David Cernat
c90a9ab132
Merge branch '0.8.1' of https://github.com/TES3MP/TES3MP into 0.8.1-vr
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# Conflicts:
# apps/openmw/mwworld/projectilemanager.cpp
3 years ago
David Cernat
a7eeba03a1
[General] Synchronize origin and orientation for non-magical projectiles
3 years ago
Mads Sandvei
ba833551bd
Enable per-view mapping of water textures
3 years ago
David Cernat
339a196579
Add OpenMW VR commits up to 4 Jul 2021
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# Conflicts:
# CMakeLists.txt
# LICENSE
# README.md
# apps/openmw/CMakeLists.txt
# apps/openmw/engine.cpp
# apps/openmw/mwclass/creature.cpp
# apps/openmw/mwclass/npc.cpp
# apps/openmw/mwclass/npc.hpp
# apps/openmw/mwinput/bindingsmanager.cpp
# apps/openmw/mwmechanics/combat.cpp
3 years ago
David Cernat
572b16af41
Add OpenMW 0.47 commits to OpenMW VR up to 4 Dec 2021
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# Conflicts:
# .gitlab-ci.yml
# CI/before_script.msvc.sh
# CI/install_debian_deps.sh
# CMakeLists.txt
# apps/openmw/mwrender/screenshotmanager.cpp
# files/ui/advancedpage.ui
3 years ago
David Cernat
0567dc1fd4
Add OpenMW 0.47 commits up to 25 Jul 2021
3 years ago
psi29a
8530bc5cf5
Merge branch 'fix_debugbatch_colors' into 'master'
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Fix black objects in object paging debug view
See merge request OpenMW/openmw!1011
(cherry picked from commit 5287c9627c92b77c25581dbb9ac9d0b0dc4c9698)
389b8300 fix black objects with OP batch debug due to unitialized uniform
4 years ago
psi29a
a21da63464
Merge branch 'FixLODIssueWithObjectPaging' into 'master'
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LOD issue with object paging
See merge request OpenMW/openmw!1007
(cherry picked from commit 5688b7b4d8df93fbf28307d2259c57f8d878eeb8)
269cd310 Use same world coordinates to compute distances
4 years ago
David Cernat
62f0237376
Add OpenMW commits up to 17 Jun 2021
4 years ago
CedricMocquillon
7fa67ff675
Use same distance for all lod instances of a chunk
4 years ago
David Cernat
1f0cb09933
Add OpenMW commits up to 1 Jun 2021
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# Conflicts:
# .travis.yml
# README.md
4 years ago
madsbuvi
16ea254fc1
Fix compilation error for openmw target
4 years ago
madsbuvi
abee6ca841
Fix #109 also fixes lack of motion controller interaction during main menu and load game.
4 years ago
Mads Buvik Sandvei
d906ec773a
Fix hangup on savegame after manual screenshots.
4 years ago
David Cernat
7a6dfc61ec
Add OpenMW commits up to 21 May 2021
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# Conflicts:
# CMakeLists.txt
# apps/openmw/mwscript/interpretercontext.cpp
# components/CMakeLists.txt
4 years ago
madsbuvi
d1aaa74193
Rewrite of tracking logic.
4 years ago
CedricMocquillon
d11a6bd92c
Share state
4 years ago
psi29a
ae66afb219
Merge branch 'less_verbose' into 'master'
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Make the code less verbose.
See merge request OpenMW/openmw!874
4 years ago
AnyOldName3
c2e4eda825
Merge branch '6013-fix' into 'master'
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Retain draw callback
Closes #6013 and #5967
See merge request OpenMW/openmw!875
4 years ago
madsbuvi
f3e17e7c52
Don't redundantly call notify on every frame.
4 years ago
Frederic Chardon
62c7adc87b
Merge branch 'no_at_boundaries' into 'master'
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Don't use at() instead [] when length is checked/known
See merge request OpenMW/openmw!866
4 years ago
madsbuvi
5b9a2b73b0
Retain final draw callback as a member variable in ScreenshotManager, and do not call setFinalDrawCallback after init.
4 years ago
fredzio
c55db790f3
Make the code less verbose / more readable using for range loop and
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structured binding.
No functional changes.
4 years ago
psi29a
3d61d7ec9a
Merge branch 'optimize_initial_load' into 'master'
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Optimize engine initial loading time
See merge request OpenMW/openmw!867
4 years ago
jvoisin
7deb6a6ffd
Use const references when possible in for loops
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No need for useless copies.
4 years ago
elsid
6248dc72cb
Convert to lower case only when needed
4 years ago
elsid
f2188d2533
Reduce temporary allocations on ESM loading
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By moving objects instead of copying when possible.
4 years ago
jvoisin
690d85d0e9
Don't use at() instead [] when length is checked/known
4 years ago
Andrei Kortunov
49a744b65a
Make groundcover to use rendering distance in units instead of cells
4 years ago
Andrei Kortunov
132fedf290
Analyze only used LOD levels in ObjectPaging
4 years ago
Andrei Kortunov
a939cb6692
Skip hidden nodes for ObjectPaging
4 years ago
psi29a
9b017ef04d
Merge branch 'internal_includes_openmw' into 'master'
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Clean up some internal includes of the openmw component
See merge request OpenMW/openmw!796
4 years ago
David Cernat
a3f304107b
Add OpenMW commits up to 2 May 2021
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# Conflicts:
# components/CMakeLists.txt
4 years ago
jvoisin
998cc97a4f
And done!
4 years ago
madsbuvi
f4e36f4be5
Merge remote-tracking branch 'remotes/origin/master' into openmw-vr
4 years ago
Andrei Kortunov
6d351b2bdd
Fix MSVC 4706 warnings
4 years ago
Andrei Kortunov
faad18b7f9
Merge pull request #3072 from akortunov/warnfix
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Fix node masks signed/unsigned mismatch
4 years ago
Andrei Kortunov
b7b85bb713
Disable controllers for found sheath meshes (bug #5975 )
4 years ago
Andrei Kortunov
2d869ca9ff
Fix node masks signed/unsigned mismatch
4 years ago
Andrei Kortunov
d10399e083
Cast double constant to float explicitely
4 years ago
Andrei Kortunov
7d5c5f8a24
Do not assign negative values to unsigned variables
4 years ago
Andrei Kortunov
9647b670e4
Do not declare unused variables
4 years ago
AnyOldName3
ce3ed28403
Control stomping via settings.
4 years ago
madsbuvi
744d3f2ebc
Only apply tracking data to player's thrown weapons, not NPCs'.
4 years ago
psi29a
d0883f9a0d
Merge branch 'light_settings_tweak' into 'master'
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Lighting patch
Closes #5957 and #5959
See merge request OpenMW/openmw!752
4 years ago
glassmancody.info
16856d45c5
Lighting Patch
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Fixes build errors with older OSG builds and some issues with 'shared' layout.
Bring back ambient in inventory through lightmodel instead of sun ambient, mirrors scene ambient/sunlight relationship.
Forces shaders when certain lighting methods are enabled and finalize settings.
Correctly override sun for localmap.
4 years ago
Andrei Kortunov
33b8233887
Validate GUI scaling and place it to the launcher
4 years ago
David Cernat
cedf70f367
Add OpenMW commits up to 13 Apr 2021
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# Conflicts:
# .travis.yml
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwmechanics/summoning.cpp
# apps/openmw/mwphysics/mtphysics.hpp
4 years ago
glassmancody.info
531a6e1979
Code review fixes, remove implicit GLSL casts
4 years ago
glassmancody.info
582f7b52cf
Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up
4 years ago