David Cernat
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07c2d4251e
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[Client] Add and use mwmp::PlayerList::isDedicatedPlayer()
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2017-04-17 20:36:20 +03:00 |
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David Cernat
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0aaf68c994
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[Client] Rename mwmp::Players into mwmp::PlayerList for clarity
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2017-04-17 19:10:33 +03:00 |
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David Cernat
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a650683bae
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[General] Add and use Target struct in mwmp::Attack
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2017-04-17 18:31:39 +03:00 |
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David Cernat
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9882ceedf3
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[General] Remove attackerGuid from mwmp::Attack because it is redundant
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2017-04-17 18:03:33 +03:00 |
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David Cernat
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caf5428532
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[General] Rename mwmp::Attack vars in preparation for Actor support
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2017-04-17 17:24:11 +03:00 |
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David Cernat
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2565816b22
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[Client] Delimit and clarify combat changes made by tes3mp
Additionally, revert unneeded small changes to the formatting of OpenMW code
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2017-04-17 11:55:22 +03:00 |
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David Cernat
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678edffb5a
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[Client] Rename updateDynamicStats() into updateStatsDynamic()
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2017-04-16 14:11:55 +03:00 |
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David Cernat
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bf17464074
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Merge pull request #198 from OpenMW/master
Add OpenMW commits up to 14 Apr 2017
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2017-04-15 05:36:50 +03:00 |
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scrawl
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f63b1e81cd
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Merge pull request #1228 from akortunov/master
Options to show hidden weapon parameters
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2017-04-14 20:01:08 +02:00 |
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David Cernat
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c6cd0a2953
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Merge pull request #196 from OpenMW/master while resolving conflicts
# Conflicts:
# apps/openmw/mwmechanics/spellcasting.cpp
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2017-04-13 07:07:49 +03:00 |
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Andrei Kortunov
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506cc47c9d
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Add option to show reach and attack speed for melee weapons
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2017-04-12 09:12:25 +04:00 |
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Andrei Kortunov
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14b59e0e4b
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Vanilla-like tgm (fixes #3798)
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2017-03-25 22:40:11 +04:00 |
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David Cernat
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c10dd1b002
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Merge pull request #188 from OpenMW/master
Add OpenMW commits up to 24 Mar 2017
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2017-03-24 07:24:55 +02:00 |
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Allofich
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5282556ae0
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Show names on combat actors when RMB GUI is active
Fixes (#3797)
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2017-03-22 20:04:29 +09:00 |
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Andrei Kortunov
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1286754fb3
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Add a new option to show arrow damage (feature #2923)
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2017-03-18 08:07:36 +04:00 |
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David Cernat
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a2ef39c655
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Merge pull request #178 from OpenMW/master
Add OpenMW commits up to 2 Mar 2017
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2017-03-02 22:14:15 +02:00 |
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scrawl
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1692b7f38e
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Merge pull request #1209 from dhustkoder/master
Added ConstContainerStoreIterator (Task #3092)
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2017-03-02 18:36:21 +01:00 |
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Rafael Moura
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18a4b64f1a
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Porting more ContainerStoreIterator usage to const version #2
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2017-02-27 21:50:10 +00:00 |
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Rafael Moura
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05cc69f6f1
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Porting more ContainerStoreIterator usage to const version
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2017-02-26 21:24:51 +00:00 |
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David Cernat
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a1988ac6ef
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Merge pull request #161 from OpenMW/master
Add OpenMW commits up to 21 Feb 2017
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2017-02-21 07:02:59 +02:00 |
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scrawl
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22482b7eec
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Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes
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2017-02-20 19:04:02 +01:00 |
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Rafael Moura
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9963601484
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Porting code to ConstContainerStoreIterator #1
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2017-02-19 15:18:35 +00:00 |
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Rafael Moura
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ecbde7b11e
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Added ConstContainerStoreIterator
using base template for ContainerStoreIterators
less template arguments for ContainerStoreIteratorBase
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2017-02-18 13:47:18 +00:00 |
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David Cernat
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0d75264221
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Merge pull request #155 from OpenMW/master
Add OpenMW commits up to 17 Feb 2017, part 2
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2017-02-17 23:19:30 +02:00 |
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MiroslavR
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f883951d75
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Fix incorrect calculation of armor rating (Bug #3754)
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2017-02-17 03:11:37 +01:00 |
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David Cernat
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a5d7c5fd39
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Merge pull request #148 from OpenMW/master
Add OpenMW commits up to 13 Feb 2017
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2017-02-13 21:29:51 +02:00 |
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Allofich
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6b53541571
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Prevent AI actors from hitting unintended targets
(Fixes #3254)
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2017-02-12 19:51:19 +09:00 |
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David Cernat
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d528a0edb5
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Merge pull request #147 from OpenMW/master
Add OpenMW commits up to 11 Feb 2017
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2017-02-11 21:27:51 +02:00 |
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Allofich
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e047679595
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Fix trying to access stats on non-actors
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2017-02-11 19:59:42 +09:00 |
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David Cernat
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6763718412
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Merge pull request #146 from OpenMW/master while resolving conflicts
# Conflicts:
# apps/openmw/mwclass/npc.cpp
# apps/openmw/mwmechanics/actors.cpp
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2017-02-10 21:39:16 +02:00 |
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Allofich
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5d2090684a
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Store mHitAttemptActorId in save files
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2017-02-07 01:26:26 +09:00 |
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Allofich
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25c64dbb0f
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Make combat engagement logic more like vanilla
(Fixes #2678, Fixes #3705)
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2017-02-07 01:25:12 +09:00 |
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David Cernat
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2158e94a96
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[Client] Fix setting of attack parameters after recent changes
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2017-01-25 18:04:20 +02:00 |
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David Cernat
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63c8a98083
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[General] Stop using virtual functions in BasePlayer
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2017-01-25 17:06:15 +02:00 |
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David Cernat
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dfb87e9e0d
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Merge pull request #124 from OpenMW/master
Add OpenMW commits up to 11 Jan
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2017-01-11 13:30:22 +02:00 |
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MiroslavR
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f1f9209814
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Creatures now auto-equip shields (Fixes #3704)
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2017-01-08 20:52:04 +01:00 |
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David Cernat
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973db7c78a
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Merge pull request #113 from OpenMW/master
Add OpenMW commits up to 17 Dec
|
2016-12-17 23:27:09 +02:00 |
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Koncord
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536715cf46
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Cleanup tes3mp headers
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2016-12-16 16:59:15 +08:00 |
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Leon Krieg
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739cd5ba45
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Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
|
David Cernat
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3a733eb122
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Make tes3mp includes consistent
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2016-11-17 17:16:25 +02:00 |
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David Cernat
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fa9d6e810e
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Use lowerCamelCase in tes3mp client function names like OpenMW does
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2016-11-15 21:54:06 +02:00 |
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Koncord
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799842b5da
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Reduce using of the CPU
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2016-11-12 20:11:27 +08:00 |
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Koncord
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56959ebfda
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Implement magic
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2016-11-12 19:39:16 +08:00 |
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David Cernat
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cd798d5f23
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Merge pull request #89 from OpenMW/master
Add OpenMW commits up to 30 Oct
|
2016-10-30 21:49:07 +02:00 |
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Allofich
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125e94ef0e
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Fix shadowing warnings
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2016-10-31 00:39:31 +09:00 |
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David Cernat
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e27d1857ef
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Fix formatting in previous changes made by tes3mp to OpenMW's core
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2016-10-19 22:06:11 +03:00 |
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David Cernat
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6eae017561
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Merge pull request #74 from OpenMW/master
Add OpenMW commits up to 5 Oct
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2016-10-06 06:16:09 +03:00 |
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Allofich
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506d0e8e54
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Correction to display of 0-weight tooltips
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2016-10-04 23:02:45 +09:00 |
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Allofich
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160da0b149
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Treat 0-weight armor as light armor in some respects
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2016-10-04 23:02:25 +09:00 |
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David Cernat
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728a09e423
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Reorder functions in LocalPlayer and make their names more consistent
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2016-09-30 08:59:58 +03:00 |
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