Marc Zinnschlag
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30830d0693
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make delegates use the whole document instead of the undo stack
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2014-08-23 12:25:12 +02:00 |
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Marc Zinnschlag
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f468c53281
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renamed the script field in DebugProfile to improve consistency
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2014-08-22 13:38:03 +02:00 |
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Marc Zinnschlag
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232c6c9ad3
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Merge branch 'scriptedit' into run
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2014-08-22 13:20:02 +02:00 |
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Marc Zinnschlag
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be61ed0f6a
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minor cleanup
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2014-08-22 13:18:47 +02:00 |
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Marc Zinnschlag
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c2e3709d0f
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moved syntax highlighter from ScriptSubView to ScriptEdit
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2014-08-22 12:49:34 +02:00 |
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Marc Zinnschlag
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d4981c3037
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moved change lock from ScriptSubView to ScriptEdit
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2014-08-21 14:50:13 +02:00 |
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Marc Zinnschlag
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2f08d44313
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moved script widget configuration code from ScriptSubView to ScriptEdit
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2014-08-17 15:25:22 +02:00 |
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Marc Zinnschlag
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06e1cfe613
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added missing allowed drop types for script edit (script and region)
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2014-08-15 14:41:34 +02:00 |
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Marc Zinnschlag
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58916a7731
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fixed creator for filter dialogue subview
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2014-08-15 13:37:37 +02:00 |
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Marc Zinnschlag
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6f97fa472e
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added dialgoue subview for debug profiles
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2014-08-15 13:35:53 +02:00 |
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Marc Zinnschlag
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fd3842d726
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added flag columns to debug profile table
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2014-08-15 13:22:20 +02:00 |
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Marc Zinnschlag
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2b9395333a
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fixed error detection and improved error reporting in IdValidator
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2014-08-15 13:11:55 +02:00 |
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Marc Zinnschlag
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3486da0fb0
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consolidated the debug profile flags into a single and added a global flag
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2014-08-15 12:27:08 +02:00 |
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Marc Zinnschlag
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775e24d2c0
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save debug profiles in project files
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2014-08-15 12:08:29 +02:00 |
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Marc Zinnschlag
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605f71ecc0
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added creator to debug profile table
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2014-08-15 12:03:07 +02:00 |
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Marc Zinnschlag
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1bf177fe72
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fixed double namespace in GenericCreator
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2014-08-15 12:01:37 +02:00 |
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MiroslavR
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1385a86bd4
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Spell creation: do not add skill/attribute effects before selecting the skill or attribute
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2014-08-15 00:30:24 +02:00 |
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Marc Zinnschlag
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c66dfe67b1
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integrated namespace widget into input field (GenericCreator)
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2014-08-14 14:21:34 +02:00 |
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Marc Zinnschlag
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93ed019ca3
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Merge remote-tracking branch 'scrawl/master'
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2014-08-13 09:04:35 +02:00 |
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scrawl
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8ae6796b2f
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Play creature movement animation without scaling if a fallback is used (Fixes #1797)
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2014-08-13 01:53:56 +02:00 |
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scrawl
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e2ee3b2497
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Merge branch 'master' of https://github.com/OpenMW/openmw
Conflicts:
apps/openmw/mwrender/terrainstorage.cpp
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2014-08-12 19:53:37 +02:00 |
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MiroslavR
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4f67f5d26f
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Spellcreation window: set captions to "0" if no effects are added (Fixes #1778)
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2014-08-12 18:53:03 +02:00 |
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Marc Zinnschlag
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40a33eb9f0
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Merge remote-tracking branch 'miroslavr/master'
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2014-08-12 17:49:03 +02:00 |
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scrawl
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b374255447
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Improve performance of moving spell window (don't recreate widgets unnecessarily)
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2014-08-12 17:07:15 +02:00 |
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scrawl
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025f50a2df
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Improve performance of inventory window resize (don't update selection buffer unnecessarily)
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2014-08-12 17:07:06 +02:00 |
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MiroslavR
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baa14511cf
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Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision
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2014-08-12 12:18:38 +02:00 |
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Marc Zinnschlag
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a5ecf2e9f0
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hide record type column in resources tables
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2014-08-12 11:32:38 +02:00 |
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Marc Zinnschlag
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98fa789904
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fixed mixed-up tooltip
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2014-08-12 11:07:54 +02:00 |
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scrawl
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177de58884
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Use fWereWolfRunMult only when no weapon is drawn
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2014-08-12 01:10:18 +02:00 |
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scrawl
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63cb91db2e
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Add --export-fonts command line option
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2014-08-11 20:40:02 +02:00 |
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scrawl
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cf22d2fa36
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Make Potions reveal two effects for every fWortChanceValue of alchemy skill (Fixes #1792)
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2014-08-11 20:40:02 +02:00 |
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scrawl
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5335f00958
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Don't show Until Healed button when only fatigue is not full (Fixes #1798)
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2014-08-11 20:40:02 +02:00 |
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scrawl
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28fe81df90
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Make Lights with OffDefault flag not emit light nor particles when placed in a cell (Fixes #1796)
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2014-08-11 20:39:56 +02:00 |
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MiroslavR
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4d403ed747
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Rename and move functions for texture path correction
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2014-08-11 20:04:44 +02:00 |
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scrawl
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8866b5f860
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Fix maximum magicka calculation (Fixes #1795)
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2014-08-11 19:07:14 +02:00 |
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scrawl
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fc1687906b
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Use the last Loop Stop key for calculating animation velocity (Fixes #1776)
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2014-08-11 05:29:36 +02:00 |
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scrawl
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34847baa54
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Disable head animations for dead actors (Fixes #1781)
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2014-08-11 05:00:13 +02:00 |
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scrawl
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f8040da694
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Make doors move through dead actors (Fixes #1608)
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2014-08-11 04:43:06 +02:00 |
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scrawl
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98bc4618cb
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AiAvoidDoor: turn and walk forward instead of backwards or sideways (Fixes #1788)
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2014-08-11 04:21:04 +02:00 |
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scrawl
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36ba56d037
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Make Position instruction move non-player actors within their cell only (Fixes #1791)
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2014-08-11 02:01:20 +02:00 |
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slothlife
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f6b2e7d5fd
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Fix building on Win32
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2014-08-10 18:28:38 -05:00 |
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scrawl
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f724732290
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Implement mouse wheel journal navigation (Fixes #1790)
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2014-08-11 00:51:54 +02:00 |
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scrawl
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fcd2a9e4d5
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Don't set magic effects for dead actors (Fixes #1783)
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2014-08-10 23:52:32 +02:00 |
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Marc Zinnschlag
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fa9c6b19c2
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removed OpenCS-specific custom Filter record struct (default ESM struct will do from now on)
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2014-08-10 21:03:45 +02:00 |
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Marc Zinnschlag
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2df1079dd4
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removed mScope field from Filter record (redundant now)
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2014-08-10 20:49:14 +02:00 |
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Marc Zinnschlag
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a54efbcfa0
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made FilterCreator redundant by generalising GenericCreator
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2014-08-10 18:46:32 +02:00 |
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scrawl
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4138c3e966
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Reuse health of previous level rather than recalculating initial health (Fixes #1787)
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2014-08-10 17:09:14 +02:00 |
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scrawl
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399fa90ef1
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Add missing include guard
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2014-08-10 16:56:54 +02:00 |
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Marc Zinnschlag
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ee3acc31a8
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minor correction to previous commit
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2014-08-10 10:09:45 +02:00 |
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cc9cii
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c43bd3c345
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Continue loading esm after detecting string table overflow condition. Should resolve bug #1774.
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2014-08-10 12:54:54 +10:00 |
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