scrawl
|
28a0899d2b
|
Implement difficulty scaling (Fixes #1505)
|
11 years ago |
scrawl
|
5bbf07976f
|
Consider Shield spell effect for creature armor rating
|
11 years ago |
scrawl
|
691ba02115
|
Reduce wepaon condition even if attack misses
|
11 years ago |
scrawl
|
63fd04882a
|
Make sure crime gold discounts don't reduce price to zero
|
11 years ago |
scrawl
|
1320ac6983
|
Ensure non-negative particle life time, add size assertion
|
11 years ago |
scrawl
|
192d5ca08f
|
Allow overriding OGRE_PLUGIN_DIR in cmake command line
|
11 years ago |
scrawl
|
d4ffd30f98
|
Implement Rank filter with no faction given (Fixes #1660)
|
11 years ago |
scrawl
|
4d39d77eaa
|
Fix incompatible encoding names in ContentModel (bug uncovered by 41c17bccb6 )
|
11 years ago |
scrawl
|
f9a39138cc
|
Add missing endline
|
11 years ago |
scrawl
|
2a510573b8
|
Remove unused implementation file
|
11 years ago |
scrawl
|
41c17bccb6
|
Exit if an unknown encoding option is specified
|
11 years ago |
scrawl
|
876af8f529
|
Fix not saved Attacked flag (Fixes #1657)
|
11 years ago |
scrawl
|
08ce6ed7fb
|
Attempt to restack item after repair or recharge (Fixes #1656)
|
11 years ago |
scrawl
|
20a0040bdb
|
Apply elemental shield magnitude to element resistance (Closes #1121)
|
11 years ago |
scrawl
|
123157b216
|
Implement elemental shield damage to attacker (Feature #1121)
|
11 years ago |
scrawl
|
f43a10b7b9
|
Adjust disease contraction according to Hrnchamd's research
|
11 years ago |
scrawl
|
5839691530
|
Check for container organic flag before checking weight (Fixes #1654)
|
11 years ago |
scrawl
|
6cd739678a
|
Fix dangling model pointer after reference cleanup (Fixes #1653)
|
11 years ago |
scrawl
|
f31a5490f3
|
Create shaders on first render in shader based MyGUI manager
|
11 years ago |
scrawl
|
7c7c71428a
|
Don't crash if certain class doesn't exist
|
11 years ago |
scrawl
|
c9150c9680
|
Initialize character skeleton to a suitable pose (Fixes #1473)
|
11 years ago |
scrawl
|
8b404ee255
|
Fix not being able to exit dialogue using Escape when a Goodbye link appears
|
11 years ago |
scrawl
|
f2799ea1d9
|
Reset item model when reference is reset (Fixes #1628)
This caused crashes when the window was resized after the reference no longer exists (e.g. when a savegame is loaded)
|
11 years ago |
scrawl
|
40c3fa0dc1
|
Fix travis
|
11 years ago |
scrawl
|
41d73377b0
|
Use explicit C locale in Misc::StringUtils (Fixes #1216)
|
11 years ago |
Marc Zinnschlag
|
7cd819f24f
|
updated changelog
|
11 years ago |
Marc Zinnschlag
|
7316f4dde4
|
increased version number
|
11 years ago |
scrawl
|
d63dd88113
|
Apply autocalc corrections to player starting spells
|
11 years ago |
scrawl
|
fd3f109362
|
Fix underflow for NPCs with level 0
|
11 years ago |
scrawl
|
a1639371d3
|
Fix rounding for skill/attribute autocalc
|
11 years ago |
scrawl
|
83819b2894
|
Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences.
|
11 years ago |
scrawl
|
479f248c1d
|
Use spell effect range type, not base effect (applied to spellcasting code)
|
11 years ago |
scrawl
|
b4f8edc186
|
Use spell effect range type, not base effect
|
11 years ago |
scrawl
|
1c41ce9b9d
|
Implement Hrnchamd's player and NPC autocalc spells (Some unclarities remaining, XXX)
|
11 years ago |
scrawl
|
d91d599269
|
Disable quickload when in modal dialog (Fixes #1641)
|
11 years ago |
scrawl
|
048d07b299
|
Show owner of doors in tooltip
|
11 years ago |
scrawl
|
5fbce67b9d
|
Don't redraw ItemView if the size did not change
|
11 years ago |
scrawl
|
53c70dbdaa
|
Exit dialogue when going to jail (Fixes #1635)
|
11 years ago |
scrawl
|
0704fa2b3d
|
Reset local rotation axis in SetAngle (Fixes #1630)
|
11 years ago |
scrawl
|
df80c436fb
|
Fix compile error for OPENMW_USE_FFMPEG=0
|
11 years ago |
scrawl
|
ad90d20ad8
|
Don't silently skip unknown NPC subrecords
|
11 years ago |
scrawl
|
742d008765
|
Fix initializing CharacterController with fists or spell equipped
|
11 years ago |
scrawl
|
a3a8f4da70
|
More font hackery. Will it ever end?
Fixes #1606
|
11 years ago |
scrawl
|
0a2d5d34bc
|
Cancel queued view mode switch when switching view mode (Fixes #1618)
|
11 years ago |
scrawl
|
ee81698089
|
Always control movement by animation except for first person or in-air
|
11 years ago |
Marc Zinnschlag
|
a54497e9ef
|
Merge branch 'resources'
|
11 years ago |
Marc Zinnschlag
|
1548f4670a
|
drop part of resources drag and drop
|
11 years ago |
Marc Zinnschlag
|
b6c5ee125d
|
more refactoring
|
11 years ago |
Marc Zinnschlag
|
9d5956585c
|
added separate display type for colours
|
11 years ago |
Marc Zinnschlag
|
b2ce94f28a
|
fixed exceptions
|
11 years ago |