Commit Graph

17945 Commits (268a1501adf2fcdbef5c2646ef80746f34f9f6ee)
 

Author SHA1 Message Date
Nikolay Kasyanov 2967fbdf4c [CI] Fix email notification configuration 8 years ago
Nikolay Kasyanov 37c8a36dd8 [macOS] Parametrize Qt5 version used on CI 8 years ago
Nikolay Kasyanov 525af97ffc [macOS] Use newer Xcode version on CI 8 years ago
Nikolay Kasyanov 9b74adbb2c [macOS] Reenable CI 8 years ago
Nikolay Kasyanov 6d8d9e5dbc [macOS] Take Qt prefix path from Homebrew for CI resilience
Recent CI failure was caused by path changed by Homebrew.
8 years ago
scrawl 465ff1ffd6 Merge pull request #1168 from MiroslavR/essimporter-mark
ESSImporter: Import mark location
8 years ago
Koncord efb40b3c66 Remove redundant code 8 years ago
Koncord 11be8ed005 Rename copyOldLog to renameOldLog 8 years ago
Koncord e44ebca0aa Keep old client logs 8 years ago
Koncord f08ab0b161 Keep old server logs 8 years ago
Koncord f7b4aea85b add function for keeping old logs 8 years ago
MiroslavR cd13570230 ESSImporter: Import mark location 8 years ago
scrawl f2f0e9f1e7 Clear the Skeleton's bone cache when a node is added/removed (Fixes #3663) 8 years ago
scrawl b5e8c98b40 Enable waterCollision after moving the player above water (Fixes #3672) 8 years ago
scrawl 6140768783 Enable waterCollision after moving the player above water (Fixes #3672) 8 years ago
David Cernat 973db7c78a Merge pull request #113 from OpenMW/master
Add OpenMW commits up to 17 Dec
8 years ago
scrawl 340bc2c1b0 Merge pull request #1164 from Aussiemon/emptypathfix
Added check to prevent attempted wandering of empty paths
8 years ago
scrawl d7f01b499d Merge pull request #1167 from lkrieg/sdl_event_0x304_fix2
Handle SDL event 0x304 by doing nothing (#3670)
8 years ago
Leon Krieg 170e723cc7 Handle SDL event 0x304 by doing nothing (#3670) 8 years ago
scrawl ebfbd88e7d Merge pull request #1166 from OpenMW/revert-1165-sdl_event_0x304_fix
Revert "Handle SDL event 0x304 by doing nothing (#3670)"
8 years ago
scrawl 63e093bcd0 Revert "Handle SDL event 0x304 by doing nothing (#3670)" 8 years ago
scrawl 21897e493e Merge pull request #1165 from lkrieg/sdl_event_0x304_fix
Handle SDL event 0x304 by doing nothing (#3670)
8 years ago
Leon Krieg c2d6e074c2 Handle SDL event 0x304 by doing nothing (#3670) 8 years ago
scrawl eae35af13d Check if the bounding box changed before calling dirtyBound() 8 years ago
Aussiemon 2f66b91ac5 Added check to prevent attempted wandering of empty paths 8 years ago
scrawl 2b2a51d3b2 Update AUTHORS.md 8 years ago
scrawl 913a8fe1bd Merge pull request #1160 from Aussiemon/actorupdatecollision
[Do not merge yet] Added check before attempting to remove actor's collision object
8 years ago
scrawl aafff1deb6 Fix memory leak 8 years ago
Aussiemon b794aa7c2f Helper methods for updateCollisionMask(), prevent water collision being removed twice, remove Bullet 2.8.5 methods 8 years ago
scrawl f8690dcd20 Set the drag-and-drop state after initiating the drag, not before (Fixes #3134) 8 years ago
scrawl cca75499ee Clear the Skeleton's bone cache when a node is added/removed (Fixes #3663) 8 years ago
David Cernat 2d46b33c5f Removed duplicate team list 8 years ago
David Cernat b36415465a Tweaked readme and added first draft of real changelog 8 years ago
Stanislav Zhukov f72bea175a Update README.md 8 years ago
U-VirtualBox-PC\Admin 6229269506 Some patches for lua on windows 8 years ago
David Cernat 35de28e239 Fix setting of longer environmental variables on Windows 8 years ago
Marc Zinnschlag 34389e15cd Merge remote-tracking branch 'origin/master' 8 years ago
Marc Zinnschlag 827c78a4cd added text column to ref id table (books) 8 years ago
Koncord 804259b2c9 Change some printf to LOG_MESSAGE_SIMPLE
printf is not streamed to files
8 years ago
Koncord 2eda48acca Fix issue #111 8 years ago
Koncord f74734cfba Fix server crash if player is not fully connected 8 years ago
Koncord 3ee82a761b Remove redundant include 8 years ago
Koncord 4371a65fc6 fix spaces 8 years ago
Koncord 9ca206dda9 Add hooks for containers 8 years ago
Koncord 536715cf46 Cleanup tes3mp headers 8 years ago
scrawl f97be48bf4 Merge pull request #1162 from lkrieg/death_collision_fix
Disable NPC collision only when death animation has finished (#3666)
8 years ago
scrawl c0faeea938 RigGeometry check if mesh has normals (Fixes #3667) 8 years ago
Leon Krieg 12c8c3276a Disable NPC collision only when death animation has finished (#3666) 8 years ago
scrawl 81b9b07820 Merge pull request #1161 from Aussiemon/sdlfix
[Bug #2771] Handle SDL event 0x302 by doing nothing
8 years ago
scrawl 0168c55c2d Merge pull request #1159 from lkrieg/spelling_fixes
More spelling fixes
8 years ago