mwscript/statsextensions.cpp
2019-08-22 08:40:32 +03:00
David Cernat
f671c0bddc
Add OpenMW commits up to 1 Apr 2019
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# Conflicts:
# .travis.yml
# CMakeLists.txt
# apps/openmw/engine.cpp
# apps/openmw/mwdialogue/dialoguemanagerimp.cpp
# apps/openmw/mwgui/jailscreen.cpp
# apps/openmw/mwgui/trainingwindow.cpp
# apps/openmw/mwgui/travelwindow.cpp
# apps/openmw/mwgui/waitdialog.cpp
2019-08-21 23:54:39 +03:00
David Cernat
95a5607509
Add OpenMW commits up to 22 Feb 2019
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# Conflicts:
# CMakeLists.txt
# apps/openmw/mwmechanics/spellcasting.cpp
# apps/openmw/mwscript/containerextensions.cpp
2019-08-21 17:29:24 +03:00
David Cernat
6205ff6b04
Add OpenMW commits up to 30 Jan 2019
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# Conflicts:
# apps/openmw/mwworld/worldimp.cpp
2019-08-21 15:48:07 +03:00
David Cernat
cbba81df03
Add OpenMW commits up to 14 Nov 2018
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# Conflicts:
# .travis.yml
# CI/before_install.linux.sh
# CI/before_script.linux.sh
# CMakeLists.txt
# apps/openmw/CMakeLists.txt
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
# apps/openmw/mwworld/containerstore.cpp
# apps/openmw/mwworld/inventorystore.cpp
2019-08-21 09:04:36 +03:00
David Cernat
3efffe92e3
Add OpenMW commits up to 5 Nov 2018
...
# Conflicts:
# CI/before_install.linux.sh
# CMakeLists.txt
# apps/openmw/mwmechanics/aifollow.cpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
# apps/openmw/mwphysics/physicssystem.hpp
# apps/openmw/mwworld/scene.cpp
# apps/openmw/mwworld/worldimp.cpp
# components/CMakeLists.txt
2019-08-21 05:08:50 +03:00
David Cernat
fba07194cf
Add OpenMW commits up to 29 Oct 2018
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# Conflicts:
# apps/openmw/mwbase/world.hpp
# apps/openmw/mwinput/inputmanagerimp.cpp
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwmechanics/aicombat.cpp
# apps/openmw/mwmechanics/character.cpp
# apps/openmw/mwworld/worldimp.cpp
# apps/openmw/mwworld/worldimp.hpp
2019-08-20 13:15:00 +03:00
David Cernat
889bcec7f8
Add OpenMW commits up to 1 Sep 2018
...
# Conflicts:
# apps/openmw/mwbase/world.hpp
# apps/openmw/mwclass/creature.cpp
# apps/openmw/mwclass/npc.cpp
# apps/openmw/mwgui/jailscreen.cpp
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwmechanics/difficultyscaling.cpp
# apps/openmw/mwscript/transformationextensions.cpp
# apps/openmw/mwworld/worldimp.hpp
2019-08-20 11:31:51 +03:00
David Cernat
84cab59057
Add OpenMW commits up to 19 Aug 2018
...
# Conflicts:
# .travis.yml
# CI/before_install.linux.sh
# CI/before_script.linux.sh
# apps/openmw/engine.cpp
# apps/openmw/main.cpp
# apps/openmw/mwgui/windowmanagerimp.cpp
# apps/openmw/mwmechanics/actors.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
# apps/openmw/mwscript/aiextensions.cpp
# apps/openmw/mwscript/containerextensions.cpp
# apps/openmw/mwscript/dialogueextensions.cpp
# apps/openmw/mwworld/cellstore.cpp
# apps/openmw/mwworld/containerstore.cpp
# apps/openmw/mwworld/scene.cpp
# apps/openmw/mwworld/worldimp.cpp
# components/misc/debugging.hpp
2019-08-20 10:06:15 +03:00
David Cernat
0339958e21
[General] Rename Log class into TimedLog
2019-08-19 21:39:33 +03:00
capostrophic
cac05ef826
Sneaking consistency fixes (bug #5103 )
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Correct pickpocketing behavior when not actually sneaking
Fix first person swimming animation regression when sneaking stance is on
Move typical sneaking use case checks into mechanics manager
Correct awareness checks
2019-08-05 20:22:03 +03:00
Alexei Dobrohotov
366906ac51
Fix paralyzed actors' death animations
2019-07-12 12:31:10 +03:00
David Cernat
48ebdb38c7
[Client] Set LocalPlayer's killer for damage over time spell effects
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Simplify related code that sets LocalActors' killers for damage over time spell effects.
2019-07-06 14:44:04 +03:00
Alexander Perepechko
19b0b056e5
Remove spell FX and VFX after playing the death animation (bug #5060 )
2019-06-13 21:42:25 +00:00
Andrei Kortunov
9ba6f5f36c
Do not copy pointers during iteration
2019-05-11 09:44:30 +04:00
Andrei Kortunov
6b49ce965b
Do not update drowning state for actors outside of AI distance (bug #4980 )
2019-04-14 18:09:11 +04:00
Andrei Kortunov
f5eacfcf63
Support for temporary stunted magicka effects
2019-02-23 09:17:06 +04:00
Andrei Kortunov
fcdb0c16bf
Update jail state once instead of for every single hour
2019-02-23 09:17:06 +04:00
Bret Curtis
c815a2cb42
Merge pull request #2107 from Capostrophic/idledialogue
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Move idle dialogue playback from AiWander (bug #4594 )
2019-02-22 15:06:39 +01:00
Bret Curtis
4d09c8bb50
Merge pull request #2126 from Capostrophic/sneaking
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Account for running/sneaking stances while in air (bug #4797 )
2019-02-22 15:04:55 +01:00
Bret Curtis
55fc04e462
Merge pull request #2175 from Capostrophic/includes
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Include cleanup
2019-02-22 14:56:20 +01:00
Andrei Kortunov
629a6be477
Handle initial actor's transparency (bug #4860 )
2019-02-21 14:57:55 +04:00
Andrei Kortunov
097c649885
Use enumerable instead of magic number
2019-02-21 14:57:31 +04:00
Capostrophic
c03ed4cd50
Include cleanup
2019-02-19 18:40:33 +03:00
Bret Curtis
a573efd30a
Merge pull request #2112 from Capostrophic/collision
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[0.45.0 regression] Don't re-enable collision body for dead actors
2019-02-05 15:36:06 +01:00
Andrei Kortunov
6eb77e215b
Remove looping particles from dead actors
2019-02-05 11:02:25 +04:00
Capostrophic
a584aa25ab
Don't re-enable collision object for dead actors
2019-02-04 22:13:30 +03:00
Andrei Kortunov
dc3a17f1f6
Update magic effects VFX immediately after effects update (bug #4828 )
2019-01-29 22:52:40 +04:00
Capostrophic
cec55119ca
Move idle dialogue playback from AiWander (bug #4594 )
2019-01-26 16:36:48 +03:00
Capostrophic
05d5d7d57b
Account for stances when the player is in air (bug #4797 )
...
Make GetPCRunning and GetPCSneaking return 1 if the player is in air while the stance is toggled
Make sneaking skill usage possible if sneaking stance is toggled while in air
2019-01-15 00:25:26 +03:00
Capostrophic
8a266803eb
Simplify some world loops
2018-12-30 15:36:42 +03:00
David Cernat
5d9893ee92
[Client] Set actor killer correctly for spells that do damage over time
...
Additionally, clean up comments related to other code that sets actor killers.
2018-12-30 07:40:11 +02:00
David Cernat
76ac905efc
[Client] Send PlayerInventory packets when trapping souls in soulgems
2018-12-26 12:25:00 +02:00
Capostrophic
4cb4f82431
Don't use bitwise AND
2018-11-07 19:44:17 +03:00
Capostrophic
39f8637e95
Simplify some actor loops and avoid some redundant calculations
2018-11-06 17:56:53 +03:00
Andrei Kortunov
829faf7b2c
Improve toggleactorspaths console command
2018-11-03 10:42:14 +04:00
Andrei Kortunov
e7de6b974a
Optimize actors processing
...
1. Do not update physics and animations for actors outside processing range (bug #4647 )
2. Do not render such actors
3. Add transparency to actors near processing border, so they will not pop up suddenly
2018-10-25 22:52:59 +04:00
Andrei Kortunov
e06f0b797a
Replace all NULLs to nullptr
2018-10-09 10:21:12 +04:00
Marc Zinnschlag
b410d87aae
Merged pull request #1952
2018-10-03 13:19:28 +02:00
Andrei Kortunov
07ccc5abdb
Remove non-looping effects after rest
2018-10-01 21:57:13 +04:00
Andrei Kortunov
8af021d729
Restore dynamic stats for actors in inactive cells (bug #1875 )
2018-09-26 07:46:28 +04:00
Andrei Kortunov
cd60d4fdf0
Store character controller in the variable make code less bulk
2018-09-22 21:13:00 +04:00
Andrei Kortunov
2ac2d01432
Optimize drowning state update
2018-09-22 21:12:56 +04:00
Andrei Kortunov
1634284739
Cache player's position outside of loops
2018-09-21 22:39:47 +04:00