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865 commits

Author SHA1 Message Date
Andrei Kortunov
c77c50e92b Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
Capostrophic
6e9c08083d
Add missing empty attacker checks 2018-06-29 20:35:45 +03:00
Capostrophic
bccba24c40 Make unarmed creature attacks not affect armor condition (fixes #2455) 2018-06-29 20:18:28 +03:00
Andrei Kortunov
5fd3ec1035 Implement unlockable locks with 'lock 0' console command 2018-06-19 14:17:33 +04:00
Marc Zinnschlag
a8ad530db9 Merged pull request #1749 2018-06-19 11:33:08 +02:00
Bret Curtis
3cc6da1db2
Update door.cpp
typo fix
2018-06-17 10:13:03 +02:00
Andrei Kortunov
2a65aaf5ab Forbid actors to use teleporting doors (bug #2562) 2018-06-16 14:21:28 +04:00
Andrei Kortunov
81b78a82e8 AI: try to open doors every AI_REACTION_TIME seconds (bug #4454) 2018-06-13 17:47:32 +04:00
Andrei Kortunov
b0a140e714 Disable actor collision only after end of death animation 2018-06-12 10:00:38 +04:00
Andrei Kortunov
977a27ecb7 Do not clear corpses until end of death animation (bug #4307) 2018-06-11 22:29:32 +04:00
Marc Zinnschlag
2f958881b7 Merged pull request #4413 2018-05-23 13:45:35 +02:00
declan-millar
b8df4b7c5a Tidy in-code comment 2018-05-21 22:14:23 +01:00
declan-millar
844aef85f3 Replace spelling: soulgem -> soul gem in code comment 2018-05-21 22:12:19 +01:00
declan-millar
9ed4f33048 Replace spelling: soulgem -> soul gem 2018-05-21 19:10:24 +01:00
declan-millar
028b528c0b Get soul magnitude before checking the rebalance setting 2018-05-21 18:16:04 +01:00
declan-millar
9346a552fa Use Rebalance soulgem values option to set soulgem value 2018-05-21 13:59:20 +01:00
declan-millar
78e79d5775 Add advanced option to Rebalance soulgem values to the launcher 2018-05-21 13:33:42 +01:00
declan-millar
4b1247597e Use soulgem value rebalance formula from morrowind code patch 2018-05-20 17:06:26 +01:00
Bret Curtis
caf1760251
Merge pull request #1707 from akortunov/weaponreach
Display weapon reach on tooltips in feet
2018-05-16 10:27:53 +02:00
Andrei Kortunov
164e3d12fe Display weapon reach on tooltips in feet. 2018-05-16 11:18:22 +04:00
Capostrophic
1c9fba9a8c Fix jumping encumbrance calculation 2018-05-13 17:18:45 +03:00
Alf Henrik Sauge
feeee50a88 Dropping a separate NPDTstruct12 object and instead use NPDTstruct52
NPDTstruct12 is now only used when loading and saving. Turning auto calc
on and off now no longer switches between to different set of values
2018-05-09 00:25:07 +02:00
scrawl
c02920bcd1
Merge pull request #1634
Conflicts:
	apps/openmw/mwworld/worldimp.hpp
2018-03-20 22:48:20 +00:00
Andrei Kortunov
bd6c7de579 Do not unequip two-handed weapon when equipping torch 2018-03-19 08:03:53 +04:00
scrawl
870c658500
Remove missing souls, remove some runaway exceptions (Fixes #4111) 2018-03-08 23:38:04 +00:00
Harald H
d3b623b5d3 http to https for supported urls (#1625)
* http to https for supported urls

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http tp https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* some url fixes

* http to https
2018-03-08 21:23:24 +01:00
Andrei Kortunov
744859f327 Take in account armor condition in the armor rating calculation (bug #4246) 2017-12-07 22:43:32 +04:00
Andrei Kortunov
b8fd530ee1 Do not speak with unconscious creatures 2017-09-30 21:20:38 +04:00
scrawl
84657271c7 Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 2017-09-24 19:08:12 +02:00
Chris Robinson
780e82480d Make the PlayMode and PlayType enums scoped
Also shorten them by putting them in the MWSound namespace
2017-09-15 02:36:59 -07:00
Andrei Kortunov
0d7279ea2a Fixes a regression with bound weapons equipping (bug #4050) 2017-09-01 08:59:05 +04:00
Andrei Kortunov
6f22d819c5 Do not allow to switch weapon to probe or lockpick during attack 2017-08-31 12:36:54 +04:00
scrawl
dc53573de4 Merge pull request #1405 from akortunov/stancechangefixes
Do not allow player to change weapon/spell during attack or spellcast
2017-08-29 23:11:23 +00:00
Andrei Kortunov
fb45995a41 Do not allow player to change weapon/spell during attack or spellcasting (bug #2445) 2017-08-29 15:53:23 +04:00
scrawl
2611377081 Merge pull request #1350 from akortunov/deathanimationfix
Do not allow to loot fighting actors during death animation (bug #3528)
2017-08-18 22:04:12 +00:00
Andrei Kortunov
7c80ddc9de Owned crosshair improvements (bug #2789) 2017-08-18 17:08:15 +04:00
Andrei Kortunov
3f159960b7 Restored pickpocket and werewolf check 2017-08-12 21:18:05 +04:00
Andrei Kortunov
dd919b9f2c Do not allow to loot fighting actors during death animation (bug #3528) 2017-08-07 09:55:50 +04:00
scrawl
dd3f612e88 Merge pull request #1316 from akortunov/doorfix
Doors usage improvements
2017-06-12 23:34:40 +02:00
Andrei Kortunov
cab51d26cc Doors: small key search optimizations 2017-06-10 22:33:14 +04:00
Bret Curtis
d48b829b45 replace and purge boost::lexical_cast 2017-06-09 19:08:53 +02:00
Bret Curtis
d785344fad purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 2017-06-09 19:08:53 +02:00
Ewan Higgs
38a2de3c51 convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
scrawl
f63b1e81cd Merge pull request #1228 from akortunov/master
Options to show hidden weapon parameters
2017-04-14 20:01:08 +02:00
Andrei Kortunov
506cc47c9d Add option to show reach and attack speed for melee weapons 2017-04-12 09:12:25 +04:00
Andrei Kortunov
14b59e0e4b Vanilla-like tgm (fixes #3798) 2017-03-25 22:40:11 +04:00
Allofich
5282556ae0 Show names on combat actors when RMB GUI is active
Fixes (#3797)
2017-03-22 20:04:29 +09:00
Andrei Kortunov
1286754fb3 Add a new option to show arrow damage (feature #2923) 2017-03-18 08:07:36 +04:00
scrawl
1692b7f38e Merge pull request #1209 from dhustkoder/master
Added ConstContainerStoreIterator (Task #3092)
2017-03-02 18:36:21 +01:00
Rafael Moura
18a4b64f1a Porting more ContainerStoreIterator usage to const version #2 2017-02-27 21:50:10 +00:00