scrawl
0c6e2170db
Include cleanup
10 years ago
scrawl
fec8cf91f5
Add exception handling to various uses of DataStream::read
10 years ago
scrawl
472165097d
Warning fix
10 years ago
scrawl
60f722b0a9
Treat the first mouse motion event as non-relative
...
This fixes incorrect starting camera orientation when using --skip-menu or --load-savegame.
10 years ago
scrawl
6b2df95167
Fix for some coverity defects
10 years ago
scrawl
f931ba2efc
Fix some static analysis issues (coverity)
10 years ago
scrawl
ad38345de4
Clean up listener in destruction of OgrePlatform ( Fixes #2145 )
10 years ago
scrawl
17cb181f88
Use av_get_default_channel_layout for unknown channel layouts
10 years ago
scrawl
dc6a99d32a
Add missing virtual destructor
10 years ago
scrawl
4680bc6c93
Merge branch 'master' of https://github.com/OpenMW/openmw
10 years ago
scrawl
6126b3b84a
Videoplayer: wait until we have the first picture before returning from playVideo()
10 years ago
Marc Zinnschlag
a4be214fb1
Merge remote-tracking branch 'scrawl/master'
10 years ago
cc9cii
ea67cf0ebe
Try the fix again.
10 years ago
cc9cii
e01795556f
Suppress some warnings for MSVC.
10 years ago
scrawl
102103e37b
Add possibly missing include for av_rescale_q
10 years ago
scrawl
b39d69e98c
Videoplayer fixes, play/pause & seeking
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- Fix rindex overflow
- Fix audio sample size bugs (was using sample_fmt and channel count of the decoder, instead of the resampled settings). We didn't notice this bug before, because the OpenAL MovieAudioFactory tries to resample to a format of the same byte size.
- Add support for play/pause and seeking controls (not used by cutscenes in OpenMW)
- Closing the video when arriving at the stream end is now handled by the user (we may also want to keep the video open and seek back)
The video player now has a standalone demo, at https://github.com/scrawl/ogre-ffmpeg-videoplayer
10 years ago
scrawl
2a3627b5a8
avresample wrapper fix
10 years ago
scrawl
a9be8628b9
namespace fix, improve comment
10 years ago
scrawl
9da1c49276
Add missing header to CMakeLists, remove stale comment
10 years ago
scrawl
eb1c24ffe6
Refactor video player engine to get rid of MWSound dependencies
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- Split video player to separate source files.
- Move video player engine sources to extern/ (repository will be set up on github soon).
- Audio is handled in a MovieAudioFactory, implemented by the user (here in MWSound subsystem).
- Handle conversion of unsupported channel layouts via ffmpeg's swresample.
10 years ago
sylar
964e42ab02
fixes errors in connecting Sdl and Ogre for nvidia tegra3 and in theory for other devices based on android
10 years ago
scrawl
f9b6cc468d
Don't reset an unbound input action to its default binding if the key/mouse button for that default binding is already used by another action ( Fixes #1960 )
10 years ago
scrawl
7252cb63a6
Fix cppcheck issues
10 years ago
scrawl
319f4e0547
Bind to scancodes instead of keycodes
10 years ago
scrawl
24e5a90bab
Fix crash when input settings contain extra channels
10 years ago
scrawl
7f95e1e6c2
Don't warn about SDL_CLIPBOARDUPDATE events
10 years ago
Corporama
ccca6db865
Compile fixes for Linux
10 years ago
scrawl
3d47f2ceb0
Fix bad indentation
11 years ago
scrawl
7b2070de5a
unloadUnreferencedMaterials: Properly unload materials instead of removing techniques
11 years ago
scrawl
fc0465eeb0
Add missing header to CMakeLists
11 years ago
scrawl
c5a9cd0aa1
Sync upstream changes to shiny
11 years ago
root
3cd98e5259
fix code v5
10 years ago
root
d8772156a7
fixe all code v 2
11 years ago
root
9757ad4031
fixed code
10 years ago
root
8a8b91dfe1
fixed all code for building on all platforms inlcudng ANDROID
10 years ago
root
7cd2d4809c
android-build
11 years ago
scrawl
d7acb7fc7d
Ignore invalid shader cache index (Bug #1664 )
11 years ago
scrawl
07cfa2abd5
Set texture unit indices for GLSL ES
11 years ago
cc9cii
9713873538
Minor change to improve generated STL code (only tested with MSVC 2012). More details in forum post https://forum.openmw.org/viewtopic.php?f=6&t=2153#p24065
11 years ago
slothlife
9ea22324f7
Fix some MSVC warnings.
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Several fixes are warnings about truncations on 64-bit, while others are
complaints about mixed signed / unsigned integer operations.
11 years ago
scrawl
162549b7af
Remove a wrong comment
11 years ago
scrawl
fcab53b3f7
Fix locked mouse cursor due to SDL_SetRelativeMouseMode even when --no-grab was specified
11 years ago
Marc Zinnschlag
2eebb0bf73
Merge remote-tracking branch 'scrawl/master'
11 years ago
cc9cii
36e380c6be
Merge remote-tracking branch 'upstream/master'
11 years ago
scrawl
41ab7329a8
Store keybindings as keycode, not keyname. Also use SDL_GetKeyName instead of a manually created map. Fixes #1202
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Note: breaks compatibility with input.xml, so the filename was changed.
11 years ago
Fil Krynicki
cd693b6d37
Fixed mouse closing containers, and injection/gui test order
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Called setEnabled on channels now effects whether those channels
notify listeners, rather than whether they register changes to
their controls. This was making channels get stuck on "1" when the
GUI was activated.
Also ensured GUI activity can invalidate player controls even if
that activity is closing the GUI, by re-ordering a check.
And fixed a comment.
11 years ago
Fil Krynicki
97caa1f8a4
Alternative fix strategy by checking for binding state
11 years ago
cc9cii
fd758bacd3
Remove #ifdef guards.
11 years ago
cc9cii
76bf774485
Small changes for compiling with MSVC 2013.
11 years ago
Fil Krynicki
bbb7ceab43
Merge branch 'master' into bug1196jumpdialog
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Conflicts:
apps/openmw/mwinput/inputmanagerimp.cpp
11 years ago