Internecine
e1fdcb608e
Fixed incorrect index
2015-01-06 15:00:24 +13:00
scrawl
464f8abb3f
List exterior cell names in tab completion ( Fixes #2252 )
2015-01-06 01:10:09 +01:00
scrawl
afc961d19c
Workaround for random AABB assertion due to zero-sized particles ( Fixes #1663 )
2015-01-05 20:32:26 +01:00
scrawl
708dbc2518
Crime fix
2015-01-05 20:31:50 +01:00
scrawl
c343a5c803
stopCombat fix
2015-01-05 20:31:50 +01:00
Marc Zinnschlag
365bb3d3f0
Merge remote-tracking branch 'scrawl/unused'
2015-01-05 20:05:23 +01:00
scrawl
e6be979350
Fix default position for spell window
2015-01-05 18:57:23 +01:00
scrawl
c1955ef7fa
Fix enchanting dialog effect labels showing a duration for constant effects
2015-01-05 18:57:08 +01:00
scrawl
d919a0186e
Comment out unused opSkipOnZero
2015-01-05 18:54:52 +01:00
scrawl
5e7e40aac9
Fix being able to switch weapons while knocked out
2015-01-04 19:54:49 +01:00
scrawl
de12c96a46
Fix crash on exit if the window wasn't created ( Fixes #2249 )
2015-01-04 19:23:31 +01:00
scrawl
bc686c93b5
Potential fix for thrown weapons being regarded as broken
2015-01-04 19:20:30 +01:00
scrawl
398fe6e780
Thrown weapon fix ( Fixes #2248 )
2015-01-04 19:20:24 +01:00
scrawl
d56906acf7
Fix the creature position glitch
2015-01-03 19:10:15 +01:00
scrawl
6f747df713
Remove an unused constructor
2015-01-03 19:10:15 +01:00
scrawl
593ca6bd48
Fix for framerate-dependent maximum stepping distance (Bug #1638 )
2015-01-03 19:10:15 +01:00
scrawl
4a734f5cd3
Fall back to top-level directory when looking for resources ( Fixes #2169 )
2015-01-03 19:10:15 +01:00
Marc Zinnschlag
ac7c2a1473
some cleanup
2015-01-03 13:59:59 +01:00
Marc Zinnschlag
bbbf431ae3
double bug in script name handling workaround ( Fixes #1730 )
2015-01-03 13:54:46 +01:00
Marc Zinnschlag
9f6a2d00e8
Merge remote-tracking branch 'thoronador/fix-uninitialized-members'
2015-01-02 18:17:25 +01:00
Marc Zinnschlag
bdc28c0523
Merge remote-tracking branch 'maqifrnswa/feature1325'
2015-01-02 18:14:42 +01:00
Marc Zinnschlag
ec1df719fe
Merge remote-tracking branch 'mrcheko/master'
2015-01-02 18:08:47 +01:00
Scott Howard
f24c1845b6
remove pop-up message on load failure
2015-01-02 10:42:09 -05:00
Thoronador
773669952b
remove initializing constructors from "dumb structs"
...
As suggested by Marc Zinnschlag:
https://github.com/OpenMW/openmw/pull/423#issuecomment-68526701
2015-01-02 16:30:14 +01:00
mrcheko
a8621e6230
defaults are set to 1.0; remove contrast setting
...
(can be changed in config though); disable gamma control for not Windows
OSs
2015-01-02 16:49:22 +03:00
Arthur Moore
ad609bff78
components/nif/base.hpp now uses the templated get() function
2015-01-02 01:19:34 -05:00
Arthur Moore
9909c4abad
Made incorrect nif get error message more informative.
2015-01-02 01:16:47 -05:00
Scott Howard
dece4e2640
remove unneeded includes
2015-01-01 22:54:32 -05:00
Scott Howard
03b39435f8
place user settings window at same location as mouse pointer
2015-01-01 22:50:35 -05:00
Arthur Moore
c1315ed90c
Build the nif file tester by default
...
It's extremely useful in determining if a nif file is bad without having to load up openmw or opencs.
Also updated the nif testing script to run at a low priority.
2015-01-01 22:49:33 -05:00
Arthur Moore
2619d57bb6
Converted most nifstream "get multiple" functions to the templated version
2015-01-01 22:49:05 -05:00
Arthur Moore
f318ee0b8c
Add a templated option for getting vectors to NIFStream
2015-01-01 22:45:55 -05:00
Scott Howard
ce7cef924e
when loading a file fails, pop-up critical window and highlight error text
2015-01-01 22:27:08 -05:00
Arthur Moore
4edc4142f3
Made NIFStream getters templated
2015-01-01 21:39:44 -05:00
Thoronador
44e01d0eaa
remove redundant initialization statement
...
See https://github.com/OpenMW/openmw/pull/423#discussion_r22403388
2015-01-02 02:23:10 +01:00
Thoronador
3b00a24f3f
fix some uninitialized stuff in ShaderBasedRenderManager
2015-01-02 01:35:16 +01:00
Thoronador
9cc219ff76
fix uninitialized members in Pathgrid::Point
2015-01-02 01:22:53 +01:00
Thoronador
87fac78823
fix uninitialized members in Cell and structures
2015-01-02 01:01:37 +01:00
Thoronador
526fb1b37b
fix uninitialized value in BillboardObject
2015-01-02 00:45:50 +01:00
Thoronador
91ff536460
fix uninit, #2
2015-01-02 00:26:45 +01:00
Thoronador
17fb7aa598
uninitialized stuff
2015-01-01 23:18:30 +01:00
scrawl
97fc51ceb7
Merge commit 'pull/origin/422'
2015-01-01 23:03:38 +01:00
scrawl
326d0d3ebf
Add default values for fNPCHealthBarTime and fNPCHealthBarFade ( Fixes #2243 )
...
These GMSTs are missing in unpatched versions of the game.
2015-01-01 22:55:43 +01:00
scrawl
92e4a0669c
Fix for AiWander state loading
2015-01-01 18:58:17 +01:00
scrawl
559ddbb480
Quick fix for Ai fast-forward crash in exteriors ( Fixes #2241 )
2015-01-01 18:18:46 +01:00
Marco Schulze
6cd5b78ca7
Fix missing include in apps/launcher/main.cpp
2015-01-01 14:15:05 -03:00
Internecine
a7a3ab0c78
Fixed instant negative dynamic stat changes being applied as positive
2015-01-01 21:26:09 +13:00
dteviot
fb671fed20
Corrected issues found by Scrawl.
2015-01-01 15:53:35 +13:00
scrawl
dc1c52bda7
Add some todo comments
2015-01-01 03:38:54 +01:00
scrawl
e0d083f702
Add hand-to-hand combat mechanics for bipedal creatures
...
You can now have a fistfight with vivec, if you so desire.
2015-01-01 03:38:54 +01:00