Commit Graph

24 Commits (27cba6c6244bd21bb286d918aff6e65856257aba)

Author SHA1 Message Date
Marc Zinnschlag 8446619ac4 Merge branch 'components_namespaces' into next
Conflicts:
	apps/openmw/mwrender/interior.cpp
	components/bsa/bsa_archive.cpp
14 years ago
Lukasz Gromanowski e9ff9a446b Mantis: #18 - Move components from global namespace into their own namespace.
Moving classes from components/nifogre into NifOgre namespace.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
14 years ago
Lukasz Gromanowski 90985e849e Mantis: #18 - Move components from global namespace into their own namespace.
Moving classes from components/misc into Misc namespace.

Note: Misc namespace introduced conflict with ESM::Misc and MWClass::Misc
classes, so both of them are renamed to ESM::Miscellaneous
and MWClass::Miscellaneous.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
14 years ago
Marc Zinnschlag bc92b7b1fa Merge branch 'directories' into next
Conflicts:
	components/files/multidircollection.hpp
	components/nifogre/ogre_nif_loader.hpp
14 years ago
Marc Zinnschlag 0f2df4e2b8 more cleanup 14 years ago
Jason Hooks a719a6b468 Getting rid of animation code in nif loader 14 years ago
gugus 0d9dde0fcf experimental: each material with the same texture is loaded only once. Problem: it doesn't take into account other material properties (which seems to be always the same anyway) 14 years ago
Jason Hooks 2ac1cc8aee Trying to animate creatures 14 years ago
Jason Hooks d035441876 Reintroducing animation 14 years ago
Jan-Peter Nilsson 229a91a625 Remove unused code/dependencies 14 years ago
Jan-Peter Nilsson d68141d203 Remove unused variables 14 years ago
Jan-Peter Nilsson 9ee83caaa2 Avoid crash when no bones are available 14 years ago
Jan-Peter Nilsson 696861349e Rename skel to mSkel 14 years ago
Pieter van der Kloet dd4d022301 Converted all tabs to four spaces 14 years ago
Jason Hooks 11406ae6f3 cleanupandupdate 14 years ago
Jason Hooks 60601682cd Beast races fixed 14 years ago
Jason Hooks 1896a6a2e8 Preliminary npcs4 14 years ago
Jason Hooks 467988455c Preliminary npcs3 14 years ago
Nicolay Korslund d32563063b Alternative fix to mesh crash bug 15 years ago
Armin Preiml 27166b4ee4 added bone assignment, skeleton is disabled for meshes
Skeleton isn't assigned to the meshes for now, because it crashes on some.
15 years ago
Armin Preiml 47a28fe02b If nif has a skeleton vertices are placed on the right position. 15 years ago
Armin Preiml d8f8bd12d3 Disabled loading skins.nif. NifLoader builds now a skeleton (if available) 15 years ago
Armin Preiml 181b538e4a restructured ogre nif code (struct -> class with singleton), formated code 15 years ago
Marc Zinnschlag e4f85cb3e6 directory structure reorganisation (still missing the mangle stuff) 15 years ago