scrawl
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28a0899d2b
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Implement difficulty scaling (Fixes #1505)
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2014-07-20 16:38:20 +02:00 |
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scrawl
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5bbf07976f
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Consider Shield spell effect for creature armor rating
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2014-07-20 14:41:39 +02:00 |
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scrawl
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691ba02115
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Reduce wepaon condition even if attack misses
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2014-07-20 14:12:27 +02:00 |
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scrawl
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63fd04882a
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Make sure crime gold discounts don't reduce price to zero
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2014-07-19 23:49:54 +02:00 |
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scrawl
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1320ac6983
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Ensure non-negative particle life time, add size assertion
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2014-07-18 16:11:08 +02:00 |
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scrawl
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192d5ca08f
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Allow overriding OGRE_PLUGIN_DIR in cmake command line
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2014-07-17 22:31:57 +02:00 |
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scrawl
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d4ffd30f98
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Implement Rank filter with no faction given (Fixes #1660)
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2014-07-17 20:57:37 +02:00 |
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scrawl
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4d39d77eaa
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Fix incompatible encoding names in ContentModel (bug uncovered by 41c17bccb6 )
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2014-07-17 20:40:40 +02:00 |
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scrawl
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f9a39138cc
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Add missing endline
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2014-07-17 16:16:14 +02:00 |
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scrawl
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2a510573b8
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Remove unused implementation file
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2014-07-17 16:16:14 +02:00 |
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scrawl
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41c17bccb6
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Exit if an unknown encoding option is specified
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2014-07-17 16:16:14 +02:00 |
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scrawl
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876af8f529
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Fix not saved Attacked flag (Fixes #1657)
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2014-07-17 16:16:13 +02:00 |
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scrawl
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08ce6ed7fb
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Attempt to restack item after repair or recharge (Fixes #1656)
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2014-07-17 16:16:06 +02:00 |
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scrawl
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20a0040bdb
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Apply elemental shield magnitude to element resistance (Closes #1121)
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2014-07-16 10:58:28 +02:00 |
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scrawl
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123157b216
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Implement elemental shield damage to attacker (Feature #1121)
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2014-07-16 10:58:28 +02:00 |
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scrawl
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f43a10b7b9
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Adjust disease contraction according to Hrnchamd's research
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2014-07-16 10:58:21 +02:00 |
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scrawl
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5839691530
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Check for container organic flag before checking weight (Fixes #1654)
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2014-07-14 17:27:36 +02:00 |
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scrawl
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6cd739678a
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Fix dangling model pointer after reference cleanup (Fixes #1653)
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2014-07-14 16:53:58 +02:00 |
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scrawl
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f31a5490f3
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Create shaders on first render in shader based MyGUI manager
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2014-07-13 19:35:26 +02:00 |
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scrawl
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7c7c71428a
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Don't crash if certain class doesn't exist
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2014-07-13 14:26:59 +02:00 |
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scrawl
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c9150c9680
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Initialize character skeleton to a suitable pose (Fixes #1473)
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2014-07-13 10:40:48 +02:00 |
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scrawl
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8b404ee255
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Fix not being able to exit dialogue using Escape when a Goodbye link appears
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2014-07-13 06:42:24 +02:00 |
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scrawl
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f2799ea1d9
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Reset item model when reference is reset (Fixes #1628)
This caused crashes when the window was resized after the reference no longer exists (e.g. when a savegame is loaded)
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2014-07-12 18:53:22 +02:00 |
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scrawl
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40c3fa0dc1
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Fix travis
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2014-07-12 18:53:22 +02:00 |
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scrawl
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41d73377b0
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Use explicit C locale in Misc::StringUtils (Fixes #1216)
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2014-07-12 18:53:22 +02:00 |
|
Marc Zinnschlag
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7cd819f24f
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updated changelog
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2014-07-12 18:53:22 +02:00 |
|
Marc Zinnschlag
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7316f4dde4
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increased version number
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2014-07-12 18:53:22 +02:00 |
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scrawl
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d63dd88113
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Apply autocalc corrections to player starting spells
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2014-07-12 18:53:16 +02:00 |
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scrawl
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fd3f109362
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Fix underflow for NPCs with level 0
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2014-07-12 18:53:16 +02:00 |
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scrawl
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a1639371d3
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Fix rounding for skill/attribute autocalc
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2014-07-12 18:53:16 +02:00 |
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scrawl
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83819b2894
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Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences.
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2014-07-12 18:53:15 +02:00 |
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scrawl
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479f248c1d
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Use spell effect range type, not base effect (applied to spellcasting code)
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2014-07-12 18:53:15 +02:00 |
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scrawl
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b4f8edc186
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Use spell effect range type, not base effect
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2014-07-12 18:53:15 +02:00 |
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scrawl
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1c41ce9b9d
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Implement Hrnchamd's player and NPC autocalc spells (Some unclarities remaining, XXX)
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2014-07-12 18:53:15 +02:00 |
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scrawl
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d91d599269
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Disable quickload when in modal dialog (Fixes #1641)
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2014-07-12 06:43:04 +02:00 |
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scrawl
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048d07b299
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Show owner of doors in tooltip
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2014-07-11 11:57:21 +02:00 |
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scrawl
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5fbce67b9d
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Don't redraw ItemView if the size did not change
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2014-07-11 04:30:44 +02:00 |
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scrawl
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53c70dbdaa
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Exit dialogue when going to jail (Fixes #1635)
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2014-07-11 04:25:56 +02:00 |
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scrawl
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0704fa2b3d
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Reset local rotation axis in SetAngle (Fixes #1630)
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2014-07-09 10:23:01 +02:00 |
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scrawl
|
df80c436fb
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Fix compile error for OPENMW_USE_FFMPEG=0
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2014-07-08 10:30:46 +02:00 |
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scrawl
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ad90d20ad8
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Don't silently skip unknown NPC subrecords
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2014-07-08 10:30:46 +02:00 |
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scrawl
|
742d008765
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Fix initializing CharacterController with fists or spell equipped
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2014-07-08 10:30:46 +02:00 |
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scrawl
|
a3a8f4da70
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More font hackery. Will it ever end?
Fixes #1606
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2014-07-08 10:30:45 +02:00 |
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scrawl
|
0a2d5d34bc
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Cancel queued view mode switch when switching view mode (Fixes #1618)
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2014-07-08 10:30:45 +02:00 |
|
scrawl
|
ee81698089
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Always control movement by animation except for first person or in-air
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2014-07-08 10:30:45 +02:00 |
|
Marc Zinnschlag
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a54497e9ef
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Merge branch 'resources'
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2014-07-08 09:51:30 +02:00 |
|
Marc Zinnschlag
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1548f4670a
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drop part of resources drag and drop
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2014-07-08 09:51:17 +02:00 |
|
Marc Zinnschlag
|
b6c5ee125d
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more refactoring
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2014-07-08 09:24:05 +02:00 |
|
Marc Zinnschlag
|
9d5956585c
|
added separate display type for colours
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2014-07-08 09:08:01 +02:00 |
|
Marc Zinnschlag
|
b2ce94f28a
|
fixed exceptions
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2014-07-08 08:56:28 +02:00 |
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