scrawl
31d28e727f
Implement leveled list script functions ( Fixes #1546 )
2014-12-17 01:24:22 +01:00
scrawl
d642512f71
Error message fix
2014-12-17 00:57:04 +01:00
scrawl
88c5e1991c
Fix being able to stand on top of actors ( Fixes #1192 )
2014-12-16 23:18:41 +01:00
scrawl
d962f0918d
Implement NPC head tracking ( Fixes #1720 )
2014-12-16 20:47:45 +01:00
scrawl
b9e5aa9db6
Movement controller: Don't allow stepping up other actors
...
This seems to fix issues with NPCs inadvertently being placed on top of a small creature while fighting it.
Note that jumping on top of actors is still possible (Bug #1192 )
2014-12-16 20:44:42 +01:00
scrawl
0dc9401269
Fix GUI crash due to outdated spells list
2014-12-15 20:20:17 +01:00
scrawl
ec00c830e5
Fix missing armor rating label update
2014-12-15 19:19:08 +01:00
scrawl
e4127aa491
Use space in ItemView more efficiently
2014-12-15 19:04:53 +01:00
scrawl
84b0dcf2e3
Work around particles not being rendered in the first frame
2014-12-15 18:19:05 +01:00
scrawl
c7e1c0b595
Fix weapon cycle getting stuck for same item IDs
2014-12-15 17:49:08 +01:00
scrawl
935cccf974
Implement weapon/spell cycling hotkeys ( Fixes #1024 )
2014-12-15 16:23:08 +01:00
scrawl
4d5adfb5dd
Fix being able to use enchantments of items that failed to equip ( Fixes #2215 )
2014-12-15 13:47:34 +01:00
scrawl
4e0d16da8c
Take Scale field in creature record into account ( Fixes #2214 )
2014-12-15 13:34:04 +01:00
scrawl
79237d16a7
Refactor spell window to use model/view and remove duplicated code in QuickKeysMenu
...
This should also improve window resizing performance, the widgets are now just resized instead of recreated.
2014-12-15 13:28:03 +01:00
scrawl
7abbca8be9
Merge branch 'master' of https://github.com/OpenMW/openmw
2014-12-14 20:27:12 +01:00
scrawl
2b78e9795d
Implement Calm effect removing combat packages ( Fixes #1985 )
2014-12-14 19:35:34 +01:00
scrawl
4f3995a4d8
Fix werewolf AI being able to use items
2014-12-14 19:15:43 +01:00
scrawl
4acc25f59c
Use SoundGen with no creature field as fallback
...
This fixes the adorable "thump" sounds in the Scrib's idle animation not playing.
2014-12-14 17:52:06 +01:00
scrawl
192626c6f5
SoundGen fix: use Original Creature field only if non-empty
2014-12-14 17:44:03 +01:00
MiroslavR
c5a604453e
Fix several book formatting issues ( Fixes #2204 )
2014-12-14 16:25:27 +01:00
Marc Zinnschlag
97a4b30b59
updated credits file
2014-12-14 14:59:27 +01:00
scrawl
88a2e4c043
Graceful error handling for missing spells/factions ( Fixes #1825 , Bug #2176 , Bug #2203 )
2014-12-14 02:38:27 +01:00
Nik Dyonin
80c92789c2
Fix issue when killed NPC cannot be looted if it was in combat mode before killing.
2014-12-14 02:58:42 +03:00
scrawl
8f29f2667e
Fix rotation order for XYZ rotation keys ( Fixes #1067 )
2014-12-13 15:49:32 +01:00
Marc Zinnschlag
1f74d8cca5
Merge remote-tracking branch 'scrawl/scripttest'
2014-12-13 12:49:33 +01:00
Marc Zinnschlag
33d905dc03
Merge remote-tracking branch 'scrawl/master'
2014-12-13 12:37:57 +01:00
scrawl
ba65c6cc7f
Add --script-all-dialogue switch to compile all dialogue scripts ( Fixes #1659 )
2014-12-13 02:51:18 +01:00
scrawl
0ca11eab1c
Ignore extra argument for removeItem ( Fixes #2208 )
2014-12-13 02:39:56 +01:00
scrawl
2ebf328dec
Always print the failing dialogue script
...
These aren't usually very long, so printing them shouldn't spam the console by too much.
2014-12-13 00:39:24 +01:00
scrawl
ed6face4aa
Disable activation scripts for actors in combat
2014-12-12 22:21:57 +01:00
scrawl
60aa209144
Implement drowning when knocked out underwater ( Fixes #1228 )
2014-12-12 17:42:56 +01:00
scrawl
d034a079e6
Allow equipping twohanded weapon and shield at the same time ( Fixes #1785 )
...
The shield can be equipped, meaning armor rating and item enchantments apply, but can not be blocked with.
2014-12-12 16:49:22 +01:00
Arthur Moore
b8edd9bac3
Get a nif file's version string regardless of its length.
2014-12-12 02:01:46 -05:00
Arthur Moore
cd835152e1
Fix spacing issue for NIF file errors.
2014-12-12 02:01:46 -05:00
Arthur Moore
018f4e6895
Fail early if trying to read a string larger than the nif file size.
...
This is much better than failing after a few minutes with an out of memory error.
2014-12-12 02:01:46 -05:00
scrawl
bc85bb32c2
Fix vampirism magic effect not applying immediately ( Fixes #1984 )
2014-12-12 02:39:59 +01:00
scrawl
03da21f088
Remove redundant GUI element showing during loading screens
2014-12-12 02:13:50 +01:00
scrawl
e69cf11029
Hide tooltips during loading screens
2014-12-12 02:09:15 +01:00
scrawl
cf5fc60e86
Make ToggleMenus affect tooltips ( Fixes #1989 )
2014-12-12 01:42:13 +01:00
scrawl
f42420bc19
Use the Original Creature field for SoundGen lookups
2014-12-12 01:24:35 +01:00
scrawl
2601b26217
Merge branch 'master' of https://github.com/OpenMW/openmw
2014-12-11 22:44:58 +01:00
scrawl
7892ed35f3
PlaceItem, PlaceItemCell: Make sure references are placed above terrain (Bug #2078 )
2014-12-11 22:25:53 +01:00
scrawl
886903d70e
Implement HitAttemptOnMe function (Bug #2078 )
2014-12-11 22:25:41 +01:00
scrawl
5f00a3d5c3
Reset lastHitObject when it is retrieved rather than every frame
...
This seems to be how vanilla MW does it.
2014-12-11 22:00:31 +01:00
scrawl
a355550cab
Add support for NPCs with missing head/hair models ( Fixes #2078 )
2014-12-11 21:43:31 +01:00
scrawl
be16f1d0a5
Implement PcForce1stPerson, PcForce3rdPerson, PcGet3rdPerson (Bug #2078 )
2014-12-11 21:00:02 +01:00
scrawl
d955017079
Don't report script operation status via messageBox (Bug #1942 )
2014-12-11 20:51:02 +01:00
Marc Zinnschlag
912dcdc418
Merge remote-tracking branch 'scrawl/ptrupdate'
2014-12-11 20:41:53 +01:00
Marc Zinnschlag
7759f9f8f9
Merge remote-tracking branch 'scrawl/launcher'
2014-12-11 20:40:20 +01:00
Marc Zinnschlag
19bd07648b
Merge remote-tracking branch 'scrawl/pathgrid'
2014-12-11 20:32:32 +01:00