Nikolay Kasyanov
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2967fbdf4c
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[CI] Fix email notification configuration
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8 years ago |
Nikolay Kasyanov
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37c8a36dd8
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[macOS] Parametrize Qt5 version used on CI
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8 years ago |
Nikolay Kasyanov
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525af97ffc
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[macOS] Use newer Xcode version on CI
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8 years ago |
Nikolay Kasyanov
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9b74adbb2c
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[macOS] Reenable CI
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8 years ago |
Nikolay Kasyanov
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6d8d9e5dbc
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[macOS] Take Qt prefix path from Homebrew for CI resilience
Recent CI failure was caused by path changed by Homebrew.
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8 years ago |
scrawl
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465ff1ffd6
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Merge pull request #1168 from MiroslavR/essimporter-mark
ESSImporter: Import mark location
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8 years ago |
Koncord
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efb40b3c66
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Remove redundant code
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8 years ago |
Koncord
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11be8ed005
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Rename copyOldLog to renameOldLog
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8 years ago |
Koncord
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e44ebca0aa
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Keep old client logs
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8 years ago |
Koncord
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f08ab0b161
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Keep old server logs
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8 years ago |
Koncord
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f7b4aea85b
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add function for keeping old logs
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8 years ago |
MiroslavR
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cd13570230
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ESSImporter: Import mark location
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8 years ago |
scrawl
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f2f0e9f1e7
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Clear the Skeleton's bone cache when a node is added/removed (Fixes #3663)
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8 years ago |
scrawl
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b5e8c98b40
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Enable waterCollision after moving the player above water (Fixes #3672)
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8 years ago |
scrawl
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6140768783
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Enable waterCollision after moving the player above water (Fixes #3672)
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8 years ago |
David Cernat
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973db7c78a
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Merge pull request #113 from OpenMW/master
Add OpenMW commits up to 17 Dec
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8 years ago |
scrawl
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340bc2c1b0
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Merge pull request #1164 from Aussiemon/emptypathfix
Added check to prevent attempted wandering of empty paths
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8 years ago |
scrawl
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d7f01b499d
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Merge pull request #1167 from lkrieg/sdl_event_0x304_fix2
Handle SDL event 0x304 by doing nothing (#3670)
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8 years ago |
Leon Krieg
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170e723cc7
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Handle SDL event 0x304 by doing nothing (#3670)
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8 years ago |
scrawl
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ebfbd88e7d
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Merge pull request #1166 from OpenMW/revert-1165-sdl_event_0x304_fix
Revert "Handle SDL event 0x304 by doing nothing (#3670)"
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8 years ago |
scrawl
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63e093bcd0
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Revert "Handle SDL event 0x304 by doing nothing (#3670)"
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8 years ago |
scrawl
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21897e493e
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Merge pull request #1165 from lkrieg/sdl_event_0x304_fix
Handle SDL event 0x304 by doing nothing (#3670)
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8 years ago |
Leon Krieg
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c2d6e074c2
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Handle SDL event 0x304 by doing nothing (#3670)
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8 years ago |
scrawl
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eae35af13d
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Check if the bounding box changed before calling dirtyBound()
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8 years ago |
Aussiemon
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2f66b91ac5
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Added check to prevent attempted wandering of empty paths
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8 years ago |
scrawl
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2b2a51d3b2
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Update AUTHORS.md
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8 years ago |
scrawl
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913a8fe1bd
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Merge pull request #1160 from Aussiemon/actorupdatecollision
[Do not merge yet] Added check before attempting to remove actor's collision object
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8 years ago |
scrawl
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aafff1deb6
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Fix memory leak
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8 years ago |
Aussiemon
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b794aa7c2f
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Helper methods for updateCollisionMask(), prevent water collision being removed twice, remove Bullet 2.8.5 methods
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8 years ago |
scrawl
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f8690dcd20
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Set the drag-and-drop state after initiating the drag, not before (Fixes #3134)
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8 years ago |
scrawl
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cca75499ee
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Clear the Skeleton's bone cache when a node is added/removed (Fixes #3663)
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8 years ago |
David Cernat
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2d46b33c5f
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Removed duplicate team list
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8 years ago |
David Cernat
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b36415465a
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Tweaked readme and added first draft of real changelog
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8 years ago |
Stanislav Zhukov
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f72bea175a
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Update README.md
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8 years ago |
U-VirtualBox-PC\Admin
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6229269506
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Some patches for lua on windows
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8 years ago |
David Cernat
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35de28e239
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Fix setting of longer environmental variables on Windows
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8 years ago |
Marc Zinnschlag
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34389e15cd
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Merge remote-tracking branch 'origin/master'
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8 years ago |
Marc Zinnschlag
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827c78a4cd
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added text column to ref id table (books)
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8 years ago |
Koncord
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804259b2c9
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Change some printf to LOG_MESSAGE_SIMPLE
printf is not streamed to files
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8 years ago |
Koncord
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2eda48acca
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Fix issue #111
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8 years ago |
Koncord
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f74734cfba
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Fix server crash if player is not fully connected
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8 years ago |
Koncord
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3ee82a761b
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Remove redundant include
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8 years ago |
Koncord
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4371a65fc6
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fix spaces
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8 years ago |
Koncord
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9ca206dda9
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Add hooks for containers
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8 years ago |
Koncord
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536715cf46
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Cleanup tes3mp headers
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8 years ago |
scrawl
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f97be48bf4
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Merge pull request #1162 from lkrieg/death_collision_fix
Disable NPC collision only when death animation has finished (#3666)
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8 years ago |
scrawl
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c0faeea938
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RigGeometry check if mesh has normals (Fixes #3667)
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8 years ago |
Leon Krieg
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12c8c3276a
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Disable NPC collision only when death animation has finished (#3666)
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8 years ago |
scrawl
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81b9b07820
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Merge pull request #1161 from Aussiemon/sdlfix
[Bug #2771] Handle SDL event 0x302 by doing nothing
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8 years ago |
scrawl
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0168c55c2d
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Merge pull request #1159 from lkrieg/spelling_fixes
More spelling fixes
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8 years ago |