scrawl
40dc1dd6f5
Fix checking a variable before it's assigned (Bug #3950 )
8 years ago
scrawl
be940656db
Add '0' as an alias for 'OFF' for OPENMW_OPTIMIZE
8 years ago
scrawl
54bb1b13cb
Change NCO/NCC flags to NC* ( Fixes #3915 )
8 years ago
Allofich
42402976e3
Fixes for building in MSVC
8 years ago
Bret Curtis
c6805314c2
be explicit about what we are trying to catch instead of catching everything and fixed up formatting
...
use Allman style brackets not K&R style, additional formatting for fallback.cpp which needed some love
revert allman formatting changes
8 years ago
Bret Curtis
7c758a6293
std::stof can not handle comma in us localization and can not handle period in french localization, using std::replace is not a solution, going back to boost::lexical_cast
8 years ago
Bret Curtis
f0b21cca22
use own inline hash_combine function
8 years ago
David Carlier
8a5c62de97
needs this head for getuid
8 years ago
Bret Curtis
c781d1f8ed
purge unnecessary imports
...
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
8 years ago
Bret Curtis
154d7cffa2
replace and purge boost::function
8 years ago
Bret Curtis
d48b829b45
replace and purge boost::lexical_cast
8 years ago
Bret Curtis
98752a9702
replace boost::bind
8 years ago
Bret Curtis
b7c27e5e96
remove boost/tuple
8 years ago
Bret Curtis
39185e6f8c
purge the rest of boost::shared and any other boost related things that no longer are required
...
put boost system back in, clean others up
revert Qt
add back boost fstream
8 years ago
Bret Curtis
d785344fad
purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
8 years ago
Bret Curtis
07f75e1104
replace boost::shared_ptr in extern and components
8 years ago
Ewan Higgs
38a2de3c51
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
8 years ago
Julian Ospald
5d85fa9220
Fix build with osg >= 3.5.6
8 years ago
scrawl
813af876f6
Use a partial binary search in isReservedName ( Fixes #3835 )
8 years ago
scrawl
8d84869432
Fix commit 8f71b65d38
(don't overwrite the previous user data)
...
This resulted in a crash/corruption because the KeyframeController, for performance reasons, does not check that the expected user data is there and of correct type.
(Fixes #3829 )
8 years ago
scrawl
45d9e38616
Fix check for default material
8 years ago
Allofich
e095817ac2
Treat =< and => as == in scripts
...
(Fixes #3744 )
8 years ago
Allofich
ff3e307059
Pass parameters by const reference
8 years ago
scrawl
8f71b65d38
sceneutil/attach: inherit the UserDataContainer to avoid the resource cache from being cleared incorrectly
8 years ago
MiroslavR
c962b6dd6d
Fix correctActorModelPath to work properly when both backward and forward slashes are used in the path ( Fixes #3822 )
8 years ago
MiroslavR
395e97cf40
Remove evil "implicit GetJournalIndex" hack from expression parser
8 years ago
Allofich
3780d94214
Cast LAND_SIZE to integer to avoid linking error
8 years ago
Allofich
2a505b427d
Remove second LAND_SIZE definition
8 years ago
scrawl
f676b62711
Remove unused variable
8 years ago
scrawl
c992cb6e82
Fix texture not being applied on rendering the composite map ( Fixes #3791 )
8 years ago
MiroslavR
06dc94552f
Log a warning if size in SCHD (script header) does not match SCDT (bytecode) size instead of failing
8 years ago
scrawl
a070551af3
Attempt to fix naming conflict on windows
8 years ago
scrawl
3d58ba7301
Fix boolean test
8 years ago
scrawl
fd215caa02
Add local LandCache to cut down on store searches
8 years ago
scrawl
088d5604bf
Use a shader if required to display the composite map
...
Fixes composited terrain not respecting the 'clamp lighting' setting.
8 years ago
scrawl
7f5beb3172
Remove unused includes
8 years ago
scrawl
5044816770
Remove unused code
8 years ago
scrawl
b66c2abfe3
Build the bounding sphere in the loading thread (only relevant for TerrainGrid)
8 years ago
scrawl
9e9c028f1d
Skip light collection for far away terrain
8 years ago
scrawl
0782839a42
Avoid redundant culling tests on the transform/drawable
8 years ago
scrawl
fb8ac06524
Reduce the minSize of quad tree nodes for better performance
8 years ago
scrawl
a041546b54
Use the quad tree's minSize in the LodCallback
8 years ago
scrawl
e4e8821902
Refactor update of lodFlags
8 years ago
scrawl
2aa09639a9
Re-enable terrain intersections
8 years ago
scrawl
db00d47ca2
Hold a ref to the intersection visitor's view if possible
8 years ago
scrawl
11bee6ee35
Avoid compiling composite maps that are no longer referenced
8 years ago
scrawl
9eed7fa6f5
Fix composite map when force shaders is enabled
8 years ago
scrawl
d055dc25bf
Add custom traversal for local map camera to avoid loading terrain nodes that are exactly outside the border to another cell
8 years ago
scrawl
7d50b6c2e2
Add QuadTreeWorld::cacheCell to preload cells at max LOD for local maps
8 years ago
scrawl
6ccb6009ee
Use the View-based preloading for TerrainGrid as well
8 years ago